- #1
Strato Incendus
- 149
- 16
Hi again!
For my story about the generation ship “Exodus”, I “need” different kinds of cosmic disasters. Some of them actually occur within the story itself; for others, it will just be the impending danger of such a disaster that motivates people’s actions.1) There needs to be a reason for why the ship leaves the solar system in the first place; a better one than the merely positive incentive of space exploration. So far, my answer to this is that, in this fictional setting, Earth has been proven to be in the line of fire of a gamma ray burst.
Specifically, I’ve picked WR 104 for this. The question with any star that might potentially cause a GRB one day is of course “does it point at us or not?” The in-story explanation is that, compared to our current state of knowledge about WR 104, within the story, the angle of the star has been recalculated several times (over the next several hundred years).
If future inhabitants of Earth found out for certain that they will be hit by a GRB one day, evacuating Earth, or rather, sending a pioneer mission to another planet, so that this planet can then be colonised later, feels like the logical consequence to me.
In order to create sufficient motivation to build a ship that actually leaves the solar system for good, rather than just relocating to a different planet or moon within the solar system, here I need a disaster that would (“ideally”) affect the entire solar system.
2) About halfway through the story, as the mid-point plot twist, I need a disaster that happens to the ship itself. A major portion of the crew dies in this disaster - disproportionately men, thereby causing a gender imbalance among the crew, which then influences further decisions on board, regarding how to bring the crew back to its former size.
Here I need a mission for the crew - within the confines of the ship itself - that requires
a) many hands to solve the problem as quickly as possible
b) requires physical strength, and
c) is dangerous enough that death is likely for a lot of the people who are sent on this mission.
3) Shortly before the disaster plot point (or, if you will, already part of it), the ship picks up some clue from the solar system that gives them plausible reason to assume humanity back at home has been wiped out by a cosmic disaster - and that the crew of the Exodus were now the last survivors of the human species in the universe.
This increases the pressure on the crew of the generation ship to complete the mission and thus ensure the survival of the species more than ever. A task made more difficult by the fact that they’ve lost a significant portion of their own crew just recently in disaster 2).
The writing principle of Chekhov‘s Gun of course suggests that I should simply have the gamma ray burst go off here, since that’s the threat I introduced at the very beginning of the story.
Alternatively, though, it could be a different type of cosmic disaster in practice, but similar “in spirit”.
For example, a massive solar storm, over a 100 times stronger than the Carrington Event.
The important point here is that humanity on Earth (and the other colonised planets and moons of the solar system) doesn’t actually die out; but the crew on the generation ship needs to have every plausible reason to think that at this point.
This is why a solar storm seemed ideal to me: A society in the 25th century, more technologically advanced than ours, might be even more digitalised, and thus more vulnerable to solar storms, too. If this solar storm simply damages all the communication systems, so that the people on Earth can no longer contact the generation ship, then that might do the trick.
The “problem” here is that this solar storm would most likely only hit Earth, but would most likely not affect any of the other colonised planets or moons in the solar system.
If I have to go with a gamma ray burst here, then I assume the people on Earth would try to survive this by relocating to underground cities?
In either case, I need a way for the ship crew to notice the disaster occurring at home:
- in case of a solar storm, their devices could detect the sun’s increase in luminosity (analogous to how we detected the flares of Proxima Centauri)
- in case of a gamma ray burst going off, the ship would detect the burst itself; they wouldn’t be hit by it, but the solar system would
Of course, they get to see this with a 10-year delay, since they are 10 lightyears away from Earth.
The same would be true if they received some supposedly “last” message from the solar system.
This consequently means that whatever disaster affected them actually already occurred ten years before the plot began.
A third potential disaster might be a supernova occurring close enough to the solar system. However, this threat would be known long in advance, much like the danger of a gamma ray burst. So I’d need to set it up in the beginning of the book; the solar storm, meanwhile, can come more out of “thin air”. And then it could just be framed as “you thought a gamma ray burst were the only thing that could threaten life on Earth?”
In the third book of the trilogy, it is actually revealed that humanity on Earth is in fact still alive. Part 3 plays 22 years later. Pretty much exactly the time needed for a message sent from the Exodus (at this point 10 lightyears away from the solar system) to make it back to Earth, and for their reply to make it back to the Exodus’s target destination, Teegarden b (12.5 lightyears from Earth).
Especially disaster 2) is still very vague at this point. Some minor collision, through a series of several technical and human failures, since collisions with dust particles are normally prevented by a deflector / the ship’s weapons system. And/or a malfunction with the ship’s nuclear-fusion reactor that requires many hands to fix as fast as possible - and then, because of some failure of the security systems, the reactor activates again before everyone working in there can leave again. But all of these explanations still feel rather contrived for me.
So I’m open for any suggestions regarding the various kinds of cosmic disasters that might affect my crew and humanity back home here!
