- #1
Hyperbolu
- 6
- 0
I am trying to code collision of two objects. When they collide, instead of rebound or motion of them according to their velocity, i want them to stick together and move in direction of resultant normal velocity. It is not plastic collision. I want a force that stops the rebound. how can i proceed with this. I tried using linear spring dashpot model and making the normal impact force 0 by adding equal in magnitude an opposite in direction force but even if the normal impact force is zero. objects still keep moving. Any help is highly appreciated.