Different rotation matrix, with cosine?

In summary, a rotation matrix is a square matrix used to rotate a vector in three-dimensional space. It is different from other transformation matrices because it only rotates a vector without changing its length or direction. Cosine is used in a rotation matrix to determine the amount of rotation, and the matrix can be used to rotate an object in any direction. It is calculated using trigonometric functions and the coordinates of the axis of rotation.
  • #1
vicjun
18
0
I know that a proper orthogonal rotation matrix in [itex]R^{2}[/itex] has the form


[cos [itex]\theta[/itex] sin [itex]\theta[/itex]
-sin [itex]\theta[/itex] cos [itex]\theta[/itex]]


which would rotate a vector by the angle [itex]\theta[/itex]. However, I have also seen the matrix

[sin [itex]\theta[/itex] cos [itex]\theta[/itex]
-cos [itex]\theta[/itex] sin [itex]\theta[/itex]]

What type of rotation is this? Is it even a rotation matrix? Thank you in advance.
 
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  • #2
Recall that [itex]\cos(\frac{\pi}{2}-\theta)=\sin(\theta)[/itex] and [itex]\sin(\frac{\pi}{2}-\theta)=\cos(\theta)[/itex]. So by these identities, your matrix turns into a standard rotation matrix.
 

FAQ: Different rotation matrix, with cosine?

What is a rotation matrix?

A rotation matrix is a mathematical tool used to represent a rotation in a three-dimensional space. It is a square matrix with three rows and three columns that can be used to rotate a vector in a particular direction.

How is a rotation matrix different from other transformation matrices?

A rotation matrix is a type of transformation matrix that only rotates a vector without changing its length or direction. Other transformation matrices, such as scaling or shearing matrices, can change the length or direction of a vector in addition to rotating it.

What is the role of cosine in a rotation matrix?

Cosine is used in a rotation matrix to determine the amount of rotation in a particular direction. It is one of the trigonometric functions that relates the sides of a right triangle to its angles.

Can a rotation matrix be used to rotate an object in any direction?

Yes, a rotation matrix can be used to rotate an object in any direction in three-dimensional space. It can rotate an object around a single axis or a combination of multiple axes.

How is a rotation matrix calculated?

A rotation matrix can be calculated using trigonometric functions, such as cosine and sine, and the coordinates of the axis of rotation. The resulting matrix can then be used to rotate a vector or an object in three-dimensional space.

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