A trig problem? Need help with bearings and shotty wording.

  • Thread starter roger911
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In summary: Hi roger911, welcome to PF.Draw a co-ordinate axis at O. Draw the position vector OA and OB. The change velocity is equal to (OB - OA). By taking the components find the change in velocity and hence the acceleration.Hi there, thank you for your reply.The part of the course I'm working on is "Motion in two dimensions". I obtained A = 0.4m/s^2 (where ^ is an exponential value and 2 gives the variable hence squared), by using Vi = 4.4m/s, and Vf= 7.8 m/s. Now 7.8 - 4.4 = 3.4, and the time is 8
  • #1
roger911
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Homework Statement



A bird take 8.5 seconds to travel from point A to point B. At point A, the velocity of the bird is 4.4m/s [31 degrees S of E], and at point B, the bird's velocity is 7.8m/s [25 degrees N of E]. What is the average rate of acceleration?

Homework Equations



A=V/T, Ax-Vx/T, Ay=Vy/t, Tan(angle)=Ay/Ax, V=D/t, Viy=Vi sin(angle i), Vix=Vi Cos(angle i), repeat vi(x), vi(y) for vf variables.

The Attempt at a Solution



A=0.4 m/s^

The part i don't understand is the bearing. What i DO understand is that to get the final bearing you use the Tan(angle)=Ay/Ax equation. I can get both initial velocity bearings for x and y, but I am having problems figuring out how to get the final velocity's x and y. I know that #1, the difference in degree's between point A and point B is 56 degrees. I also know that when making a right angle triangle with the points, the angle of point b is 59 degrees. My problem is finding the bearing of acceleration. I've been stumped on this one for a day or 2 now, and my math skills definitely need some practice.
 
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  • #2
Welcome to PF!

Hi roger911! Welcome to PF! :smile:

(try using the X2 tag just above the Reply box :wink:)

I'm not sure what you're doing, so let's start again …

velocities and accelerations are vectors, so they add (or subtract) like vectors, and average acceleration = (difference in velocity)/time.

ie a (the average acceleration) = (vf - vi)/t.

What did you get for vi and vf ? :smile:
 
  • #3
Hi roger911, welcome to PF.Draw a co-ordinate axis at O. Draw the position vector OA and OB. The change velocity is equal to (OB - OA). By taking the components find the change in velocity and hence the acceleration.
 
  • #4


tiny-tim said:
Hi roger911! Welcome to PF! :smile:

(try using the X2 tag just above the Reply box :wink:)

I'm not sure what you're doing, so let's start again …

velocities and accelerations are vectors, so they add (or subtract) like vectors, and average acceleration = (difference in velocity)/time.

ie a (the average acceleration) = (vf - vi)/t.

What did you get for vi and vf ? :smile:

Hey there, thank you for your reply.

The part of the course I'm working on is "Motion in two dimensions". I obtained A = 0.4m/s^2 (where ^ is an exponential value and 2 gives the variable hence squared), by using Vi = 4.4m/s, and Vf= 7.8 m/s. Now 7.8 - 4.4 = 3.4, and the time is 8.5 seconds, so divide 3.4 by 8.5 and you get 0.4 m/s^2.

The problem I'm having is with the direction. In order to get the direction, you must break down acceleration and/or velocity into 2 directions, using X and Y.

Looking above : Vi = 4.4m/s [31 degrees S of E], Vf = 7.8 m/s [25 degrees N of E].

For instance, Vi(y)=Vi Sin(angle). Therefor Vi(y) = 4.4m/s Sin(31 degrees). Which equates to 2.26 or 2.3m/s. We can apply the same equation, only using Cos to obtain the X value which is 3.77 or 3.8m/s.

The issue I am having is figuring out the values for Vf(y) and Vf(x), because in relation to Trig, I don't know what angle to input when doing the calculations. This is because of the way that they measure the angles.

I know that if you were to draw a triangle, since all sides = 180 degrees, you subtract 90 (since it would be a right angle triangle) and 31, leaving you with 59 degrees.

Would i input the 59 degrees into the equation, or would I input the 25 degrees given to me? Or would I notice that 25 degrees N of E is not the same as 25 degrees S of E, then realizing the difference between the 2 angles is 56 degrees. At this point I get confused.
 
  • #5
roger911 said:
I obtained A = 0.4m/s^2 (where ^ is an exponential value and 2 gives the variable hence squared), by using Vi = 4.4m/s, and Vf= 7.8 m/s. Now 7.8 - 4.4 = 3.4, and the time is 8.5 seconds, so divide 3.4 by 8.5 and you get 0.4 m/s^2.

Sorry, roger911, that's completely wrong.

Vectors don't add (or subtract) like that.

4.4 and 7.8 are the lengths of the vectors from the origin to the two velocities.

The difference in velocity is the third side of the triangle, the vector joining the two velocities.

That third side is not 3.4 long.

Look up vector addition in your book, and start again. :smile:
 

Related to A trig problem? Need help with bearings and shotty wording.

1. What is a bearing?

A bearing is a direction measurement in relation to a fixed reference point, typically the north direction. It is represented in degrees, with 0 degrees being north, 90 degrees being east, 180 degrees being south, and 270 degrees being west.

2. How do I solve a trig problem involving bearings?

To solve a trig problem involving bearings, you will need to use trigonometric functions such as sine, cosine, and tangent. You will also need to use the properties of triangles, such as the Pythagorean Theorem and the Law of Sines or Cosines.

3. What is the difference between a true bearing and a magnetic bearing?

A true bearing is based on the Earth's geographic north pole, while a magnetic bearing is based on the Earth's magnetic north pole. Due to the Earth's magnetic field changing over time, there can be a difference between the two bearings.

4. Can you explain the concept of angle of elevation and angle of depression?

The angle of elevation is the angle between a horizontal line and a line of sight that is looking up from the horizontal. The angle of depression is the angle between a horizontal line and a line of sight that is looking down from the horizontal. Both angles are measured from the horizontal line to the line of sight.

5. Is there a way to check my answer for a trig problem involving bearings?

Yes, there are a few ways to check your answer for a trig problem involving bearings. One way is to use a calculator or online tool to check your calculations. Another way is to draw a diagram and label all the given information to visually check your answer. You can also plug in your answer back into the original problem to see if it satisfies all the given conditions.

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