What is opengl: Definition and 1 Discussions

OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.
Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992. It is used for a variety of applications, including computer-aided design (CAD), video games, scientific visualization, virtual reality, and flight simulation. Since 2006, OpenGL has been managed by the non-profit technology consortium Khronos Group.

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  1. sbrothy

    Baez's polynomials and OpenGL graphics

    I was thinking about writing a C++ insights article using the polynomials Baez currently seems fascinated about on his blog. The math isn't really a problem using the GNU Scientific Package. The graphics is doable in OpenGL although I'd prefer Windows DirectX, but I'd prefer not dragging various...
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