- #1
Brainv2.1beta
- 20
- 0
Finding the "bounce equation"
Due to reasons forementioned, I am unable to access the necessary data required to avoid the release of the following information:
I am making a 3d physics simulation. What are the equations for bounce based on the velocity and elasticity of a sphere when it collides with a polygon based on the point of impact? I know the response should be different if the sphere collides with the edge of a polygon instead of the face because the input vector would become somewhat extraneous, as the point of impact would have lost its collinearity.
Due to reasons forementioned, I am unable to access the necessary data required to avoid the release of the following information:
I am making a 3d physics simulation. What are the equations for bounce based on the velocity and elasticity of a sphere when it collides with a polygon based on the point of impact? I know the response should be different if the sphere collides with the edge of a polygon instead of the face because the input vector would become somewhat extraneous, as the point of impact would have lost its collinearity.