How Much Antimatter Could Mercury's Equatorial Solar Panels Generate Daily?

In summary, this article discusses ways to produce and store antimatter cheaply, and how the process is not very efficient.
  • #1
RedDwarfIV
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If you were to cover the equator of Mercury with solar panels, then used the poles for antimatter production, how much antimatter could you make in a day?

http://www.centauri-dreams.org/?p=22962
This site makes some interesting points about how the cost of producing antimatter could be lowered if we had dedicated facilities for making it (instead of as a by-product of high-energy particle physics experiments.)
 
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  • #2
How wide a stripe along the equator? So what is the total effective area of panels? Don't forget Mercury is nearly spherical. What efficiency are the panels? So work out the electrical power you would produce.

How are you producing anti-matter? What efficiency is the process? So that gives you the net power-to-anti-matter rate. And divide that power by c^2 and that gives you the rate of mass production.
 
  • #3
RedDwarfIV said:
This site makes some interesting points about how the cost of producing antimatter could be lowered if we had dedicated facilities for making it (instead of as a by-product of high-energy particle physics experiments.)
CERN has whole accelerators dedicated to the production of trapped antiprotons.
Their output? Thousands of atoms stored for less than an hour. And no current storage mechanism can be scaled up to milligrams (unless you want to cover the surface of Earth with traps).

We are a really far away from producing and storing relevant quantities of antimatter. Going to Mercury doesn't help: sure, solar panels give more power per square meter there, but keeping them on Earth and producing more is cheaper by orders of magnitude. It's not like we would run out of space with all the deserts here on Earth.
 
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  • #4
Ah. Thanks.
 
  • #5
mfb said:
CERN has whole accelerators dedicated to the production of trapped antiprotons.
Their output? Thousands of atoms stored for less than an hour. And no current storage mechanism can be scaled up to milligrams (unless you want to cover the surface of Earth with traps).

We are a really far away from producing and storing relevant quantities of antimatter. Going to Mercury doesn't help: sure, solar panels give more power per square meter there, but keeping them on Earth and producing more is cheaper by orders of magnitude. It's not like we would run out of space with all the deserts here on Earth.

One way to deal with the storage problem would be to shoot a steady beam of antiprotons in some direction in outer space (e.g. to a spacecraft that would use the energy created by annihilation on impact with its receiving grid).

Does anyone have any idea what how much energy is expended per useable anti-matter proton? My intuition is that the process isn't very efficient.
 
  • #6
Fast particle beams are actually much easier than trapped antihydrogen. Hitting a spacecraft with them is not.

At 100 GeV proton collisions with a fixed hydrogen target, production rate is about 0.03 per collision (source), or ~3 TeV per antiproton. Other energies lead to worse ratios. Even if your accelerator is 100% efficient (for 100 GeV, 50% efficiency should be possible, maybe even more, so we can neglect the inefficiency here) and if you can capture all antiprotons (extremely unrealistic), that gives an efficiency of roughly 0.0007.
 
  • #7
I'm not too clear exactly what you have in mind, but assuming you could actually do this from an engineering point of view, that is to get all of your beamed antiprotons exactly on target and without them interacting with anything else during transit ...
In that case I guess the plot is then to get these to annihilate with ordinary protons aboard the ship, (in a controlled manner), to create energy for propulsion (or something else).
The annihilation process itself is 100% efficient and I think but am not sure that the result is gamma rays.
How to make use of the radiation so produced? - I don't know if we have any current technology which could be anything close to helpful.
 
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  • #8
rootone said:
I'm not too clear exactly what you have in mind, but assuming you could actually do this from an engineering point of view, that is to get all of your beamed antiprotons exactly on target and without them interacting with anything else during transit ...
In that case I guess the plot is then to get these to annihilate with ordinary protons aboard the ship, (in a controlled manner), to create energy for propulsion (or something else).
The annihilation process itself is 100% efficient and I think but am not sure that the result is gamma rays.
How to make use of the radiation so produced? - I don't know if we have any current technology which could be anything close to helpful.

Antimatter propulsion is pretty much synonymous with beyond current technology. I certainly don't know how one would actually go about using the gamma rays produced, but, given our near perfect understanding of QED, if it is possible, we know enough to make it happen or could with some focused research.
 
  • #9
If you have a way to focus a particle beam onto a spacecraft , there is no need to use antimatter. Matter impacting at high speed releases energy (and momentum) as well, and it is much easier to get larger amounts of matter.

