- #1
computerex
- 68
- 0
When calculating the angle between two vectors, I take the inverse cosine of the dot product of the two vectors normalized. This gives me the angle, however this does not specify whether the direction is backwards or forwards. In other words, it'll give me a range of -PI/2 to PI/2, then it loops back. Is there a way to figure out the angle in range of 0 to 360 degrees with this?