Check my math for rolling friction please

In summary, the conversation is about a person asking for someone to double check their math on rolling friction, which they have researched on Wikipedia. They provide equations for calculating rolling resistance and kinetic energy, and someone suggests that the equations are incorrect and need to be multiplied by the distance before being subtracted from kinetic energy. The conversation also mentions a simulation that gives accurate results when the distance between calculations is taken as 1 meter.
  • #1
IMK
63
0
Hello,
I was wondering if someone could check math that determines rolling friction please.

Basically I have been into Wikipedia doing a bit of research and put the following math together. The output of the function looks about OK against some test drives in my car, rolling a bottle across the carpet and an Excel results plot, but I would like someone to double check me please.

http://en.wikipedia.org/wiki/Rolling_resistance

F = Crr * (Weight * 1g ) = RollingResistance = 0.04 * ( 1000 * 9.81 )

http://en.wikipedia.org/wiki/Kinetic_energy#Kinetic_energy_of_rigid_bodies

Ek = ½ * (Weight * m/s) = Joules = Newtons

NewEk = Ek – F

Newms^2 = NewEk / (Weight / 2)


#define COEFFICIENT_OF_ROLLING_RESISTANCE 0.04 // Car tire
#define NORMAL_FORCE 9.81 // m/s2
#define INITIAL_SPEED_IN_MPH 10

double RollingResistance;
double KineticEnergy;
double NewKineticEnergy;
double NewSpeedMPS;

RollingResistance = ( WEIGHT * NORMAL_FORCE ) * COEFFICIENT_OF_ROLLING_RESISTANCE;

KineticEnergy = ((CurrentSpeedMPS * CurrentSpeedMPS) * WEIGHT ) / 2;

NewKineticEnergy = KineticEnergy - RollingResistance;

NewSpeedMPS = sqrt( NewKineticEnergy / (WEIGHT/2));


Results for a 10 mph run are below: (this more or less concurs with the average of several test drives 10 mph)

Many thanks in advance IMK


10.000000
9.801645
9.599193
9.392377
9.180904
8.964443
8.742625
8.515030
8.281183
8.040537
7.792464
7.536228
7.270969
6.995658
6.709060
6.409660
6.095571
5.764394
5.412992
5.037135
4.630872
4.185359
3.686391
3.108332
2.394572
1.343959
 
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  • #2
NewKineticEnergy = KineticEnergy - RollingResistance;

No that's not exactly correct.

Energy = Force x Distance and rollong resistance is a Force! It therefore needs to be multiplied by distance before it's subtracted from the KE. That is,

NewKineticEnergy = KineticEnergy - RollingResistance * Distance.Anyway your "simulation" gives correct numerical results if the increment of distance between sucessive calculations is taken as unity (1 metre).

BTW. Those equations are pretty trivial to solve in closed form if you want a nice simple formula, like speed as a function of distance (or speed as a function of time if preferable).
 
Last edited:

FAQ: Check my math for rolling friction please

1. What is rolling friction?

Rolling friction is the resistance to motion that occurs when one object rolls over another, such as a wheel on a surface.

2. How is rolling friction different from sliding friction?

Rolling friction occurs when an object is rolling, while sliding friction occurs when an object is sliding or being dragged across a surface.

3. What factors affect the amount of rolling friction?

The amount of rolling friction is affected by the weight of the rolling object, the type of surface it is rolling on, and the shape and size of the object.

4. How can I calculate rolling friction?

To calculate rolling friction, you can use the formula F = μN, where F is the force of rolling friction, μ is the coefficient of rolling friction, and N is the normal force between the two surfaces.

5. Can you check my math for rolling friction?

Yes, I would be happy to check your math for rolling friction. Please provide me with the relevant numbers and equations so I can accurately check your calculations.

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