- #1
gencartmanelee
- 1
- 0
Its been over 4 years since physics, I'm a little rusty.
I am doing a cg animation of a car moving, and I can't get the wheels to look right when turning(I'm eyeballing the rotation of the wheels). The wheels look like they are turning to slow or too fast.
1)How do you determine how long it takes for a wheel to complete 1 revolution? My knowns are distance and radius of the wheels (I think that's all I'd need to know). If not, please just post a formula.
2)How is this effected when the car is accelerating?
3)How is this effected when the car is turning?
Tnx for the help, I'm sure you'll see more posts later from me on related things.
Also, is there an intro level book someone could recommend that teaches the basics of stuff like this? I don't want a book just about theory, I actually need to solve problems :)
I am doing a cg animation of a car moving, and I can't get the wheels to look right when turning(I'm eyeballing the rotation of the wheels). The wheels look like they are turning to slow or too fast.
1)How do you determine how long it takes for a wheel to complete 1 revolution? My knowns are distance and radius of the wheels (I think that's all I'd need to know). If not, please just post a formula.
2)How is this effected when the car is accelerating?
3)How is this effected when the car is turning?
Tnx for the help, I'm sure you'll see more posts later from me on related things.
Also, is there an intro level book someone could recommend that teaches the basics of stuff like this? I don't want a book just about theory, I actually need to solve problems :)