Understanding Vector Magnitude and Direction in Mechanics

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In summary, the author states that the direction dA(t)/dt is always perpendicular to A(t), and that the angle \triangle\theta is the angle between the A(t) and A(t+\triangle t).
  • #1
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my question is from klppner's text an introduction to mechanics, on page 26, they suppose a vector A(t) has a constant magnitude A, he states that the direction dA(t)/dt is always perpendicular to A(t), now they define [tex]\triangle A=A(t+\triangle t)-A(t)[/tex], he states that [tex]|\triangle A|=2Asin(\frac{\triangle\theta}{2})[/tex] i don't understand how did they arrive at the last equation, and don't understand which angle does he refer to. he states that it's defined in a sketch in the book but i can't find where does he state this?

thanks in advance.
 
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  • #2
I don't have the book with me now, but I think [tex]\Delta\theta[/tex] is the angle between the [tex]A(t)[/tex] and [tex]A(t+\Delta t)[/tex]. The equation becomes more accurate as the angle becomes smaller.
 
  • #3
[itex]\Delta \theta[/itex] is the angle between[itex]A(t+\triangle t)[/itex] and A(t). Since both vectors are of magnitude A, the law of cosines gives

[tex]\Delta A^2 = A^2+A^2-2AAcos(\Delta \theta)[/tex]

And [itex] cos(2x) = 1 - 2sin^2(x)[/itex], so...
 
  • #4
Ok, Draw a vector for A(t), and then draw another for [tex]A(t+\triangle t)[/tex] with the same length and starting from the same point in space. The angle [tex]\triangle\theta[/tex] is acute angle between these two vectors and [tex]\triangle A[/tex] is the vector that forms the third side of the isosceles triangle having A(t) and [tex]A(t+\triangle t)[/tex] for sides (and it terminates in the same place [tex]A(t+\triangle t)[/tex] does). Construct the altitude of this triangle and consider one of the resulting identical right triangles with one leg being the altitude, one leg is of length [tex]\frac{1}{2}\left| \triangle A\right| [/tex], and the hypotenuse is of length A. Use trig.
 
  • #5
[tex]|\Delta A| = \sqrt{(A(t+\Delta t)-A(t))\cdot(A(t+\Delta t)-A(t))}[/tex]

[tex] = \sqrt{|A(t+\Delta t)|^2 - 2A(t+\Delta t)\cdot A(t) + |A(t)|^2}
= \sqrt{A^2 - 2A^2\cos {\Delta \theta} + A^2}[/tex]

[tex] = \sqrt{2A^2 - 2A^2\cos{\Delta \theta}} = \sqrt{2}A\sqrt{1-\cos{\Delta \theta}}.[/tex]

Now use the identity [itex] \sin^2{\phi} = \frac{1}{2}(1-\cos{2\phi})[/itex] to change that into

[tex] \sqrt{2}A\sqrt{2\sin^2{\frac{\Delta \theta}{2}}}[/tex]

[tex] = 2A\sin \frac{\Delta \theta}{2}.[/tex]

Here, [itex]\Delta \theta[/itex] is the angle between [itex]A(t+\Delta t)[/itex] and [itex]A(t)[/itex] and [itex]A[/itex] is the (constant) magnitude of the vector function.
 
  • #6
thank you for your help.
 
  • #7
by the way, neutrino, you haven't bought the booog, have you?
ive seen in amazon that it's quite coasts a lot.
 
  • #8
loop quantum gravity said:
by the way, neutrino, you haven't bought the booog, have you?
ive seen in amazon that it's quite coasts a lot.
What's that? Some new variant for the word book?
 
  • #9
no just big funny typing error.
 

FAQ: Understanding Vector Magnitude and Direction in Mechanics

What are vectors?

Vectors are mathematical quantities that have both magnitude (size) and direction. They are commonly represented graphically as arrows.

How are vectors used in science?

Vectors are used in science to represent physical quantities such as force, velocity, and acceleration. They are also used in various mathematical and scientific models and equations.

What is the difference between a scalar and a vector?

A scalar is a quantity that only has magnitude, while a vector has both magnitude and direction. Examples of scalars include temperature, mass, and time. Examples of vectors include displacement, velocity, and acceleration.

How do you add or subtract vectors?

To add or subtract vectors, you must first break them down into their horizontal and vertical components. Then, you can add or subtract the components separately to get the resulting vector.

Can vectors be multiplied?

Yes, vectors can be multiplied in two ways: scalar (or dot) multiplication and vector (or cross) multiplication. Scalar multiplication results in a scalar quantity, while vector multiplication results in a vector quantity.

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