- #1
bigred23z
- 1
- 0
I'm looking to make a smooth curve between two points for my robot (I can control it's velocity, rotational velocity, and rotational acceleration). After making discrete points using BSpline curves, I'm *trying* to think simpler. Is it possible to determine a (constant) rotational acceleration given a constant velocity, a starting angle, a start position, and an end position?
Eg.
(Constant) Velocity: 10 mm/sec
(Starting) Rotational Velocity: 0 deg/sec
Start Angle: 45 degrees
Start Position: (0, 0) mm
End Position: (20, 10) mm
How would I go about determining a rotational acceleration to set-and-forget until it reaches the end position.
This is probably elementary, I just can't seem to wrap my head around it at this time of night :)
Thanks in advance
Eg.
(Constant) Velocity: 10 mm/sec
(Starting) Rotational Velocity: 0 deg/sec
Start Angle: 45 degrees
Start Position: (0, 0) mm
End Position: (20, 10) mm
How would I go about determining a rotational acceleration to set-and-forget until it reaches the end position.
This is probably elementary, I just can't seem to wrap my head around it at this time of night :)
Thanks in advance