- #1
matteo86bo
- 60
- 0
I know this is rather trivial question but it's not homework!
I need this as part of a bigger project.
What I have to do is rotate my reference frame to another one. I want my new z-axis to be a vector Z=(Z1,Z2,Z3)
Following the notation of this wikipage:
http://en.wikipedia.org/wiki/Euler_angles
all I need to do is compute the Euler angles, however, I don't manage to get Y3 and therefore the last angle, gamma.
Can you please help?
I need this as part of a bigger project.
What I have to do is rotate my reference frame to another one. I want my new z-axis to be a vector Z=(Z1,Z2,Z3)
Following the notation of this wikipage:
http://en.wikipedia.org/wiki/Euler_angles
all I need to do is compute the Euler angles, however, I don't manage to get Y3 and therefore the last angle, gamma.
Can you please help?