Why does the Lorentz transformation only affect the x axis?

In summary, The conversation discusses the Galilean and Lorentz transformations and their effects on the x-axis. The Galilean transformation is shown in matrix form and it is noted that velocity only affects the x component in this case. The conversation also touches on the idea of simulating a view of a rocket moving at near the speed of light and the need to take into account the time it takes for light from different parts of the rocket to reach an observer's eye. The Terrell rotation and effect are mentioned as additional resources for understanding this concept.
  • #1
binarybob0001
29
0
I am now studying the Lorentz transformation which shares some commonality with the Galiliean transformation. What I'm confused about is how they only seem to transform the x axis. It will help if I write it out. The Galilean transformation looks like:
[tex] x' = x-vt [/tex]
[tex] y' = y [/tex]
[tex] z' = z [/tex]
[tex] t' = t [/tex]
Although most of the books I have read do not bother, I will put this in matrix form because I will eventually do that with the Lorentz transformation.
[tex]
\left(\begin{array}{cccc}
1 & 0 & 0 & -v &
0 & 1 & 0 & 0 &
0 & 0 & 1 & 0 &
0 & 0 & 0 & 1
\end{array} \right)
\letf(\begin{array}{c}
x &
y &
z &
t
\end{array} \right) =
\letf(\begin{array}{c}
x' &
y' &
z' &
t'
\end{array} \right)
[/tex]
Pay no attention to the strange layout of the 1 by 4 arrays. I could not figure out how to make them. It is clear that veolocity effects only the x component of the resulting vector. To me that makes no sense. Does anyone know why it is set up this way. I have had no classes on matrices but I work with computer graphics programming and have taught myself much over the summer. I am thinking the book is assuming I also transform the coordinates of the object so that it is traveling only with respect to x and then transform the coordinate space back to the orginal for the final transformation. In that case giving the Lorentz transformation as first listed is not adaquate. Am I right?
 
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  • #3
Thanks, I figured out what I needed to do based what was said before. I wanted to know how I simulate a view of a rocket moving at near the speed of light. This would all depend on the way you were looking and how much forshortning the rocket had in its direction of velocity. Although I haven't figured out how to keep track of the rockets displacement using matrices at the moment, I'm sure I'll get there.
 
  • #4
binarybob0001 said:
I wanted to know how I simulate a view of a rocket moving at near the speed of light.

Note that if you want to simulate what the rocket actually looks like to the eye of an observer located at a particular point, you need to take into account the fact that light from different parts of the rocket takes different amounts of time to reach the observer's eye. For a start, see

http://math.ucr.edu/home/baez/physics/Relativity/SR/penrose.html

then do a Google search on "Terrell rotation" and "Terrell effect" and you'll turn up some more information.
 

FAQ: Why does the Lorentz transformation only affect the x axis?

What is Lorentz Transformation?

Lorentz Transformation is a mathematical equation used in the theory of special relativity to describe how measurements of space and time change between two reference frames that are moving at a constant velocity relative to each other.

Why is Lorentz Transformation important?

Lorentz Transformation is important because it helps us understand how the laws of physics, specifically the laws of electromagnetism, behave in different reference frames. It also allows us to make accurate predictions about the behavior of objects moving at high speeds.

How does Lorentz Transformation work?

Lorentz Transformation uses four mathematical equations, known as the Lorentz equations, to describe how measurements of space and time change between two reference frames. These equations take into account the speed of light, which is constant in all reference frames.

What is the difference between Lorentz Transformation and Galilean Transformation?

Lorentz Transformation and Galilean Transformation are both mathematical equations used to describe the relationship between measurements taken in different reference frames. However, Galilean Transformation only applies to objects moving at low speeds, while Lorentz Transformation applies to objects moving at any speed, including the speed of light.

What are some real-world applications of Lorentz Transformation?

Lorentz Transformation has many real-world applications, including in the fields of particle physics, astrophysics, and engineering. It is used to calculate the effects of time dilation and length contraction in high-speed objects, as well as to make precise measurements of time and distance in GPS systems. It also plays a crucial role in the development of technologies such as particle accelerators and spacecraft navigation systems.

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