D'Alembert's principle on inclined plane problem

In summary: I think. I sometimes get confused about where the x component of the displacement vector goes in these problems if it is a plane problem. In 3d it's easy. In summary, the virtual displacement for a particle with mass ##m## under the influence of gravitational force and sliding down an inclined plane with angle ##\alpha## is given by ##\delta\vec{r} = \begin{pmatrix} \cos(\alpha) \\ \sin(\alpha) \\ \end{pmatrix} \delta s##, where ##\delta s## is a displacement parallel to the plane. Using d'Alembert's principle, the equations of motion are derived to be ##\ddot{x} \
  • #1
PhysicsRock
117
18
Homework Statement
Examine the motion of a particle with mass ##m## under the influence of the gravitational force ##\vec{F}_g = -mg \vec{e}_y## sliding down an inclined plane with angle ##\alpha##. The particle is initially positioned at ##\vec{r}(0) = (D,H)##.
Derive the equations of motions using d'Alemberts principle.
Relevant Equations
d'Alembert's principle ## \left( m \ddot{\vec{r}} - \vec{F}_i \right) \delta \vec{r} = 0 ##
The virtual displacement should be given by

$$
\delta\vec{r} = \begin{pmatrix} \cos(\alpha) \\ \sin(\alpha) \\ \end{pmatrix} \delta s
$$

where ##\delta s## is a displacement parallel to the plane. The relevant force should be the gravitational force, as given above. Thus, the equations of motion are ought to be

$$
\left[ \begin{pmatrix} m \ddot{x} \\ m \ddot{y} \end{pmatrix} - \begin{pmatrix} 0 \\ -mg \\ \end{pmatrix} \right] \begin{pmatrix} \cos(\alpha) \\ \sin(\alpha) \\ \end{pmatrix} \delta s = m \begin{pmatrix} \ddot{x} \\ \ddot{y} + g \end{pmatrix} \begin{pmatrix} \cos(\alpha) \\ \sin(\alpha) \\ \end{pmatrix} = 0
$$

Doing the multiplications I get

$$
\ddot{x} \cos(\alpha) + (\ddot{y} + g) \sin(\alpha) = 0
$$

Separating that I obtain

$$
\ddot{y} = -g \, , \, \ddot{x} = 0
$$

This, however, describes a free fall with no horizontal acceleration. I must've done something wrong obviously, I just cannot figure out what that is.

Any type of help is highly appreciated. Thank you in advance.
 
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  • #2
PhysicsRock said:
Homework Statement: Examine the motion of a particle with mass ##m## under the influence of the gravitational force ##\vec{F}_g = -mg \vec{e}_y## sliding down an inclined plane with angle ##\alpha##. The particle is initially positioned at ##\vec{r}(0) = (D,H)##.
Derive the equations of motions using d'Alemberts principle.
Relevant Equations: d'Alembert's principle ## \left( m \ddot{\vec{r}} - \vec{F}_i \right) \delta \vec{r} = 0 ##

The virtual displacement should be given by

$$
\delta\vec{r} = \begin{pmatrix} \cos(\alpha) \\ \sin(\alpha) \\ \end{pmatrix} \delta s
$$

where ##\delta s## is a displacement parallel to the plane. The relevant force should be the gravitational force, as given above. Thus, the equations of motion are ought to be

$$
\left[ \begin{pmatrix} m \ddot{x} \\ m \ddot{y} \end{pmatrix} - \begin{pmatrix} 0 \\ -mg \\ \end{pmatrix} \right] \begin{pmatrix} \cos(\alpha) \\ \sin(\alpha) \\ \end{pmatrix} \delta s = m \begin{pmatrix} \ddot{x} \\ \ddot{y} + g \end{pmatrix} \begin{pmatrix} \cos(\alpha) \\ \sin(\alpha) \\ \end{pmatrix} = 0
$$

Doing the multiplications I get

$$
\ddot{x} \cos(\alpha) + (\ddot{y} + g) \sin(\alpha) = 0
$$

Separating that I obtain

$$
\ddot{y} = -g \, , \, \ddot{x} = 0
$$

This, however, describes a free fall with no horizontal acceleration. I must've done something wrong obviously, I just cannot figure out what that is.

Any type of help is highly appreciated. Thank you in advance.
I think you are doing your matrix multiplication incorrectly.

