Rotation matrix Definition and 82 Threads

In linear algebra, a rotation matrix is a transformation matrix that is used to perform a rotation in Euclidean space. For example, using the convention below, the matrix




R
=


[



cos

θ



sin

θ




sin

θ


cos

θ



]




{\displaystyle R={\begin{bmatrix}\cos \theta &-\sin \theta \\\sin \theta &\cos \theta \\\end{bmatrix}}}
rotates points in the xy-plane counterclockwise through an angle θ with respect to the x axis about the origin of a two-dimensional Cartesian coordinate system. To perform the rotation on a plane point with standard coordinates v = (x, y), it should be written as a column vector, and multiplied by the matrix R:




R

v


=



[



cos

θ



sin

θ




sin

θ


cos

θ



]




[



x




y



]



=



[



x
cos

θ

y
sin

θ




x
sin

θ
+
y
cos

θ



]


.


{\displaystyle R\mathbf {v} \ =\ {\begin{bmatrix}\cos \theta &-\sin \theta \\\sin \theta &\cos \theta \end{bmatrix}}{\begin{bmatrix}x\\y\end{bmatrix}}\ =\ {\begin{bmatrix}x\cos \theta -y\sin \theta \\x\sin \theta +y\cos \theta \end{bmatrix}}.}
If x and y are the endpoint coordinates of a vector, where x is cosine and y is sine, then the above equations become the trigonometric summation angle formulae. Indeed, a rotation matrix can be seen as the trigonometric summation angle formulae in matrix form. One way to understand this is say we have a vector at an angle 30° from the x axis, and we wish to rotate that angle by a further 45°. We simply need to compute the vector endpoint coordinates at 75°.
The examples in this article apply to active rotations of vectors counterclockwise in a right-handed coordinate system (y counterclockwise from x) by pre-multiplication (R on the left). If any one of these is changed (such as rotating axes instead of vectors, a passive transformation), then the inverse of the example matrix should be used, which coincides with its transpose.
Since matrix multiplication has no effect on the zero vector (the coordinates of the origin), rotation matrices describe rotations about the origin. Rotation matrices provide an algebraic description of such rotations, and are used extensively for computations in geometry, physics, and computer graphics. In some literature, the term rotation is generalized to include improper rotations, characterized by orthogonal matrices with a determinant of −1 (instead of +1). These combine proper rotations with reflections (which invert orientation). In other cases, where reflections are not being considered, the label proper may be dropped. The latter convention is followed in this article.
Rotation matrices are square matrices, with real entries. More specifically, they can be characterized as orthogonal matrices with determinant 1; that is, a square matrix R is a rotation matrix if and only if RT = R−1 and det R = 1. The set of all orthogonal matrices of size n with determinant +1 forms a group known as the special orthogonal group SO(n), one example of which is the rotation group SO(3). The set of all orthogonal matrices of size n with determinant +1 or −1 forms the (general) orthogonal group O(n).

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  1. L

    Eigenvalues of a rotation matrix

    Homework Statement Find the eigenvalues and normalized eigenvectors of the rotation matrix cosθ -sinθ sinθ cosθ Homework Equations The Attempt at a Solution c is short for cosθ, s is short for sinθ I tried to solve the characteristic polynomial (c-λ)(c-λ)+s^2=0, and...
  2. L

    Continuum Mechanics Rotation Matrix Problem

    Homework Statement The components of stress in the x_i reference Cartesian system at a point of interested have been determined to be: \left[\begin{array}{ccc} 500 & 0 & 300 \\ 0 & 700 & 0 \\ 300 & 0 & -100 \end{array}\right] \mathrm{MPa} Determine the principal values and directions of...
  3. B

    Comparing "The" vs. "A" Rotation Matrix in Shankar 12.4.4

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  4. D

    Rotation matrix vs regular matrix

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  5. C

    Determine rotation matrix given angular velocity tensor and time

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  6. V

    Different rotation matrix, with cosine?

