Calculating Velocity of Ball at Impact with Ground

In summary, the conversation discusses finding the resultant velocity of a ball thrown at an angle of 30° and released 2m above the ground with an initial velocity of 10 m/s. The formula vf2 = vi2 + 2as is used to calculate the vertical component of velocity when the ball hits the ground, and the formula v2=u2-2g(s-s0) is used to analyze the motion in the x and y directions separately. The final answer is 11.8 m/s.
  • #1
Trandall
5
0

Homework Statement



A ball is thrown at a velocity of 10 m/s, at an angle of 30° from horizontal and released 2 m
above the ground. What will the magnitude of ball’s resultant velocity be at the moment of
impact with the ground?

Homework Equations


Vf2 = vi2 + 2as


The Attempt at a Solution



Vf2 = 5(2) + 2 x -9.8 x -2
Vf2 = 25 + 39.2
Then find the square root

The answer is 11.8 m/s
What am I doing wrong, please help

Thanks
 
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  • #2
Trandall said:

The Attempt at a Solution



Vf2 = 5(2) + 2 x -9.8 x -2
Vf2 = 25 + 39.2
Then find the square root

The answer is 11.8 m/s
What am I doing wrong, please help

Thanks

Split the velocity into components.

Use v2=u2-2g(s-s0) to find the vertical component of velocity when it hits the ground.
 
  • #3
Im sorry, I am still stuck, could you write it out in the formulae, I am clueless when it comes to physics.
 
  • #4
Trandall said:
Im sorry, I am still stuck, could you write it out in the formulae, I am clueless when it comes to physics.

v2=u2-2g(s-s0)

v= final velocity
u= initial velocity
g= acceleration due to gravity
s= displacement
s0=initial displacement
 
  • #5
you'll have to analyze motions in the x & y direction separately as acceleration is along the y direction only.

X
[itex]{v}_{x0} = 10 \cos 30[/itex]
[itex]{a}_{x} = 0 [/itex]
[itex]{v}_{x} = {v}_{x0} [/itex]

Y
[itex]{v}_{y0} = 10 \sin 30 [/itex]
[itex]{a}_{y} = -g [/itex]
[itex]{s}_{y} = -2 [/itex]

[itex]{s}_{y} = {v}_{y0}t + \frac{1}{2}{a}_{y}{t}^{2} [/itex]
solve for t & then use -
[itex]
{v}_{y} = {v}_{y0} + {a}_{y}t[/itex]
 
  • #6
Thanks heaps for your help =)
 

Related to Calculating Velocity of Ball at Impact with Ground

1. How do you calculate the velocity of a ball at impact with the ground?

To calculate the velocity of a ball at impact with the ground, you will need to know the initial velocity of the ball, the angle at which it was thrown, and the height from which it was dropped. Using the formula v = √(u² + 2gh), where v is the final velocity, u is the initial velocity, g is the acceleration due to gravity (9.8 m/s²), and h is the height from which the ball was dropped, you can calculate the velocity at impact.

2. What factors can affect the velocity of a ball at impact with the ground?

The velocity of a ball at impact with the ground can be affected by several factors, such as the initial velocity, angle at which it was thrown, height from which it was dropped, air resistance, and the surface of the ground. Other factors, such as wind and spin on the ball, can also affect the velocity.

3. How does air resistance affect the velocity of a ball at impact with the ground?

Air resistance, also known as drag, can decrease the velocity of a ball at impact with the ground. This is because as the ball moves through the air, it experiences a force in the opposite direction of its motion due to air resistance. This force slows down the ball and reduces its velocity.

4. Is the velocity of a ball at impact with the ground the same as its initial velocity?

No, the velocity of a ball at impact with the ground is not always the same as its initial velocity. This is because various factors, such as air resistance and the surface of the ground, can affect the velocity of the ball as it travels towards the ground. Additionally, if the ball experiences a change in direction or speed before impact, its final velocity will be different from its initial velocity.

5. Why is it important to calculate the velocity of a ball at impact with the ground?

Calculating the velocity of a ball at impact with the ground is important for a variety of reasons. It can help determine the distance the ball will travel, the force it will exert upon impact, and the potential for injury. It can also be used for sports analysis and to improve performance by adjusting factors such as angle and initial velocity to achieve the desired impact velocity.

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