- #1
MikeLizzi
- 239
- 6
Hi folks,
This is my first post here. I hope this is the right forum for this question.
I am trying to come up with a linear transform to that will take as input a vector (x, y, z) and output a vector that is scaled in the direction of another vector.
For example:
Suppose I have the corners of a square defined by the four vectors
(4, 4, 0)
(-4, 4, 0)
(-4, -4, 0)
(4, -4, 0)
I want to scale those vectors by 50% in the direction specified by the vector < 1, 1, 0 >
I want to end up with the four vectors
(2, 2, 0)
(-4, 4, 0)
(-2, -2, 0)
(4, -4, 0)
The initial square has been “squashed” by 50% in the northeast/southwest direction.
Can anybody come up with a transform for that?
This is my first post here. I hope this is the right forum for this question.
I am trying to come up with a linear transform to that will take as input a vector (x, y, z) and output a vector that is scaled in the direction of another vector.
For example:
Suppose I have the corners of a square defined by the four vectors
(4, 4, 0)
(-4, 4, 0)
(-4, -4, 0)
(4, -4, 0)
I want to scale those vectors by 50% in the direction specified by the vector < 1, 1, 0 >
I want to end up with the four vectors
(2, 2, 0)
(-4, 4, 0)
(-2, -2, 0)
(4, -4, 0)
The initial square has been “squashed” by 50% in the northeast/southwest direction.
Can anybody come up with a transform for that?