Electron-positron annihilation leads to gamma rays of up to 511 keV, hadron annihilations lead to gamma rays of roughly 50,000 keV, muons and a few neutrinos.
 
  • #10
I ask because in the book I'm writing, most interstellar spacecraft have Alcubierre-White warp rings. The more power you put into them, the faster you can go. Most of the spacecraft with warp rings use fusion plants to get power, but I was planning to have couriers use antimatter so they could move much faster than anything else. It's not for conventional propulsion.

Whilst I'm willing to use artistic license, I'd prefer to base it on real science if possible.

Current solar cells have a max efficience of around 47%. Up that to 50% because it's the future.
There are plans to put a 250 mile wide "Luna Ring" of solar panels on the Moon. This would generate 14,000 terrawatts of power. Mercury, meanwhile, has a circumference of 15,000KM (5,000 more than the Moon) and orbits at roughly 0.4AU, getting seven times more sunlight than we do out at Earth's orbit. I'm guessing 150,000 terrawatts output for the Mercury solar panel ring.

What about other ways of lowering the cost? One possibility is to look beyond slamming high-energy protons into heavy-nuclei targets. Writing with Joel Davis in a book called Mirror Matter: Pioneering Antimatter Physics (Wiley, 1988), Forward looked at options like heavy ion beam colliders, in which beams of heavy ions like uranium could be collided to produce 1018 antiprotons per second (with acknowledged problems in creating large amounts of nuclear debris). He also considered new generations of superconducting magnets to create magnetic focusing fields near the region where the beams collide, which should make tighter beams and greater antimatter production possible.

I can't tell what the efficiency or the power requirements are from that. It tells me that the process could produce 87955200 antiprotons in a day, but nothing more. The best I can find on Google is that the RHIC collider when firing gold atoms uses about 9 watts.
 
  • #11
1018=1000000000000000000 antiprotons per second, not 1018.
The efficiency of ~0.0007 quoted above is a hard limit for accelerator-based production.

Why do you want to put the solar panels on a planet? That lowers their efficiency compared to a structure in space.

RedDwarfIV said:
The best I can find on Google is that the RHIC collider when firing gold atoms uses about 9 watts.
The collision power might be 9 watts, the accelerator is probably using megawatts of power.
 
  • #12
mfb said:
1018=1000000000000000000 antiprotons per second, not 1018.
The efficiency of ~0.0007 quoted above is a hard limit for accelerator-based production.

Why do you want to put the solar panels on a planet? That lowers their efficiency compared to a structure in space.

The collision power might be 9 watts, the accelerator is probably using megawatts of power.
Putting them on a planet means you can use in-situ resources to build and repair the panels and production facilities. A lot of resources would be needed.

I think the 1018 number came from me copy and pasting it. I didn't notice.
 
  • #13
I don't think Mercury provides an advantage compared to asteroids. The asteroid composition could be even better.
 
  • #14
mfb said:
I don't think Mercury provides an advantage compared to asteroids. The asteroid composition could be even better.
If there were any humans on-site (and the Luna Ring plans say there would be) then they would have constant gravity. Presumably by this point there would be at least some colonies on Mercury anyway, probably at the poles where there's water ice. To do the same for a space installation, you would need a spin ring. Though that wouldn't give them gravity when they were actually working on the panels or the robots.
 
  • #15
Current production costs for antimatter requires an energy budget of about 1,000,000,000 to 1. That's 1 billion times more energy to create antimatter than what is released by antimatter.

Realistic production efficiencies would improve that by an order of magnitude, but that's about it until we have some breakthrough in science that we don't know about.

Hopefully, you won't be using solar panels from Solyndra, but best current panel efficiencies are 24%. However, panels rapidly degrade over time and with that much solar flux (bare in mind that there will be a much, much broader spectrum of solar radiation than the wavelengths used for PV cells attacking the substrate) the efficiency will rapidly diminish and probably require frequent replacement.

Mercury is tidally locked, so you only need to work on the day side, but it's hot at 420°C. That's hotter than my soldering iron and there are no electronic components that can operate in that environment to date. So, a whole new materials technology needs to be created there, too.

I'd say that you just have to accept a miracle happens here with regard to antimatter production because there is no known mechanism to produce it in bulk at this time. Getting into details like that is just waddling into shark infested waters.

It's bad enough that producing antimatter is a stretch of the imagination, but if you start embellishing on how you produce it you will just open your story to more and more bad science, in my opinion.
 
