Calculating Force of Water Jet Impact in Game Simulations

In summary: What you're saying is that you can't use Bernoulli's equation to calculate the force of a water jet without knowing the area of the nozzle and the velocity of the water.In summary, Bernoulli's equation is not helpful for this problem because you need the area and velocity of the water jet to calculate the force.
  • #36
That is an impact/collision problem - use change in momentum.
A detailed workup of that situation would be quite complicated - you may be better working out the force based on the effect it has on different opponents.
Treat as a firehose.
 
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  • #37
nibbel11 said:
simon i love games i made a website about what if things in games we in real life and with our rules. at this moment
If this is for a game simulation then momentum transfer calculations would be more than 'near enough' to make things look right, and relative motion can easily be included A game player can easily modify their reactions to cope with small departures from mechanical reality. Smooth dynamics and fine discrimination of input controls is far more important than the maths of the situation. No one is going to blame you when the simulation has tiny inaccuracies. How could they even spot them?
 
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