- #1
kolleamm
- 477
- 44
I'm trying to find an algorithm for extending an arm as close as possible to an object. There's two bones the upper arm bone and the lower arm bone, and three points : shoulder , elbow, hand
How can I figure out the closest possible configuration towards a fourth point which is the object it's reaching for?
Keep in mind the object may sometimes be closer or further than the arms length . This is for a video game where a characters hand attempts to reach for something.
How can I figure out the closest possible configuration towards a fourth point which is the object it's reaching for?
Keep in mind the object may sometimes be closer or further than the arms length . This is for a video game where a characters hand attempts to reach for something.