  • #16
Loren said:
Mercury is tidally locked
Not in a 1:1 relation. It still has days and nights.

The temperature rapidly drops with depth in the upper layers (towards some equilibrium over the day/night cycle), using the surface as heat sink might work.
 
  • #17
mfb said:
Not in a 1:1 relation. It still has days and nights.

The temperature rapidly drops with depth in the upper layers (towards some equilibrium over the day/night cycle), using the surface as heat sink might work.

I stand corrected!

It rotates three times for every two of its solar years. So, you end up with a lot of down time for the panels, halving their production efficiency.
 
  • #18
Fair points. Mercury is too close. As for the inefficiency of making antimatter, that's not really an issue. Antimatter is a battery, rather than a fuel source. If you have the power to spare for making it, and you need something with very high energy density, why not make it?

Since I brought up the Luna Ring concept, I've been thinking about it more (although I was thinking about it because you'd said "why put the panels on a planet".) What if, having built a much larger solar array elsewhere to power Earth (even at current power requirements, the Luna Ring would be a terrawatt short, and power requirements are only going to increase) the Luna Ring was left redundant. So we have a load of solar panels just lying around on the Moon, not being used, and someone in power decides that their pet antimatter project could make use of them.

Using the figure of 14 terrawatts, how much antimatter could we make? Well, if we use the billion to one figure, we get 14,000 watts worth of antimatter. An order of magnitude more efficient and you get 140,000 watts.

H'mm. I suppose I should also try and find out how much power a warp drive would take to run in the first place.

(EDIT: Actually, according to
http://www.utne.com/science-and-technology/solar-power-from-the-moon-luna-ring.aspx
Luna Ring would produce 220 terrawatts per year.)
 
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  • #19
RedDwarfIV said:
Using the figure of 14 terrawatts, how much antimatter could we make? Well, if we use the billion to one figure, we get 14,000 watts worth of antimatter. An order of magnitude more efficient and you get 140,000 watts.

Your units don't match. The unit Watt is a measure of power, not of energy. One watt is equal to 1 joule of work performed/energy consumed in one second. So a 100 watt light bulb uses 100 joules of energy per second, 6,000 joules of energy per minute, and 360,000 joules per hour.

1 joule's worth of energy could create about 6.65 x 1015 antiprotons, for a total mass of 1.11x10-11 kilograms.

So a terrawatt of power, over 1 years time, could produce about 3x1020 joules, which could create around 6.65 x 1035 antiprotons, or 3,330,000,000 kilograms worth of antimatter.
 
  • #20
RedDwarfIV said:
As for the inefficiency of making antimatter, that's not really an issue. Antimatter is a battery, rather than a fuel source. If you have the power to spare for making it, and you need something with very high energy density, why not make it?

One reason to not make it is that it would be extremely dangerous in large quantities. A few grams of antimatter would release as much energy as the Hiroshima bomb. If you want to store kilos that's a huge bomb (~20kg would be equivalent to the most powerful nuclear bomb ever built). Mass storage of antimatter would have to be really good and really far away from anything/one important.
 
  • #21
Ryan_m_b said:
One reason to not make it is that it would be extremely dangerous in large quantities. A few grams of antimatter would release as much energy as the Hiroshima bomb. If you want to store kilos that's a huge bomb (~20kg would be equivalent to the most powerful nuclear bomb ever built). Mass storage of antimatter would have to be really good and really far away from anything/one important.

It's not really that dangerous at all.

If it blows, what's the worst that can happen? So, you blow your story's plot.
 
  • #22
Loren said:
It's not really that dangerous at all.

If it blows, what's the worst that can happen? So, you blow your story's plot.

I'm assuming this is sarcastic. In terms of fiction it's important to take it into consideration when worldbuilding. The best fiction has worlds that are intelligently thought up, consistent and properly explore the implications of their plot devices (even if it's only in the background). Having a world in which kilos of antimatter are regularly stored with no mention of safety precautions or examples of catastrophe stretches belief.

The OP wants to use antimatter as a fuel for his faster spaceships. An important consequence of that is that if they are carrying significant quantities of antimatter then they are going to be dangerous to be around. If containment fails due to malfunction or malice there's going to be a pretty big explosion. So as a consequence of that I'd expect in his story a feature along the lines of "courier ships are not allowed within X thousand kilometers of planets, space stations and other ships".
 
