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Tipx
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First of all : There is no gnome or giants in my question/post, it's just that the title would have been too long :
- I'm having a hard time understanding what's happening when an object collides with another object of a different mass.
Here are my premises, followed by the points I don't understand :
In frictionless, gravityless environment, there are a few pool ball size object :
1- Light : It's mass near zero.
2- Medium 1 : Has a mass of Ma.
3- Medium 2 : Has a mass of Ma.
4- Big : Has a mass of 1.5 Ma.
5- Duper : Has a mass of a googol Ma.
If the collisions are totally elastic, I would expect that if Medium 1 hits Medium 2, which didn't move, head on (the normal of the collision being parallel to the relative movement of the 2 objects) Medium 1 stops and Medium 2 "bounces" at the same speed Medium 1 was moving. If the collision was not head on, I would expect Medium 1 to transmit the part of his motion that was parallel to the collision's normal, and keep 100% of the component perpendicular to that collision.
If a Medium collides with Light, I'd expect Light to bounce near the speed of light (I had to phrase it that way, it was too obvious.)
If an object (1, 2, 3 or 4) hits Duper, I'd expect the said object to bounce back at the same speed it had before, with Duper still sitting there, unaffected.
If a Medium hits Big, in a head on collision, or not, I have no clue how it would result.
Can anyone point me in the right direction please? I read stuff here and there about collisions, but I can't find a place where the whole concept, using vectors. I'm all confused about if I must use the concepts of inertia and such. If there are some explanation for inelastic collisions, I wouldn't mind either.
Thanks
- I'm having a hard time understanding what's happening when an object collides with another object of a different mass.
Here are my premises, followed by the points I don't understand :
In frictionless, gravityless environment, there are a few pool ball size object :
1- Light : It's mass near zero.
2- Medium 1 : Has a mass of Ma.
3- Medium 2 : Has a mass of Ma.
4- Big : Has a mass of 1.5 Ma.
5- Duper : Has a mass of a googol Ma.
If the collisions are totally elastic, I would expect that if Medium 1 hits Medium 2, which didn't move, head on (the normal of the collision being parallel to the relative movement of the 2 objects) Medium 1 stops and Medium 2 "bounces" at the same speed Medium 1 was moving. If the collision was not head on, I would expect Medium 1 to transmit the part of his motion that was parallel to the collision's normal, and keep 100% of the component perpendicular to that collision.
If a Medium collides with Light, I'd expect Light to bounce near the speed of light (I had to phrase it that way, it was too obvious.)
If an object (1, 2, 3 or 4) hits Duper, I'd expect the said object to bounce back at the same speed it had before, with Duper still sitting there, unaffected.
If a Medium hits Big, in a head on collision, or not, I have no clue how it would result.
Can anyone point me in the right direction please? I read stuff here and there about collisions, but I can't find a place where the whole concept, using vectors. I'm all confused about if I must use the concepts of inertia and such. If there are some explanation for inelastic collisions, I wouldn't mind either.
Thanks