Civilians in Space vs. Professionalism and Military Decorum

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In summary, the new Star Trek shows lack military decorum and it might be difficult to create a training ground for the crew.
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Strato Incendus
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A common criticism of the newer Star Trek shows is the lack of military decorum among Starfleet officers. From open insubordination and constantly questioning orders of superiors, to actually mocking superiors, attacking them personally (sometimes even physically), to oversharing of personal problems with colleagues who barely know each other yet (where the crew from Next Generation, Deep Space Nine, or Voyager would have been a lot more stoic).

On the one hand, I’m trying to go “back to the roots” with my sci-fi story set on a generation ship. Meaning, the setting should feel closer to 90s Star Trek in spirit, even though the technology (including the design of the ship) is completely different.

On the other hand, one of the inherent problems of a generation ship, in contrast to a professional military like Starfleet, is the fact the crew are at heart civilians. They can’t be selected for their ability to adhere to military discipline; it is questionable whether the crew of a generation ship would think of themselves as a military unit to begin with, or a civil society. And if they regard themselves as an offshoot of the military, that would essentially mean anyone born on the ship would be born into a military dictatorship (in this case: a dictator ship :cool: ). Because the only way to counteract the problem that not everyone is born to be a military officer, if we conclude that everyone on the ship would have to be, would be to raise the children in a Sparta-like military culture (=nurture instead of nature).

This is already a crucial question even for the initial crew, who aren’t born on the ship, but selected for their qualifications.
Yet, due to the number of different kinds of specialised expertise such a ship is going to need, it’s unlikely that all of them can be trained astronauts. There will also be farmers, factory workers, physicians, teachers and other social workers etc. Even though being a trained astronaut seems like a self-evident requirement, by today’s standards, we’re already noticing a shift — with (wealthy) civilians going into space as tourists.

And even in Star Trek, where there is a professional institution like Starfleet, not everyone who ever boards a spaceship as a passenger knows how to walk around in a spacesuit. In fact, even Starfleet officers rarely seem to have to do so. In case of my ship, the ability to do spacewalks wouldn’t be that helpful to begin with, since spacewalking on a ship that is coasting at 10 to 12.5% light speed would be out of the question anyway (Source: PBS Space Time). Among others, due to the radiation exposure.

The mere size of the population from which the people could be picked is also a problem. The highest number of astronauts NASA has ever had was 149. But neither could NASA afford to put them all on a generation ship, nor is it likely that all of them will want to. And we’d need a starting crew of on average at least 500 people, going by the studies I have seen (the most optimistic estimate was 98 people, but that‘s basically without any margin of safety in case some people die early over the course of the mission).

For these reasons, for picking the crew of a generation ship, we might be looking at a similar situation to the movie Armageddon, where, rather than training astronauts how to drill, they train a bunch of drillers in a crash course to become astronauts — even though that looks like the much harder thing to do. I read Samantha Cristoforetti’s biography on Wikipedia, and apparently, she managed to complete basic astronaut training within a year (until 2010, after having been selected for the programme in 2009). However, that was building on her prior experience as a pilot in the Italian air force.

The selection of the first crew for my generation ship happens over the course of 2373; the ship then stays in orbit of Earth for one test year, 2374, before departing on January 1st 2375. Since I already planned with that test year, I could easily make that basic training part of it. However, in reality, even in a future where space tourism, and thus civilians in space, are more common, you’d still expect people to go through that basic training first, years before they go on their first trip to space.

And this is where human biology might throw a wrench into the plans for the generation ship. Cristoforetti had her children in 2016 (at age 39) and 2021 (at age 44), right before the became commander of the ISS. That’s comparatively late. If a generation ship relies on every couple replacing themselves, in terms of numbers (i.e. everyone having two children, give or take a few more, but generally assuming extremely low infant mortality), then it would be quite a gamble to have all the crew members undergo that much training first, and then have their children at basically the last possible opportunity.
In short: How professional would you expect the crew of a generation ship to be? Both the first crew and the later generations born on board the ship? Or conversely, what type of behaviour among the crew and how they interact with each other would disrupt your suspension of disbelief?

Here it’s probably important that the story of my first book ends in a rebellion (=from the commander’s perspective, a mutiny). So I need to show the rebellious potential in my main characters early in the story, as a setup — without making them look like troublemakers that lack basic respect for their superiors. Which is the impression I repeatedly get with the characters on the newer Star Trek shows (such as Strange New Worlds).
 
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This is a more realistic example of out in the field military decorum on a ship (space or earth). It ranges from 'lifers', were the military is their life, to those that, only want, out ASAP.

