Thanks.
Well I just realized that moving frame is just a fancy name for a moving coordinate system fixed on the soldier, in this case, oriented in the direction of the velocity. But now I'm not really sure how it helps to do that.
I presented the problem much more clear this time, as you can see. I think people were getting confused before. The problem is exactly the same as before, yes.
And yes, I've made progress on the game. But as you can tell, I'm still hung up on this.
Hello all,
I usually consider myself to be quite good at most things math and physics related, but compared to some of the people here, I'm sure I'm very terrible at it.
I have a very advanced projectile motion problem that I need to solve (not for school). I'm trying to contact everyone...
Hello,
I'll give you a little background information on the problem first. It might help.
I'm working on a video game actually. It's a 2d side view shooter. In it, there are bots (computer controlled players) that have perfect aim. They can hit (assuming it's in range) a target, accounting for...