  • #23
Ryan_m_b said:
I'm assuming this is sarcastic. In terms of fiction it's important to take it into consideration when worldbuilding. The best fiction has worlds that are intelligently thought up, consistent and properly explore the implications of their plot devices (even if it's only in the background). Having a world in which kilos of antimatter are regularly stored with no mention of safety precautions or examples of catastrophe stretches belief.

The OP wants to use antimatter as a fuel for his faster spaceships. An important consequence of that is that if they are carrying significant quantities of antimatter then they are going to be dangerous to be around. If containment fails due to malfunction or malice there's going to be a pretty big explosion. So as a consequence of that I'd expect in his story a feature along the lines of "courier ships are not allowed within X thousand kilometers of planets, space stations and other ships".

Well, yes there was a wee bit of levity in my post. :smile:

As far as having to explain to the readers your solution to safely store antimatter — that isn't necessary at all.

Many novels simply gloss over the means of production and safety criteria because it isn't important to the story.

That doesn't mean that the author can't provide those explanations if desired or more importantly, because it is an integral part of the story plot (i.e., perhaps sabotage is used to destroy a craft carrying antimatter). Even then it may not be necessary.

Just an observation, but I see a lot of budding authors that feel they owe their readers an explanation for every scientific principle they use in their story and that is just not required to provide the reader a sense of involvement with the story.

How many novels and movies have we read or seen that have artificial gravity in them and have they all failed to entertain their audience?

So if my previous post seemed displaced, I was only trying to subtly illustrate a point. Stepping back and seeing the bigger picture is important and the relevance of detail is important to understand. There are many ways to keep the reader engaged and explaining the physics behind a technology is not the only way. Often it is completely unnecessary and sometimes confounding to the goal of the story.
 
  • #24
Ryan_m_b said:
One reason to not make it is that it would be extremely dangerous in large quantities. A few grams of antimatter would release as much energy as the Hiroshima bomb. If you want to store kilos that's a huge bomb (~20kg would be equivalent to the most powerful nuclear bomb ever built). Mass storage of antimatter would have to be really good and really far away from anything/one important.
I think that 1kg would be equivalent to the most powerful nuclear bomb ever built. But that's just an estimate.
 
  • #25
Loren said:
Well, yes there was a wee bit of levity in my post. :smile:

As far as having to explain to the readers your solution to safely store antimatter — that isn't necessary at all.

Many novels simply gloss over the means of production and safety criteria because it isn't important to the story.

Sure you don't have to go into great deal explaining it but if a situation comes up that involves it it's useful to have thought it out. For example: the protagonist of the story needs to improvise an explosive to destroy the evil space station but never thinks of using the convenient antimatter bomb that is his ship.

Hornbein said:
I think that 1kg would be equivalent to the most powerful nuclear bomb ever built. But that's just an estimate.

The most powerful nuclear bomb was/is the Tsar Bomba which had an explosive yield of 2.1e17J. 1kg = 9e15j so that's equivalent to ~12 kg of antimatter interacting with with ~12kg of normal matter.
 
  • #26
I'm sorry, I'm not that good with maths.

Though taking the figure for how many kilograms of antimatter one terrawatt could produce over a year, converting it to tonnes, then times by 14 (0r 220, if the other source was accurate).

14 terrawatts: 46,620,000 tonnes
220 terrawatts: 732,600,000 tonnes

... which is plenty. I heard that current warp drive designs would require a Voyager probe's worth of antimatter (roughly 900Kg). That's for a two week trip to Alpha Centauri. I could easily be wrong on the maths again, but I think that's 24 times the speed of light. This is why fusion-powered spacecraft would be pretty slow compared to one powered by antimatter, like a yacht against a speedboat.

As for worldbuilding, couriers would, as you say, be kept some distance from space stations and other spacecraft just in case. Though it should be noted that any sufficiently large spacecraft could probably destroy (for instance) the Eclipse Spaceyards by putting themselves on an intercept trajectory, then not cutting their relative velocity as they approach it. They would slam into it at a significant velocity and then no more space station. Same could be done to your Evil Space Station (unless you meant that the antimatter could be taken from the spacecraft , put in a bomb, then put on the space station by infiltration... Actually, that might be an interesting sub-plot.) In the case of planets, any spacecraft large enough to not be completely burned up by atmospheric reenty would make an excellent Kinetic Kill Vehicle, so that has to be taken into account. My point is, when you're dealing with the kind of power that this kind of setting has, many things can kill you and the mega-city/orbital habitat/asteroid you live in. Good thing there are no reactionless drives in my setting. (I'm hopeful about EmDrive, but frankly it hasn't been tested enough to prove that it really works yet. It would make my story really dated if I said my spacecraft used EmDrives and then it was discovered that they flat-out don't work.) Or we'd be faced with not just KKVs but RKKVs - Relativistic Kinetic Kill Vehicles. Though if I did, those would probably be the nuclear weapon of the setting.