NSFW language
 
  • #3
Strato Incendus said:
The selection of the first crew for my generation ship happens over the course of 2373; the ship then stays in orbit of Earth for one test year, 2374, before departing on January 1st 2375. Since I already planned with that test year, I could easily make that basic training part of it. However, in reality, even in a future where space tourism, and thus civilians in space, are more common, you’d still expect people to go through that basic training first, years before they go on their first trip to space.
Not in a general case. You do not expect people to go through any basic training to travel as passengers on passenger ships, or passenger ferries.
While there are some expectations of training and professionalism on crews of merchant marines, even though the crews of private leisure boats are in many countries expected to have some basic training (as are drivers of private cars), they are not expected to be professional.
Note that a starship in a cruise is in a certain sense a less critical environment than a private car. A private car speeding along a street is seconds of distraction from veering off the lane and crashing into obstacles. So is a small plane or helicopter in a cruise - let go the yoke, and the plane can go to stall or dive in seconds. Not so with a watership in calm weather open sea away from reefs or other ships to collide with - leave the wheel unattended, and the ship will continue floating. Ditto about starship in a cruise - unattended helm is not a problem in cruise. Which means that physically attacking a commander to wrest the steering wheel from him is safe in a ship or a starship the way it is not in a car or a plane.
 
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  • #4
Strato Incendus said:
In short: How professional would you expect the crew of a generation ship to be? Both the first crew and the later generations born on board the ship?
IMHO, in short: if the expected functionality of the expedition cannot be maintained based on an 'average' population (average ratio of geniuses - well, something like that), then the they just could not build a real generation ship.

Hibernation might offer a major cheat in that, but of course: if you have hibernation, you don't need a generation ship...
 
  • #5
Quite apart from the selection of more disciplined section of individuals, military discipline in armies and ships depends on the assumption that the unit´s/ship´s best chance in long term depends on returning to the homeport and answering to overwhelming force at homeport for reward and punishment.
With a generation ship that breaks down. If the present crew are not going to get home to reward at hands of the government who sent them - if they are going to make their own fortunes in foreign lands - then the home government does not have power to reward and punish. The crew can just as well mutiny because no one is coming after them. Not in their lifetime.
 
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  • #6
I think you're conflating actual military with hierarchical andor strictly regimented.

Given the situation, there's a need for straitened behaviour, but that's not unlike any society, really. Live on an island ? Well, everybody learns how to swim, and the kids aren't allowed out past that big rock, there. How about a modern big city ? Everybody knows about how the public transit works, not pissing off police, and the ducks in the park aren't for eating. Etc.

So, while only a few might be proficient at extravehicular excursions, everybody knows where the one-size-fits-all orange emergency spacesuit lockers are, and procedures for using them.

(and regarding SNW, I rather like it... much better than the aptly acronymed Star Trek : Discovery.)
 
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  • #7
Strato Incendus said:
Here it’s probably important that the story of my first book ends in a rebellion (=from the commander’s perspective, a mutiny). So I need to show the rebellious potential in my main characters early in the story, as a setup — without making them look like troublemakers that lack basic respect for their superiors. Which is the impression I repeatedly get with the characters on the newer Star Trek shows (such as Strange New Worlds).
I'd say the primary thing you need is proper motivation for the character. Which is going to depend on the character's personality and values and how that conflicts with what's happening on the ship. What is the captain doing that's so bad that it causes a mutiny? How does that conflict with the character's personality and values? Is the captain overly oppressive, which conflicts with the more liberal attitudes of the other main characters? Is it more ideological or religious? Etc etc etc.

As to the actual interaction between the mutineers-to-be and the captain, that's up to you and how you want to present them. What you seem to be leaning towards is someone that respects the positions and authority of the people above them in the chain of command and always treats their superiors with the respect the higher positions entail, even when they disagree with them and are on the verge of mutiny.

But you don't have to do that. Think of Starbuck (Kara Thrace) from the 2000's Battlestar Galactica show. She drinks, gets into fights with the XO, get's thrown in the brig more than once, and in general only gives the barest amount of respect to her superiors. At least the ones she doesn't like. But she's still a fantastic character and entirely believable.

Battlestar Galactica is probably a good show to look at for doing the military right for the most part. There is a very diverse cast of characters each of whom interacts with their peers and superiors in different ways. A few off the top of my head:

Apollo (Lee Adama): Mostly an upstanding military member. Respectful of superiors for the most part (except his father for the first season or two).
Starbuck: Already described above.
Felix Gaeta: Mostly respectful of authority, but events will eventually cause him to mutiny. If you want a good character to do a study on for you mutiny, look into him.
Saul Tigh: Alcoholic. Will follow his superior and friend William Adama into hell if asked, but heavily disliked by much of the crew. Still a capable officer despite some rough moments.
Kat: Rookie hotshot pilot who butts head with Starbuck, develops a drug problem, but ultimately serves in a very high command position and saves part of the fleet.

There are also various low ranking crew members that are basically swept up in things and are just trying to get by one day at a time. Some would be considered great members of the military, others less so.

Note that I would describe these characters as 'believable' and 'interesting', not 'realistic'. Realism is often boring.
 
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  • #8
Let's not forget Neil Armstrong was (at the time of his moon flight) a civilian.

Cargo ships., cruise ships and airplanes have a hierarchy - not as rigid as the military, but the options are not just military vs. anarchy. And if airlines can make you watch a 5 minute video for an hour trip, a day or three of training for a generation ship seems not to be crazy.
 
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