Can You Solve These Challenging USAMO Qualifier Questions?

  • Thread starter killerinstinct
  • Start date
In summary: It's just that simple ideas are hard to think of after you've thought of more complex ones... that's just human nature.
  • #1
killerinstinct
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:surprise: Suppose we are playing a board game with the following rules:

1. The board has 5 spaces on it.

2. Your playing piece starts out on space number 1.

3. Each move consists of moving the piece to a randomly chosen space other than the one which you currently occupy (for example, if you are on space number 2, you randomly move to either space 1, 3, 4, or 5, with each space having equal chance of being selected, but you cannot stay on space number 2).

4. You win if, after seven moves, you are back on space 1.

The probability of winning this game is p. Find 4096p.




:eek: Suppose log.4a (40*sqrt(3)) = log.3a (45)
(Log.m (n) denotes log base m of n. sqrt(x) denotes the square root of x.)
Find a^3 (a^3 denotes "a cubed.")
 
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  • #2
a^3 = 75.

Will work on Q1 now...
 
  • #3
hmmmm... 4096 = 2^12 = (2^2)^6 = 4^6 = (5-1)^(7-1)

interesting question.
 
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  • #4
Ehm, 4096 = 2^12.

For the second question, consider rewriting both logs with the same base.
 
  • #5
Answer to Q1 is p=819/4096
 
  • #6
You know I had no problem with Q1. But in Q2 I couldn't do it without pluging in numbers and doing what parts I could do on a calculator (windows calc). So instead of getting a=75^(1/3) as Gokul did I just got whole bunch of messy numerical intermediates before getting a final answer of a=4.21716332650874621422854875703.

Actually what I had was :
a = 10^(log(k)/(m-1))

where m= log.45(40r3) and k=4/(3^m) were the numerical intermediates.


I still can't figure why it comes out to 75^(1/3), does this mean I'd fail the test :cry:
 
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  • #7
hello3719 said:
hmmmm... 4096 = 2^12 = (2^2)^6 = 4^6 = (5-1)^(7-1)

interesting question.
Muzza said:
Ehm, 4096 = 2^12.

For the second question, consider rewriting both logs with the same base.
You do realize you were asked to find 4096p, in other words find p (the probability of winning the game)?
 
  • #8
Yes, but thanks for clarifying (we're not morons)... hello3719 originally wrote 4096 = 2^14 (but has since edited his post), and I thought I'd correct it.
 
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  • #9
In some contests you don't always have time to solve the problem completely so you must use some shortcuts. I didn't claim I've solved the problem only getting the feel of it by wondering why they want us to find 4096p and not EXPLICTLY p. Everyone knows how to multiply by 4096 when they get p, but sometimes that isn't the goal of the problem.
 
  • #10
why it is 75

Hmm... #2 is fairly simple. I'll write my solution as a good LaTeX practice...

[tex] \log_{4a}40\sqrt3 = \log_{3a}45 [/tex]
[tex] \frac{\log40\sqrt3}{\log4a} = \frac{\log45}{\log3a} [/tex]
[tex] \frac{\log40\sqrt3}{\log45} = \frac{\log4a}{\log3a} [/tex]
[tex] \log_{45}{40\sqrt3} = \log_{3a}{4a} [/tex]
[tex] (3a)^{\log_{45}{40\sqrt3}} = 4a [/tex]
[tex] (3a)^{\log_{45}{40\sqrt3}-1} = \frac{4}{3} [/tex]
[tex] a^3 = (\frac{4}{3^{\log_{45}{40\sqrt3}}})^{ \frac{3}{\log_{45}{40\sqrt3} - 1} [/tex]
after obvious modification i am too lazy to type up
[tex] y = \log_{45}{40\sqrt3} - 1 [/tex]
[tex] a^3 = (\frac{4}{3})^{\frac{3}{y}}(1/27) [/tex]
here is the annoying part
[tex] y = \log_{45}{40\sqrt3} - 1 = \log_{45}{(40/45)\sqrt3} [/tex]
[tex] = \log_{45}{(8/9)\sqrt3} = \log_{45}{4^{3/2}/3^{3/2}} [/tex]
[tex] = 3/2 \log_{45}{4/3} [/tex]
then magically,
[tex] a^3 = (\frac{4}{3})^{\frac{3}{3/2 \log_{45}{4/3}}}(1/27) [/tex]
[tex] = (\frac{4}{3})^{2\log_{4/3}{45}}(1/27) [/tex]
[tex] = 45^2(1/27) = 81\times25\times\frac{1}{27} = 75 [/tex]
Whoopdeedoo.

I hate this question.
Contests are a waste of time.
 
  • #11
Thanks for the details AmirSafavi. I went through the first three steps much the same as yourself, but once I had one side of the equation purely numerical it was just too irresistable for me to finish it using floating point approx.
 
  • #12
I'd say that about takes care of these 2 questions. lol!
 
  • #13
Here's another way to solve Q2.

Let log.4a (40*sqrt(3)) = x = log.3a (45)
Then, (4a)^x = 40*sqrt(3) and (3a)^x = 45. Now take logs on both sides...
So, x*log(4a) = log(40*sqrt(3)) and x*log(3a) = log(45). Subtract one of these equations from the other...
You get, x*log(4/3) = log(40*sqrt(3)/45). But 40*sqrt(3)/45 = 8*sqrt(3)/9 = (4*sqrt(4)/3*sqrt(3) = (4/3)^1.5
So x = 1.5 , plug this into (4a)^x = 40*sqrt(3) to get 8*a^1.5 = 40*sqrt(3) or a^1.5 = 5*sqrt(3)

Hence a^3 = 25*3 = 75

Simple, wot ?
 
  • #14
That explanation hurts my eyes, but after reading it, that is a more simpler way of solving this problem.
 

FAQ: Can You Solve These Challenging USAMO Qualifier Questions?

What is USAMO qualifying 2 questions?

USAMO (USA Mathematical Olympiad) qualifying 2 questions refer to the second set of qualifying questions for the USAMO competition. These questions are designed to test the problem-solving skills and mathematical knowledge of high school students.

Who is eligible to participate in USAMO qualifying 2 questions?

High school students who have participated and scored well in the American Mathematics Competitions (AMC) 10/12 exams are eligible to participate in USAMO qualifying 2 questions. Students must also meet other eligibility criteria set by the Mathematical Association of America (MAA).

How many questions are included in USAMO qualifying 2 questions?

USAMO qualifying 2 questions consist of 6 questions, each worth 7 points. The questions cover various topics in algebra, geometry, number theory, and combinatorics. Students have 90 minutes to complete the questions.

What is the passing score for USAMO qualifying 2 questions?

The passing score for USAMO qualifying 2 questions varies each year and is determined by the MAA. However, as a general guideline, a score of 100 or above (out of 126) is considered a good score. Students who score above the passing score are invited to participate in the USAMO competition.

How can I prepare for USAMO qualifying 2 questions?

To prepare for USAMO qualifying 2 questions, students can practice with past AMC 10/12 exams and study advanced topics in algebra, geometry, number theory, and combinatorics. They can also participate in math competitions and attend math camps to improve their problem-solving skills.

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