Construct Mobius Transform Easily: Step-by-Step Guide

  • Thread starter cheeez
  • Start date
  • Tags
    Transform
In summary, constructing mobius transformations is very easy using the theorem that states any three points on the plane can be taken to any three other points. The typical transformation used is taking (a,b,c) to (0,1,\infty), which has a simple form. To find a transformation that takes (a,b,c) to (a',b',c'), you can use a combination of functions to get the desired result. Composing mobius transformations also allows you to take the unit disk to specific areas such as the right half plane or below a certain line.
  • #1
cheeez
20
0
How do you construct mobius transform easily? is there a certain way to go about it or is it by inspection and experience. for ex. construct one from unit disc to left half plane or to right half plane, or below a certain y=ax+b line or something of the sort.
 
Physics news on Phys.org
  • #2
any ideas
 
  • #3
It is very easy. There is a theorem that says there is a mobius transformation to take any three points on the plane to any three other points. Typically, we take (a,b,c) to (0,1,[tex]\infty[/tex]), because this transformation has the simple form:

[tex]f(z) = \frac{(z-a)(b-c)}{(z-c)(b-a)}[/tex]

If you want to find a transformation that takes (a,b,c) to (a',b',c'), just find

[tex]f: (a,b,c)\rightarrow(0,1,\infty)[/tex]
[tex]g: (a',b',c')\rightarrow(0,1,\infty)[/tex]

then find the inverse of [tex]g[/tex] so

[tex]f \circ g^{-1}: (a,b,c)\rightarrow(a',b',c')[/tex] (LaTeX is not coming out right, this should read "f on g-inverse"

So say you want to take the unit disk to the right half plane. You want -i and i to go to points on the boundary such as 0 and [tex]\infty[/tex], and 0 go to a point in the right half plane such as 1. So

[tex]f(z) = \frac{(z+i)(0-i)}{(z-i)(0+i)}[/tex]

You can check that this takes any point on the unit circle to the imaginary axis, and any point inside to the RHP.

Keep in mind that you can compose mobius transformations, so for example, to take the unit disk to the area under ax+b, you can find the transformation that takes the unit disk to the lower half plane, then find one to take the real line to the line ax+b.
 
Last edited:

FAQ: Construct Mobius Transform Easily: Step-by-Step Guide

What is a Mobius Transform?

A Mobius Transform is a type of transformation in mathematics that maps points on a plane to other points on the same plane. It is also known as a Mobius transformation or a fractional linear transformation. It is represented by the equation f(z) = (az + b)/(cz + d), where a, b, c, and d are complex numbers and z is the input value.

What is the purpose of a Mobius Transform?

The purpose of a Mobius Transform is to map points on a plane to other points on the same plane while preserving certain properties such as angles and circles. Mobius Transforms are commonly used in complex analysis, geometry, and physics to study and understand various mathematical objects and their properties.

What are the steps to construct a Mobius Transform?

The steps to construct a Mobius Transform are as follows:

  1. Identify the input and output points on the plane.
  2. Choose four complex numbers a, b, c, and d to represent the transformation equation f(z) = (az + b)/(cz + d).
  3. Substitute the input points into the equation to solve for the corresponding output points.
  4. Check if the transformed points preserve the desired properties, such as angles and circles.
  5. Adjust the values of a, b, c, and d if necessary to achieve the desired transformation.

Can a Mobius Transform be easily calculated by hand?

Yes, a Mobius Transform can be easily calculated by hand using the steps mentioned above. However, the calculations can become more complex for more complicated transformations, and it may be easier to use a computer or calculator for faster and more accurate results.

Are there any real-world applications of Mobius Transforms?

Yes, Mobius Transforms have various real-world applications, including in computer graphics, image processing, and computer vision. They are also used in engineering and physics to study and understand complex systems and phenomena.

Similar threads

Back
Top