The main characters' spacecraft is an auxiliary for repairing and building spacecraft away from spaceyards. It's fusion, not antimatter, powered. If I did that antimatter-bomb-evil-space-station plot, I would have to get the antimatter from elsewhere.
 
  • #27
RedDwarfIV said:
If I did that antimatter-bomb-evil-space-station plot, I would have to get the antimatter from elsewhere.

We have Amazon here in the States. :smile:
 
  • #28
RedDwarfIV said:
... which is plenty. I heard that current warp drive designs would require a Voyager probe's worth of antimatter (roughly 900Kg). That's for a two week trip to Alpha Centauri. I could easily be wrong on the maths again, but I think that's 24 times the speed of light.

I'm not a physicist but I don't think this is true. I seem to remember reading a paper years ago that calculated the energy needed to make a warp bubble (IF they are indeed possible which is still unanswered) would be equivalent to multiple solar masses of energy. Perhaps someone more knowledgeable could offer up references to clarify this.

Beyond that 900kg is an insane amount of power. Assuming you mean 450kg antimatter and 450kg matter (not 900:900) that's 810 petajoules of energy. If we stick with the two week trip that works out to be 8.1e18 joules / 1,209,600 seconds = ~6.7 terawatts. Your courier ship could power over a third of planet earth. I hope they have a really efficient engine because if it's not 99.9999...% efficient the waste heat cost would be gigantic.

RedDwarfIV said:
As for worldbuilding, couriers would, as you say, be kept some distance from space stations and other spacecraft just in case. Though it should be noted that any sufficiently large spacecraft could probably destroy (for instance) the Eclipse Spaceyards by putting themselves on an intercept trajectory, then not cutting their relative velocity as they approach it. They would slam into it at a significant velocity and then no more space station. Same could be done to your Evil Space Station (unless you meant that the antimatter could be taken from the spacecraft , put in a bomb, then put on the space station by infiltration... Actually, that might be an interesting sub-plot.)

The difference is that your large spacecraft would have to take time to accelerate up to speed and could be seen coming by the target. Any location that invests in defences is likely to build countermeasures to this sort of attack. E.g. place sensors light hours away, if they detect a relativistic weapon flying by they go to warp to intercept (though it begs the question of what a ship traveling at warp speed would do if it hit a planet).

In comparison a ship with that much antimatter could explode at any time by simple breach of the containment. You could never see it coming or predict it unless you placed customs security on every ship to guard against this. So your courier ship in orbit of a planet or docked at a space station is essentially a weapon of mass destruction that could go off at any point with no warning.
 
  • #29
More fair points. But as far as I'm aware, the power requirements went from "literally all the energy" to "the mass-energy of Jupiter" to "the mass-energy of a Voyager probe"

http://www.space.com/17628-warp-drive-possible-interstellar-spaceflight.html
http://www.extremetech.com/extreme/...n-light-travel-says-warp-drives-are-plausible
http://io9.com/5963263/how-nasa-will-build-its-very-first-warp-drive
According to these, using the mass-energy of a Voyager probe (which, thinking about it, could very well be 450kg matter, 450kg antimatter, they both have mass-energy) a warp drive could go 10 times light speed. Not sure where other sources got their 2-week transit time figure from, then.

I was thinking the spacecraft would accelerate while on the other side of the Earth (since apogee will go to the point opposite you if you burned prograde.) Such a maneuver would be entirely consistent with getting to the station normally. By the time the station realizes that the spacecraft is not cutting relative velocity, it can't do anything about it. Destroying the spacecraft would just result in a cloud of debris heading for the station, which isn't much better.
 
  • #30
RedDwarfIV said:
More fair points. But as far as I'm aware, the power requirements went from "literally all the energy" to "the mass-energy of Jupiter" to "the mass-energy of a Voyager probe"

http://www.space.com/17628-warp-drive-possible-interstellar-spaceflight.html
http://www.extremetech.com/extreme/...n-light-travel-says-warp-drives-are-plausible
http://io9.com/5963263/how-nasa-will-build-its-very-first-warp-drive
According to these, using the mass-energy of a Voyager probe (which, thinking about it, could very well be 450kg matter, 450kg antimatter, they both have mass-energy) a warp drive could go 10 times light speed. Not sure where other sources got their 2-week transit time figure from, then.

