- #1
physical101
- 47
- 0
Hi there I have been investigating active contours without edges recently and have become stuck with the evolution of phi along the level set. I understand most of the basics but was wondering if anyone who is familar with active contours without edges could tell me how to evolve phi. Currently I am using the pixel coordinates of phi and then adding a timestep multiplied by force information derived from the image to move get new coordinate info for the contour. Is this correct? Are the elements of phi supposed to multiplied?
Any help will be much appreciated
Physical 101
Any help will be much appreciated
Physical 101