Projectile motion of ball at wall problem

In summary, the ball hit the wall after .88 seconds, the height of the wall is 18.46 meters, and you should be able to reach a conclusion from your calculations from part b.
  • #1
raincheck
38
0
Okay I know this should be easy but for some reason I just can't get it.

"You throw a ball toward a wall with a speed of 25.0 m/s and at an angle of 40.0 degrees above the horizontal. The wall is 22.0 m from the release point of the ball. (a) How far above the release point does the ball hit the wall? (b) What are the horizontal and vertical components of its velocity as it hits the wall? (c) When it hits, has it passed the highest point on its trajectory?"

A friend told me to use Vy=25sin(40) = 16.07 but I'm not sure what that's for.

I found that the ball hits the wall after .88 seconds, and I think the height of the wall might be 18.46 m but I'm not sure.

I think I'm just confused about equations, vertical/horizontal components, and magnitude. Okay that's actually a lot :[

Thank you!
 
Last edited:
Physics news on Phys.org
  • #2
raincheck said:
"You throw a ball toward a wall with a speed of 25.0 m/s and at an angle of 40.0 degrees above the horizontal. The wall is 22.0 m from the release point of the ball. (a) How far above the release point does the ball hit the wall?

assuming there is no air resistance, calculate the time needed for the ball to reach the wall, using the horizontal component of the initial velocity. The time taken shouldn't be .88s, recheck ur answer. Then, u can check the height at which the ball collides with the wall by using the vertical component of velocity.

raincheck said:
(b) What are the horizontal and vertical components of its velocity as it hits the wall?

if there is no air resistance, horizontal component of the velocity shouldn't change, ya? To find the vertical velocity, use the formulas u learn from this topic. Ur acceleration should be simply be the acceleration of freefall.


raincheck said:
(c) When it hits, has it passed the highest point on its trajectory?"

You should be able to reach a conclusion for this from ur ans from part b
 
Last edited:
  • #3
I see how you calculated the .88 seconds. It's incorrect. You'll need to study how to break a vector into perpendicular components. The motion of a ball fired at 40.0 degrees can be studied by observing the vertical motion of the ball independently from the horizontal motion of the ball.

You should, by now, be aware that a cannonball fired horizontally from the top of a cliff takes the same amount of time to reach the ground as a ball simply dropped from the top of the cliff. The horizontal motion is independent of the vertical motion. The vertical motion will determine how much time it's in the air.

Perhaps a good starting point is to look at displacements. Let's say Bob walks 3 meters East, then turns and walks 4 meters North. He's now 5 meters away from where he started (pythagorean theorem) at an angle of (whatever the solution to tan(theta)=4/3; 53ish degrees)

Now, instead, I could say that Bob walked 5 meters at an angle of 53ish degrees. You'd have to work this problem backwards using basic trig to figure out how far East he is, and how far North he is. (Draw a right triangle.)

Velocity is a vector, just like displacement. So, if instead of Bob walking, I said that we fired a cannonball 5 meters per second at an angle of 53 degrees, you could use a right triangle and figure out that the ball is moving horizontally at 3 meters per second, and it's initial velocity in the vertical direction is 4 meters per second. There are no forces in the x-direction; the velocity stays at a constant 3 m/s (ignoring air resistance.) But, in the y-direction, the velocity in the y direction is going to change due to the acceleration of gravity. Since the velocity in the y direction starts at 4 m/s, it will take 4m/s divided by 9.81 m/s^2 (roughly .4 seconds) for its vertical velocity to reach zero. This is the highest point (vertex) of the parabolic trajectory.

Hopefully this helps... once you understand, the problem becomes quite simple.
 
  • #4
When I quickly did the calculation given the problem, it took 1.15s to reach the wall at the height of 24.97m.