Especially with regards to the catastrophe that happens to the ship itself in the middle of the book, but also with regards to all the other cosmic events described above. :)
For my story about the generation ship “Exodus”, I “need” different kinds of cosmic disasters. Some of them actually occur within the story itself; for others, it will just be the impending danger of such a disaster that motivates people’s actions.1) There needs to be a reason for why the ship leaves the solar system in the first place; a better one than the merely positive incentive of space exploration. So far, my answer to this is that, in this fictional setting, Earth has been proven to be in the line of fire of a gamma ray burst.
Specifically, I’ve picked WR 104 for this. The question with any star that might potentially cause a GRB one day is of course “does it point at us or not?” The in-story explanation is that, compared to our current state of knowledge about WR 104, within the story, the angle of the star has been recalculated several times (over the next several hundred years).
If future inhabitants of Earth found out for certain that they will be hit by a GRB one day, evacuating Earth, or rather, sending a pioneer mission to another planet, so that this planet can then be colonised later, feels like the logical consequence to me.
In order to create sufficient motivation to build a ship that actually leaves the solar system for good, rather than just relocating to a different planet or moon within the solar system, here I need a disaster that would (“ideally”) affect the entire solar system.
2) About halfway through the story, as the mid-point plot twist, I need a disaster that happens to the ship itself. A major portion of the crew dies in this disaster - disproportionately men, thereby causing a gender imbalance among the crew, which then influences further decisions on board, regarding how to bring the crew back to its former size.
Here I need a mission for the crew - within the confines of the ship itself - that requires
a) many hands to solve the problem as quickly as possible
b) requires physical strength, and
c) is dangerous enough that death is likely for a lot of the people who are sent on this mission.
3) Shortly before the disaster plot point (or, if you will, already part of it), the ship picks up some clue from the solar system that gives them plausible reason to assume humanity back at home has been wiped out by a cosmic disaster - and that the crew of the Exodus were now the last survivors of the human species in the universe.
This increases the pressure on the crew of the generation ship to complete the mission and thus ensure the survival of the species more than ever. A task made more difficult by the fact that they’ve lost a significant portion of their own crew just recently in disaster 2).
The writing principle of Chekhov‘s Gun of course suggests that I should simply have the gamma ray burst go off here, since that’s the threat I introduced at the very beginning of the story.
Alternatively, though, it could be a different type of cosmic disaster in practice, but similar “in spirit”.
For example, a massive solar storm, over a 100 times stronger than the Carrington Event.
The important point here is that humanity on Earth (and the other colonised planets and moons of the solar system) doesn’t actually die out; but the crew on the generation ship needs to have every plausible reason to think that at this point.
This is why a solar storm seemed ideal to me: A society in the 25th century, more technologically advanced than ours, might be even more digitalised, and thus more vulnerable to solar storms, too. If this solar storm simply damages all the communication systems, so that the people on Earth can no longer contact the generation ship, then that might do the trick.
The “problem” here is that this solar storm would most likely only hit Earth, but would most likely not affect any of the other colonised planets or moons in the solar system.
If I have to go with a gamma ray burst here, then I assume the people on Earth would try to survive this by relocating to underground cities?
In either case, I need a way for the ship crew to notice the disaster occurring at home:
- in case of a solar storm, their devices could detect the sun’s increase in luminosity (analogous to how we detected the flares of Proxima Centauri)
- in case of a gamma ray burst going off, the ship would detect the burst itself; they wouldn’t be hit by it, but the solar system would
Of course, they get to see this with a 10-year delay, since they are 10 lightyears away from Earth.
The same would be true if they received some supposedly “last” message from the solar system.
This consequently means that whatever disaster affected them actually already occurred ten years before the plot began.
A third potential disaster might be a supernova occurring close enough to the solar system. However, this threat would be known long in advance, much like the danger of a gamma ray burst. So I’d need to set it up in the beginning of the book; the solar storm, meanwhile, can come more out of “thin air”. And then it could just be framed as “you thought a gamma ray burst were the only thing that could threaten life on Earth?”
In the third book of the trilogy, it is actually revealed that humanity on Earth is in fact still alive. Part 3 plays 22 years later. Pretty much exactly the time needed for a message sent from the Exodus (at this point 10 lightyears away from the solar system) to make it back to Earth, and for their reply to make it back to the Exodus’s target destination, Teegarden b (12.5 lightyears from Earth).
Especially disaster 2) is still very vague at this point. Some minor collision, through a series of several technical and human failures, since collisions with dust particles are normally prevented by a deflector / the ship’s weapons system. And/or a malfunction with the ship’s nuclear-fusion reactor that requires many hands to fix as fast as possible - and then, because of some failure of the security systems, the reactor activates again before everyone working in there can leave again. But all of these explanations still feel rather contrived for me.
So I’m open for any suggestions regarding the various kinds of cosmic disasters that might affect my crew and humanity back home here!
Especially with regards to the catastrophe that happens to the ship itself in the middle of the book, but also with regards to all the other cosmic events described above. :)