- #1
gge
- 12
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Given two 2D unit vectors (A and B) in different directions and positions in the same horizontal plane, is it possible to determine the origin (point of rotation) required to make vector B = vector A (same position and direction)? All this assuming that vector B is a rotated (only) version of vector A (i.e., there is a solution). I can find the angle between them (of course), but I don't know around what point I should apply it.
The problem lies in the fact that the vectors are now in an arbitrary coordinate system unrelated to that in which they underwent the original rotation. Essentially, I am now attempting to undo the rotation that was applied.
Any help (even a push in the right direction) would be great. Perhaps it's something silly that has me stumped.
Cheers,
Brad
The problem lies in the fact that the vectors are now in an arbitrary coordinate system unrelated to that in which they underwent the original rotation. Essentially, I am now attempting to undo the rotation that was applied.
Any help (even a push in the right direction) would be great. Perhaps it's something silly that has me stumped.
Cheers,
Brad