Never mind.
 
Last edited:
  • #3
erobz said:
I think you are doing your matrix multiplication incorrectly.
It's just basic vector multiplication, isn't it? Multiply componentwise and add them up.
 
  • #4
PhysicsRock said:
It's just basic vector multiplication, isn't it? Multiply componentwise and add them up.
Sorry, my bad.
 
  • #5
PhysicsRock said:
The virtual displacement should be given by
Should it? Surely ##\vec r## is three dimensional, and there is a choice of directions to move within the plane.
 
  • #6
haruspex said:
Should it? Surely ##\vec r## is three dimensional, and there is a choice of directions to move within the plane.
Excuse me, I should've mentioned that above, but together with the text comes a schematic that shows that this problem is 2-dimensional, i.e. the displacement only has to account for displacement in the ##x## and ##y## direction.
 
  • #7
I don't know why you set each term equal to zero. I believe you need to use the constraint that:

##\ddot y = \ddot x \tan \alpha##

sub that in and see what you get for ##\ddot x##?

Also, Wiki has the principle quoted as the negative of what you have used.

https://en.wikipedia.org/wiki/D'Alembert's_principle#Special_case_with_constant_mass

I don't know if that matters fundamentally, but it might matter for making sense of the constraints.
 
  • #8
erobz said:
I don't know why you set each term equal to zero. I believe you need to use the constraint that:

##\ddot y = \ddot x \tan \alpha##

sub that in and see what you get for ##\ddot x##?

Also, Wiki has the principle quoted as the negative of what you have used.

https://en.wikipedia.org/wiki/D'Alembert's_principle#Special_case_with_constant_mass

I don't know if that matters fundamentally, but it might matter for making sense of the constraints.
What you said worked. I had the constraint written down, just in the form that it's usually written in, i.e. ##g(\vec{r})=0## and for some reason I just didn't see that I could plug in ##\ddot{x}## in terms of ##\ddot{y}## or vise versa. Thank you a lot.
 
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Likes Lnewqban and erobz
  • #9
PhysicsRock said:
Excuse me, I should've mentioned that above, but together with the text comes a schematic that shows that this problem is 2-dimensional, i.e. the displacement only has to account for displacement in the ##x## and ##y## direction.
ok, so it should have said sliding along a line, not in a plane.
Fwiw, in a plane (standard x, y, z coordinates, x axis lying in the plane) you would have ##\vec{\delta r}=\delta s(\cos(\theta), \sin(\theta)\cos(\alpha), \sin(\theta)\sin(\alpha))##, ##\ddot z=\ddot y\tan(\alpha)##, etc.
 

FAQ: D'Alembert's principle on inclined plane problem

What is D'Alembert's principle?

D'Alembert's principle, also known as the principle of dynamic equilibrium, states that the sum of the differences between the applied forces and the inertial forces on a system is zero. Essentially, it transforms a dynamic problem into a static one by introducing inertial forces, allowing the use of equilibrium equations to solve for unknowns.

How is D'Alembert's principle applied to an inclined plane problem?

In the context of an inclined plane, D'Alembert's principle involves considering the forces acting on an object (such as gravitational force, normal force, and friction) and the inertial force due to the object's acceleration. By setting the sum of these forces to zero, one can solve for variables like acceleration, friction, or normal force.

What are the typical forces considered in an inclined plane problem?

The typical forces considered include the gravitational force (mg), the normal force (N) perpendicular to the plane, the frictional force (f) parallel to the plane, and the inertial force (ma) due to the object's acceleration. The gravitational force can be decomposed into components parallel and perpendicular to the plane.

How do you decompose the gravitational force on an inclined plane?

The gravitational force (mg) can be decomposed into two components: one parallel to the inclined plane (mg sin θ) and one perpendicular to the plane (mg cos θ), where θ is the angle of inclination. These components help in setting up the equations of motion or equilibrium using D'Alembert's principle.

What is the role of friction in D'Alembert's principle for an inclined plane?

Friction plays a critical role as it opposes the motion of the object sliding down the inclined plane. The frictional force (f) is usually given by f = μN, where μ is the coefficient of friction and N is the normal force. In D'Alembert's principle, the frictional force is included in the equilibrium equations to solve for the object's acceleration or other unknowns.

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