    I know that a proper orthogonal rotation matrix in R^{2} has the form [cos \theta sin \theta -sin \theta cos \theta] which would rotate a vector by the angle \theta. However, I have also seen the matrix [sin \theta cos \theta -cos \theta sin \theta] What type of rotation...
  7. S

    Angular velocity and rotation matrix

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  8. B

    Rotation matrix from vectors to cone

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  9. F

    Finding rotation matrix with given new and old frame

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  10. T

    Eigenvectors of rotation matrix

    Homework Statement This question is from Principles of Quantum Mechanics by R. Shankar. Given the operator (matrix) \Omega with eigenvalues e^{i\theta} and e^{-i\theta} , I am told to find the corresponding eigenvectors.Homework Equations \Omega = \left[ \begin{array}{cc} \cos{\theta}...
  11. A

    Is Your Rotation Matrix Correct?

    Hello all, I am having a problem with this question. Can not see what I am doing wrong. Homework Statement Show that the two expressions are equivalent, by construction a rotation matrix Rsi. S = (-R sin(a*a_dot) - w R sin(a))s1 + (R cos(a*a_dot) + w R cos(a))s2 I = (-R...
  12. J

    Group theory - triangle rotation matrix problem? probably simple?

    I'm attempting to do some problems in a group theory exercise for the first time and am falling flat on my face. Here's the problem: "the molecule 'triangulum' consists of 3 identical atoms arranged in an equilateral triangle. Using a basis which consists of a single localised orbital on each...
  13. Z

    Angular Velocity from Orthogonal Rotation Matrix

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  14. D

    Coordinate System Rotation Matrix (global to local)

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  15. B

    Wave function (orbital) rotation matrix

    Dear friends, I've come across this questions when studying biatomic molecules. Here's my problem: You have the following two wave functions: Psi_1 = px(A) + px(B) Psi_2 = py(A) + py(B) here px(A) is the px orbital wave function of the A nucleus, px(B) of the B nucleus and so on...
  16. M

    Rotation matrix about an axis from the origin to (1,1,1)

    Homework Statement Find the transformation matrix R that describes a rotation by 120 about an axis from the origin through the point (1,1,1). The rotation is clockwise as you look down the axis toward the origin. Homework Equations Rotations about the z-axis are given by R_{z}(\alpha) =...
  17. L

    Rotation matrix for azimuth and zenith angles

    I have a shape with spherical coordinate (r, theta, phi) which I can convert to Cartesian. I want to apply rotation to the shape by incrementing theta & phi. I figured out the matrix for rotating azimuth angle is { {cos(theta), -sin(theta), 0} {sin(theta), cos(theta), 0} { 0, 0, 1} } How...
  18. P

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  19. T

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  20. T

    Eigenvalue of 3D rotation matrix

    It was pretty cool to stumble upon Euler's formula as the eigenvalues of the rotation matrix. det(Rot - kI) = (cos t - k)2 + sin2t =k2-2(cos t)k + cos2t + sin2t =k2-2(cos t)k + 1 k = {2cos t +/- \sqrt{4cos^2(t) - 4}}/2 k = cos t +/- \sqrt{cos^2(t) - 1} k = cos t +/- \sqrt{cos^2(t) - cos^2t -...
  21. G

    What is the proof for existence of B in this scenario?

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  22. F

    Find 3x3 Rotation Matrix for Rotated x`y`z` Space

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  23. Saladsamurai

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  24. D

    Representation of a Rotation Matrix

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  25. I

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  26. MathematicalPhysicist

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    I know how the rotation matrix looks like in the 2x2 and 3x3 orders, but how does it look in general? thanks in advance.
  27. J

    Representation of j=1 rotation matrix

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  28. S

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  29. Y

    Square root of a rotation matrix

    I am having a hard time figuring this out. Suppose we have a 4x4 matrix A, B and rotation matrix D. Matrix A represent position and orinetation of object1, matrix B represent position and orientation of object2. Matrix D is the position and oreintation of object2 relative to object1. B = D*A...
  30. Y

    Rotation Matrix: Finding Two Expressions & Verifying Equivalence

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  31. L

    Solve Rotation Matrix Problem 1.9 of DJGriffiths - (1,1,1) Direction

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  32. Y

    How to Calculate a 3x3 Rotation Matrix around a Given Axis?

    Hi, if i want to find a 3x3 matrix R which represents a rotation of Pi/6 around the axis of rotation v(vector)={1, 2, 3}. how can i find it?
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