- #1
SunThief
- 56
- 10
Hi. To frame things generally, I have a variable indoor light source that shines on an inclined plane. More specifically, I have a 3-D LED matrix that shines light onto a miniature pv array. Essentially, I am using an indoor “sun” to shine on the array. I measure the energy produced, and compare it with the energy predicted for the real sun with the same sunpath.
Because I am using LEDs instead of the sun, the comparison is not direct. For the indoor situation, there are two unique issues of which I’m aware:
I previously came up with a messy integral that actually seemed to handle the inverse-squared stuff [#1], but I haven’t been able to figure out a way to also incorporate the losses from #2. I speculated that I would need to integrate the point-by-point product of [the square of] the radial sun distance and the LED’s angular intensity hit (i.e. #2) over the plane. But the approaches I tried seemed to result in formulas in the form of un-integrable ratios of inverse trigonometric functions and square roots. Agh...
Any thoughts on a straight-forward way to approach this, or is it unrealistic? Most of the stuff I’ve read applies to real sunlight, where that light is assumed to consist of parallel rays, etc. Attached is a rough picture of the structure.
Thanks.
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* The values for baseline Direct Normal Irradiance are defined for each sun position. I have software that expects the irradiance as DNI, so I’m not breaking down the DNI into its components. (This issue also applies to diffuse irradiance, but I'm limiting the scope here to focus on the overall issue.)
Because I am using LEDs instead of the sun, the comparison is not direct. For the indoor situation, there are two unique issues of which I’m aware:
- Significant variation in inverse-squared losses over the surface of the plane.
- Additional losses that result because the light (LEDs + lenses) is not a point source—the source intensity diminishes as one moves away from the center of the LED beam.
I previously came up with a messy integral that actually seemed to handle the inverse-squared stuff [#1], but I haven’t been able to figure out a way to also incorporate the losses from #2. I speculated that I would need to integrate the point-by-point product of [the square of] the radial sun distance and the LED’s angular intensity hit (i.e. #2) over the plane. But the approaches I tried seemed to result in formulas in the form of un-integrable ratios of inverse trigonometric functions and square roots. Agh...
Any thoughts on a straight-forward way to approach this, or is it unrealistic? Most of the stuff I’ve read applies to real sunlight, where that light is assumed to consist of parallel rays, etc. Attached is a rough picture of the structure.
Thanks.
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* The values for baseline Direct Normal Irradiance are defined for each sun position. I have software that expects the irradiance as DNI, so I’m not breaking down the DNI into its components. (This issue also applies to diffuse irradiance, but I'm limiting the scope here to focus on the overall issue.)