As gunblaze says, the horizontal component of the initial velocity shouldn't change (therefore should stay at 25*cos(40))

Your friend is right about the vertical component of the initial velocity being 25*sin(40). Basically this is because the initial velocity is at the "diagonal", so you have to break this into x and y components using vectors (draw a little diagram, it always helps).

I hope it helped!
 
  • #5
Wow, thanks for all the help!
I'm still confused though.. :[

Is the horizontal component 19.15?
I'm still not sure how to find the seconds it takes for the ball to reach the wall.. what equation am I supposed to use?

I'm not sure why I can't get this.. ahh :[
 
  • #6
Yup. The horizontal component is 19.15. You got that right. Now, you were told that the distance of the wall from the point of release is 22m right? So how u find time given distance and speed?
 
  • #7
So I use dx=vxt and get 22=19.5t and then t=1.15s!

And then, the vertical component is 16.07-9.8(1.15) = 4.8? That doesn't seem right to me..
 
  • #8
Alright, now u got the time, what next?

You know that the vertical component of ur initial velocity is 25sin40 right?
From projectile motion, you should know the formula S=ut+1/2at^2. You got ur t which u had already found and u got the initial vertical velocity. You also know that without air resistance, ur acceleration is equal to ur g value right? so can u find ur displacement now?
 
  • #9
OH so i do S=(16.07)(1.15)+(1/2)(9.8)(1.15)^2 = 24.96!

wow i think that's it! thank you!
the only other thing is.. why is the g value not negative?
 
  • #10
raincheck said:
OH so i do S=(16.07)(1.15)+(1/2)(9.8)(1.15)^2 = 24.96!

wow i think that's it! thank you!
the only other thing is.. why is the g value not negative?
g value that you used in the calculation is -9.8. If you have used +9.8, you wouldn't get 24.96

You must've just made a typo! Good job on getting the right answer though!

EDIT: Never Mind... the correct equation that you must use is:
[tex] s = v_{o}t - \frac{1}{2}at^{2} [/tex]
But since a = g = -9.8, the negative sign just becomes positive.
 
Last edited:
  • #11
kcirick said:
g value that you used in the calculation is -9.8. If you have used +9.8, you wouldn't get 24.96

You must've just made a typo! Good job on getting the right answer though!

EDIT: Never Mind... the correct equation that you must use is:
[tex] s = v_{o}t - \frac{1}{2}at^{2} [/tex]
But since a = g = -9.8, the negative sign just becomes positive.


ohh okay that makes sense now.. for some reason I kept thinking it was an addition instead of subtraction. Thanks so much!
 
  • #12
ya. the g value must be a negative since it is acting downwards, in a direction opposite to the direction of the vertical component of the velocity
 
  • #13
Yeah I thought it had to be negative, I just had the equation mixed up.

But how do I figure out if the ball has already made it to the highest point of its trajectory?
 
  • #14
What you can do is find an equation of velocity (I don't remember exactly what it is). Because at the top of the trajectory the vertical velocity is equal to zero, you can set one hand of the equation equal to zero, and solve for either s or t. From that information, you should be able to figure out it it passed the max or not (if t_max < t in part a, or s_max > s in part a, then it has already passed the max)
 
  • #15
oh okay.. I am going to figure out what equation to use then.. thanks :]
 
  • #16
What you can do is to find the vertical component of velocity as it hits the wall. Work out ur workings for part b first. From there, if ur vertical component of velocity is not equal to zero, +ve, then it has not yet reach its highest point of trajectory. If it is zero, then it has reached its point of trajectory. If it is -ve, it has passed its highest point of trajectory. To find the final vertical component velocity, you can use v^2=u^2+2as
 
Last edited:
  • #17
For v^2, I got -230.971 .. does that count as passing the highest point of trajectory?
 
  • #18
kcirick said:
g value that you used in the calculation is -9.8. If you have used +9.8, you wouldn't get 24.96

You must've just made a typo! Good job on getting the right answer though!

