Recent content by nrowe

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    Distance travelled with constant increasing force

    Sorry I was using bad terminology what I am after is the change in angle from the start of the deceleration. So if I start this simulation var headingDirection = 1; var maxRateOfTurn = 36; function onUpdate() { input = (headingDirection *12)-6...
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    Distance travelled with constant increasing force

    Thanks pgardn your a lifesaver. I now have super smooth rotation controlled by a super efficient formula. Brilliant! One question though. I can calculate stopping distance perfectly with maxrateofturn/2*t when at maxrateofturn. But if my rateofturn is lower what's my stopping distance...
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    Distance travelled with constant increasing force

    thanks, I will give it a try first thing tomorrow and let you know how it goes. Neil
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    Distance travelled with constant increasing force

    Thank you also cepheid I need this to be faily fast as it will have to run for many objects and update every frame, not that i think it would be a problem but do you think since I explained the problem further that the method you suggested would be a good approach? Neil
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    Distance travelled with constant increasing force

    Thanks pgardn Yes that's correct, so if the max rate of turn was 6 degrees a second then it would start to slow its increase after 3 degrees a second until it got to 6.
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    Distance travelled with constant increasing force

    Thank you for your replies. I am using it to set the rotation increment on a camera. I need to have a nice s curve on the increase of rate of turn and control the max rate of turn, I then need to be able to calculate the distance (number of degrees) to bring the rotation to a fininh so I can...
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    Distance travelled with constant increasing force

    Hi, First I should explain I am a software engineer and my knowledge of maths and physics has gapping holes. I also appologise if I have posted in the wrong place. Here is my problem, I have a known constant increase in my force f = t * i f = force t = time i = constant increase...
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