Calculating Impulse on a Baseball Colliding with a Bat: Magnitude and Duration

  • Thread starter noname1
  • Start date
  • Tags
    Impulse
In summary, the incoming baseball has a momentum of -2.95i + 2.06j and the outgoing baseball has a momentum of 2.95i + 5.06j. The magnitude of the impulse on the ball from the bat is 5.86.
  • #1
noname1
134
0
A 0.300 kg baseball just before and after it collides with a bat. Just before, the ball has a velocity v1 of magnitude 12.0 m/s and angle θ1 = 35°. Just after, it is traveling directly upward with velocity v2 of magnitude 10.0 m/s. The duration of the collision is 1.5 ms.
(a) What is the magnitude of the impulse on the ball from the bat?

I tried solving a by

pi = (.3)(12)(cos215i+sin215j) = -2.95i + 2.06j
pf = (.3)(12)j = 3.6j
i = pf - pi = 3j - (-2.95i - 2.06j) = 2.95i +5.66j

mag = sqrt(2.95²+5.66²) = 6.38

what am i doing wrong?
 

Attachments

  • hrw7_9-51.gif
    hrw7_9-51.gif
    2.8 KB · Views: 579
Physics news on Phys.org
  • #2
noname1 said:
A 0.300 kg baseball just before and after it collides with a bat. Just before, the ball has a velocity v1 of magnitude 12.0 m/s and angle θ1 = 35°. Just after, it is traveling directly upward with velocity v2 of magnitude 10.0 m/s. The duration of the collision is 1.5 ms.
(a) What is the magnitude of the impulse on the ball from the bat?

I tried solving a by

pi = (.3)(12)(cos215i+sin215j) = -2.95i + 2.06j
pf = (.3)(12)j = 3.6j
i = pf - pi = 3j - (-2.95i - 2.06j) = 2.95i +5.66j

mag = sqrt(2.95²+5.66²) = 6.38

what am i doing wrong?

Would the delta-time be part of the relevant equations...?
 
  • #3
pf should be 10 and not 12 right? shoot, how could i miss that, just want to be sure because i just have one more attempt

pi = (.3)(12)(cos215i+sin215j) = -2.95i + 2.06j
pf = (.3)(10)j = 3j
i = pf - pi = 3j - (-2.95i - 2.06j) = 2.95i +5.06j

mag = sqrt(2.95²+5.06²) = 5.86correct?
 
  • #4
noname1 said:
pf should be 10 and not 12 right? shoot, how could i miss that, just want to be sure because i just have one more attempt

pi = (.3)(12)(cos215i+sin215j) = -2.95i + 2.06j
pf = (.3)(10)j = 3j
i = pf - pi = 3j - (-2.95i - 2.06j) = 2.95i +5.06j

mag = sqrt(2.95²+5.06²) = 5.86


correct?

You didn't answer my question. Where should the 1.5ms enter into your calculation of the impulse?
 
  • #5
i don't think it shouldn't enter because

p = mass vs velocity

pf = 0.3 x 10 = 3j
pi = .3 x 12(cos215i+sin215j) = -2.95i + 2.06j

right?
 
  • #6
noname1 said:
i don't think it shouldn't enter because

p = mass vs velocity

pf = 0.3 x 10 = 3j
pi = .3 x 12(cos215i+sin215j) = -2.95i + 2.06j

right?

My apologies. I was misremembering the definition of Impulse.

It looks like you just have a sign error in the y component of the incoming ball's momentum:

pi = (.3)(12)(cos215i+sin215j) = -2.95i + 2.06j

The diagram in your original post (OP) shows the ball coming in at a downward angle.
 
  • #7
yes you are correct but anyways its not going to affect the answer since we take the absolute value of it, but something and i think this is correct

pi = (.3)(12)(cos215i+sin215j) = -2.95i + 2.06j
pf = (.3)(10)j = 3j
i = pf - pi = 3j - (-2.95i - 2.06j) = 2.95i +5.06j

mag = sqrt(2.95²+5.06²) = 5.86but just want to verify since its my last attempt to the question
 
  • #8
noname1 said:
yes you are correct but anyways its not going to affect the answer since we take the absolute value of it, but something and i think this is correct

pi = (.3)(12)(cos215i+sin215j) = -2.95i + 2.06j
pf = (.3)(10)j = 3j
i = pf - pi = 3j - (-2.95i - 2.06j) = 2.95i +5.06j

mag = sqrt(2.95²+5.06²) = 5.86


but just want to verify since its my last attempt to the question

You do not take any absolute values or do sqrt(squares) magnitude calculation until after you have subtracted the vectors. So the direction of the y component of the incoming baseball (negative) is important, since the final direction is upward (positive).
 

FAQ: Calculating Impulse on a Baseball Colliding with a Bat: Magnitude and Duration

What is impulse?

Impulse is the change in momentum of an object over a specific period of time. It is a vector quantity and is measured in units of Newton-seconds (Ns).

How do you calculate impulse?

Impulse can be calculated by multiplying the force applied to an object by the time period over which the force is applied. This can be represented by the equation Impulse = Force x Time, or J = F * t.

What is the relationship between impulse and momentum?

Impulse and momentum are directly related, as the impulse experienced by an object is equal to the change in momentum it undergoes. This relationship is represented by the equation Impulse = Change in Momentum, or J = ∆p.

What are the units of impulse?

The units of impulse are Newton-seconds (Ns), as it is the product of force (measured in Newtons) and time (measured in seconds).

How can impulse be applied in real-life scenarios?

Impulse can be applied in various real-life scenarios, such as in sports, where it is used to improve performance and reduce injuries. It is also important in car safety, as airbags are designed to provide a large impulse over a short period of time to reduce the force of impact on the occupants. Additionally, impulse is used in rocket propulsion and in the design of safety features for amusement park rides.

Back
Top