By reference I meant to a peer-reviewed paper, not a pop-sci news report as there is no explanation in either of these. Either way lots of energy.

RedDwarfIV said:
I was thinking the spacecraft would accelerate while on the other side of the Earth (since apogee will go to the point opposite you if you burned prograde.) Such a maneuver would be entirely consistent with getting to the station normally. By the time the station realizes that the spacecraft is not cutting relative velocity, it can't do anything about it. Destroying the spacecraft would just result in a cloud of debris heading for the station, which isn't much better.

If you accelerate in orbit you change your orbit, so that would need to be taken into consideration. Beyond that presumably most planets would have satellites in orbit so would be able to detect something like this. And destroying something would send some debris your way but if you can divert the bulk (and deal with the subsequent Kessler event) it would be preferable to do so. Or even just dodge, there's no reason why a space station couldn't have thrusters.
 
  • #31
Ryan_m_b said:
By reference I meant to a peer-reviewed paper, not a pop-sci news report as there is no explanation in either of these. Either way lots of energy.
That would be good, but I'm afraid my Google skills were not enough to unearth such a paper. In any case, the power requirements were cut by changing the shape of the warp ring to a fatter doughnut, then adding a second ring. IIRC, anyway.

Ryan_m_b said:
If you accelerate in orbit you change your orbit, so that would need to be taken into consideration. Beyond that presumably most planets would have satellites in orbit so would be able to detect something like this. And destroying something would send some debris your way but if you can divert the bulk (and deal with the subsequent Kessler event) it would be preferable to do so. Or even just dodge, there's no reason why a space station couldn't have thrusters.
Depends on how big the space station is, and how strong it is structurally.

As for accelerating to change your orbit, I know this. The idea was that a spacecraft in a lower or higher orbit than the space station makes an intercept burn. This is exactly what a normal spacecraft would do. The difference comes when, on final approach to the space station, the spacecraft fails to slow its relative velocity and collides with the station. This means a short reaction time for the space station's command crew, and a short amount of time for the space station to do anything about it. If the space station destroys the spacecraft with weapons, then tries to dodge, then it needs to have powerful engines to move it, and be strong enough not to just fold under the force of acceleration. This is not impossible, but would be difficult (especially if you had spacecraft docked to it, because they're not structurally connected. Spacecraft under construction likely would be unable to vacate the station to let it move.)

I think a good solution to that would be to have a ban on direct orbital changes to intercept space stations. Instead, a low-thrust "spiral-orbit" where the spacecraft slowly makes its way in or out in a spiral shaped orbit. That way, relative velocity is minimised, and anyone trying a high relative velocity intercept would be immediately obvious.
 
  • #32
Destruction of a space station probably would not require much effort. It's not like you will need a high delta V.

Also, look up how we intercept ISS. It's done at a slow rate for a variety of reasons. The two most important are efficiency and safety. So things go slow.

Space craft are not designed like machines on Earth. They are extremely fragile, so it doesn't take much to catastrophically damage a space station with a minimal of force. A bad docking could do that to the ISS and that is why they dock at .03 m/s.

The huge inertia of a SV at even slow speeds is enough to tear a space station apart, so there is no need to approach with a high delta V, just perform a normal intercept and at the last ten of so seconds ignite the main engine and plow through it like a snow plow truck.

It might be more interesting to describe the destruction of a space station as it slowly comes apart, piece by piece.
 
  • #33
Reasons like this make me more inclined to think that autopilots that regularly confirm with traffic control that they are in command would be mandatory in a society that featured ubiquitous space travel.
 
  • #34
Ryan_m_b said:
Reasons like this make me more inclined to think that autopilots that regularly confirm with traffic control that they are in command would be mandatory in a society that featured ubiquitous space travel.
I like that idea.

I'll point out though, the ISS is a pretty fragile structure. It was built in modules, only loosely connected, and it's really very thin. It would probably be possible to build a station capable of handling an impact of 68 tonnes of shuttle, but you would probably need a much better way of transporting the materials up into orbit and a way of assembling them. Either that, or build it on the ground and launch it with ORION.
 
  • #35
The ISS is also pretty small by science fiction standards, the size of an American Football pitch. A much larger station might not be quite so damaged (relatively, the section hit might not be nice to be around).
 
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