At what time is the acceleration of the marked point equal to g?

In summary, a marked point on a 60cm in diameter wheel has a tangential speed (V(tan)) of 3.00 m/s when it begins to slow down with a tangential acceleration (A(tan)) of -1.00 m/s^2. At t=1.5 seconds, the angular velocity (ω) is 5 rad/s and the angular acceleration (α) is -3.33 rad/s^2. To find the time when the magnitude of the point's acceleration is equal to g, you must consider the vector acceleration, which is equal to the square root of the sum of the squared tangential and radial accelerations. This can be done in two ways, depending on the frame of
  • #1
BScFTW
2
0
A marked point on a 60cm in diameter wheel has a tangential speed (V(tan)) of 3.00 m/s when it begins to slow down with a tangential acceleration (A(tan)) of -1.00 m/s^2.

a) what are the magnitudes of the points angular velocity (ω) and acceleration(α) at t=1.5 seconds?
b)At what time is the magnitude of the points acceleration equal to g?

I mostly need help with b...
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For tangential, I will put the variable with (ta) next to it. For Radial (ra).
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a) starting with angular acceleration (which I assume must be constant) α=A(ta)/r

A(ta) = -1.00 and r= 0.30m, so α=-3.33 rad/s^2

For Angular Velocity (ω), ω=V(ta)/r, but we need to find V(ta) at 1.5 seconds first.

V(final)=V(initial) + A(ta)Δt
=3.00+(-1.00)(1.5)
=1.50 m/s

Therefore ω=1.5/0.30 = 5 rad/s

Done part a)
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b) No idea. I know that there are three accelerations to deal with (tangential, radial and the vector), and that you must set the vector one to -9.8... I also understand that A(vector)^2=A(ta)^2+A(radial)^2... at least I think that's where i need to go with it...

any help is great help!

Thanks
 
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  • #2
Is this a rolling wheel? If so isn't the tangential speed of a point on a moving wheel dependent on the point on the wheel? For the point of contact doesn't the tangential speed go to zero?
 
  • #3
@Spinnor: doesn't that depend on your frame of reference?

@BScFTW: you need a bit of context don't you - if the actual paper consistently names the different accelerations then that would be a good guess.

To finesse it, you may want to do it both ways (for when the centripetal alone is 1g and when the total acceleration is 1g) and explain what you are doing.

Personally I'd have done the kinematics in the angular quantities but that way works too.
 
  • #4
Simon Bridge said:
@Spinnor: doesn't that depend on your frame of reference?

...

Yes, in the frame at rest with respect to the ground the point of contact of the wheel has zero velocity.
 
  • #5
Spinnor said:
Yes, in the frame at rest with respect to the ground the point of contact of the wheel has zero velocity.
Strictly speaking, a particular point on the circumference of the wheel is stationary when it meets the ground. The point of contact usually moves in any frame fixed to the ground.
But meh.

I wonder how that would make a difference to the problem in OP? I mean - is the motion of the marked point even circular in that frame?
 

FAQ: At what time is the acceleration of the marked point equal to g?

What is Non-Uniform Circular Motion?

Non-Uniform Circular Motion is a type of motion where an object moves in a circular path at varying speeds. This means that the object's velocity changes as it moves along the circular path.

What causes an object to undergo Non-Uniform Circular Motion?

An object undergoes Non-Uniform Circular Motion when there is a net force acting on it, causing it to accelerate towards the center of the circular path. This force is known as the centripetal force.

How is Non-Uniform Circular Motion different from Uniform Circular Motion?

In Uniform Circular Motion, the object moves at a constant speed along the circular path. In Non-Uniform Circular Motion, the object's speed varies as it moves along the path. Additionally, the direction of the object's velocity changes in Non-Uniform Circular Motion, while it remains constant in Uniform Circular Motion.

Can an object undergo Non-Uniform Circular Motion without a centripetal force?

No, an object cannot undergo Non-Uniform Circular Motion without a centripetal force. This force is necessary to cause the object to change direction and accelerate towards the center of the circular path.

How is Non-Uniform Circular Motion used in real-life applications?

Non-Uniform Circular Motion is used in various real-life applications, such as amusement park rides, car racing, and satellite orbits. Understanding this type of motion is also important in fields such as engineering and physics.

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