EDIT: Never Mind... the correct equation that you must use is:
[tex] s = v_{o}t - \frac{1}{2}at^{2} [/tex]
But since a = g = -9.8, the negative sign just becomes positive.
You know what? I'm an idiot. I'm going to scrap what I've said before and the answer that I've given you.

If you think about it. If the vertical component of the velocity is 16.07, then it won't reach the height 24.97 even if there was no acceleration. The correct equation is:
[tex] s = v_{o}t + \frac{1}{2}at^{2} [/tex]
and you will need to put in g=-9.8, so it becomes
s = 16.07(1.15) + 1/2(-9.8)(1.15)^2 = 12.0m

I'm so sorry for the confusion, and yes, this is my final answer :redface:

As far as the last question goes, you should get t=1.64 and therefore it hasn't passed the highest point yet.
 
  • #19
OHH. Well, that makes sense since that's what I got at first but thought 24.97 was the right answer.
No problem, just thanks for helping me I have 10 more problems to do and its so hard for me :[

Ok, thanks about the last question too!
 
  • #20
Yeah, I feel terrible. Sorry about that!

For the last problem, the equation you should use is:
[tex] v = v_{o} + at [/tex]
Let v = 0, you know [tex] v_{o} [/tex] and you know a, so solve for t.

You will get t = 1.64, and the ball hits the wall at t = 1.15, so it hasn't reached the maximum when it hits the wall.
 
  • #21
Oh, awesome, thanks so much!
I think I finally get it :]
 
  • #22
raincheck said:
For v^2, I got -230.971 .. does that count as passing the highest point of trajectory?

The answer you should get should not be -230.971. U should get a v of 14.1m/s based on kcrick new value for S. Try rechecking ur workings. Since v is larger than zero, it has yet to reach its highest point of trajectory.

Kcirick's method can also be used but is not encouraged since you could actually derive the answer straight from ur answer from part b.
 
Last edited:
  • #23
Okay, that makes sense. Thank you!
 
  • #24
gunblaze said:
Kcirick's method can also be used but is not encouraged since you could actually derive the answer straight from ur answer from part b.
But that would also mean that if you did something wrong in part b, it would carry onto the next part. Whereas if you did each part individually, it wouldn't matter.

I think it all depends on whether you get a formula sheet or not.
 
  • #25
quite true. but i do believe there is always error carried forward for the parts also. However, it is still better to to be careful though.
 

FAQ: Projectile motion of ball at wall problem

What is projectile motion?

Projectile motion is the motion of an object that is launched into the air and then moves under the influence of gravity alone. It follows a curved path, known as a parabola, due to the combination of its horizontal and vertical velocities.

How does a ball's velocity affect its motion when thrown at a wall?

The initial velocity of the ball will determine how far it travels and how high it goes before hitting the wall. The greater the initial velocity, the higher and farther the ball will travel. However, the ball's velocity will decrease as it moves towards the wall due to the force of gravity acting on it.

How does the angle of release affect the ball's trajectory?

The angle of release, also known as the launch angle, will determine the shape of the parabola that the ball follows. A lower launch angle will result in a shorter, wider parabola, while a higher launch angle will result in a taller, narrower parabola. The optimal launch angle for maximum distance is 45 degrees.

What factors influence the time it takes for the ball to reach the wall?

The time it takes for the ball to reach the wall is influenced by the initial velocity, launch angle, and height from which the ball is thrown. The higher the initial velocity, the shorter the time it takes for the ball to reach the wall. Similarly, a higher launch angle and a higher starting height will result in a shorter time of flight.

How can we calculate the maximum height and distance of the ball when thrown at a wall?

The maximum height and distance of the ball can be calculated using the equations of motion for projectile motion. The maximum height can be found by using the formula h = (v02sin2θ)/2g, where h is the maximum height, v0 is the initial velocity, θ is the launch angle, and g is the acceleration due to gravity. The maximum distance can be found using the formula d = (v02sin2θ)/g.

Back
Top