- #1
ZippyDee
- 11
- 0
I'm trying to figure out the best way to find a collision between a moving circle and a stationary line segment. I have the x and y of the point, and the x, y, radius, x velocity, and y velocity of the circle.
//Edit:
I tried using the equation of a circle with the origin at the point (P) and a radius equal to that of the original circle, and then solving that for x, substituting the equation for the line of motion of of the ball in place of y:
m=(ball.yVelocity)/(ball.xVelocity)
b=ball.y-ball.x*m
r2=((mx+b)-Py)2+(x-Px)2
I multiplied it all out and simplified it to standard form. Then I collected like terms and came up with these variables
A=m2+1;
B=2*m*b-2*m*Py-2*Px;
C=b2-2*b*Py+Py2+Px2;
Then I used the quadratic formula to find the intercepts
That should work, but it doesn't...
//Edit:
I tried using the equation of a circle with the origin at the point (P) and a radius equal to that of the original circle, and then solving that for x, substituting the equation for the line of motion of of the ball in place of y:
m=(ball.yVelocity)/(ball.xVelocity)
b=ball.y-ball.x*m
r2=((mx+b)-Py)2+(x-Px)2
I multiplied it all out and simplified it to standard form. Then I collected like terms and came up with these variables
A=m2+1;
B=2*m*b-2*m*Py-2*Px;
C=b2-2*b*Py+Py2+Px2;
Then I used the quadratic formula to find the intercepts
That should work, but it doesn't...
Last edited: