Determining Final Velocities in Multi-Collision System

In summary: Yes - for the second collision, you solve for angle 2 using the same equation as for the first collision.
  • #1
Soaring Crane
469
0
A 3 kg mass moving laterally at 5 m/s collides with a 5 kg mass at rest. As a result the 5 kg mass travels at 2 m/s at a 26 angle counterclockwise from the direction of the motion of the initial mass. The 5 kg mass then collides with a 4 kg mass at rest. The 4 kg mass then leaves at 1 m/s at a 30 angle counterclockwise from the direction of motion of the 5 kg mass.

a. Find the final magnitude and direction for the velocity of each of the first 2 two masses.

Does this apply to only the 3 kg and 5 kg mass?

Let us say m1 = 3 kg, m2 = 5 kg, m3 = 4 kg.

Now I am a bit confused since 3 masses and not 2 are involved.
This is how I started:

1st scene
x component: m1v1 = m1v1'*cos(0) + m2v2'*cos(26)
y component: 0 = m1v1'*sin(0) + m2v2'*sin(26)

But I am not sure if my signs are correct. Then from here I was going to add the 2 equations together to determine v1' and then use substitution for v2' . . .

The 2nd scene with m2 and m3 has stumped me. Do I use similar equations like those above but just replace it with the new velocity of m2 (v2' will be v2 now?) and angles (26 for m2 and 30 for m3)?

b. Are these collisions elastic? Why or why not?

Do I count all the collisions separately or will they all be elastic or inelastic?

Basically I have to see if kinetic energy is conserved by calculating the total KE after the collision(s) and comparing it with before the collision(s). But I don't know what to do from here because a collsion follows another collision, and I am totally lost.

Thanks for the help.
 
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  • #2
Try to do a drawing and put the collisions drawing up the angles, this may help you.

The 2nd scene with m2 and m3 has stumped me. Do I use similar equations like those above but just replace it with the new velocity of m2 (v2' will be v2 now?) and angles (26 for m2 and 30 for m3)?

Yes - you should change the velocity - v2 = v2' do not change the angle for mass 2 to 26 - treat it as another collision.
 
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  • #3
Are there any hints to help me out on the kinetic energy portion?
 
  • #4
Soaring Crane said:
a. Find the final magnitude and direction for the velocity of each of the first 2 two masses.

Does this apply to only the 3 kg and 5 kg mass?
Since you are given the final velocity of the 4 kg mass--no point in asking for that! :smile:

Let us say m1 = 3 kg, m2 = 5 kg, m3 = 4 kg.

Now I am a bit confused since 3 masses and not 2 are involved.
Just do it step by step.
This is how I started:

1st scene
x component: m1v1 = m1v1'*cos(0) + m2v2'*cos(26)
y component: 0 = m1v1'*sin(0) + m2v2'*sin(26)
I assume you mean that m1 moves at some angle [itex]\theta[/itex], not 0!

But I am not sure if my signs are correct. Then from here I was going to add the 2 equations together to determine v1' and then use substitution for v2' . . .
You can work with the signs you chose. (Your angle will come out negative.) Hint: Isolate the m1v1' terms so you can solve for the angle.

The 2nd scene with m2 and m3 has stumped me. Do I use similar equations like those above but just replace it with the new velocity of m2 (v2' will be v2 now?) and angles (26 for m2 and 30 for m3)?
Do the same analysis for the 2nd collision. (Draw a picture to keep the angles straight.)

b. Are these collisions elastic? Why or why not?

Do I count all the collisions separately or will they all be elastic or inelastic?
Each collision must be analyzed separately.

Basically I have to see if kinetic energy is conserved by calculating the total KE after the collision(s) and comparing it with before the collision(s).
Right. That's all there is to it. Since you already know the speeds before and after each collision (from part a), this part should be easy.
 
  • #5
For angle 1, is it around 19? For the second collision, do I solve for angle 2 (so this is why I do not use 26)?

As for the actual equation is y-comp: 0 = m2v2'*cos(theta_2) + m3v3'*cos(30)?

Tell me if I'm wrong so I can amend it. Thanks.
 
  • #6
Soaring Crane said:
For angle 1, is it around 19?
Not according to my calculation.
For the second collision, do I solve for angle 2 (so this is why I do not use 26)?
Since you need to find the direction, of course you need to find angle 2. I would measure the angle from the direction of the incoming particle (just like you did for the first collision), so I would not use 26 degrees in the momentum equation. (Although in presenting your final answer for the direction of the velocity, you may need to make use of that 26 degrees.)

As for the actual equation is y-comp: 0 = m2v2'*cos(theta_2) + m3v3'*cos(30)?
Looks fine to me.
 
  • #7
For the 1st part:

0 = m1v1'*sin(theta_1) + m2v2'*sin(26)
-[(m2v2'*sin(26)]/[m1v1'] = sin(theta_1)
theta_1 = -17

Now v1' = [m1v1 - m2v2'*cos(26)]/[m1cos(-17)] = 2.1 m/s


2nd part:
0 = m2v2'*sin(theta_2) + m3v3'*sin(30)
-[m3v3'*sin(30)]/[m2v2'] = sin(theta_2)
theta_2 = -11.54 = -12

v2' = [m2v2 - m3v3'*cos(30)]/[m2cos(-12)] = 1.3 m/s

Wrong or right? Please check. Thanks.
 
  • #8
Soaring Crane said:
For the 1st part:

0 = m1v1'*sin(theta_1) + m2v2'*sin(26)
-[(m2v2'*sin(26)]/[m1v1'] = sin(theta_1)
theta_1 = -17
Incorrect. Since v1' is unknown, this equation not allow you to solve for theta_1. (I assume you got your answer by using v1 instead of v1'.)

To solve for the angle you need to combine both equations. See my hint in post #4.
 

FAQ: Determining Final Velocities in Multi-Collision System

What is momentum?

Momentum is a measure of an object's motion and is defined as the product of its mass and velocity. It is a vector quantity, meaning it has both magnitude and direction.

How is momentum calculated?

Momentum is calculated by multiplying an object's mass (m) by its velocity (v) using the formula p = m x v. The SI unit for momentum is kg m/s.

What is the law of conservation of momentum?

The law of conservation of momentum states that in a closed system, the total momentum before a collision is equal to the total momentum after the collision. This means that the total momentum of all objects involved in a collision remains constant, regardless of any external forces acting on them.

How do collisions affect momentum?

Collisions can affect momentum by transferring it from one object to another. In an elastic collision, the total momentum of the system remains constant and is shared between the objects involved. In an inelastic collision, some momentum may be lost due to the objects sticking together or being deformed.

What are some real-life examples of collisions and momentum?

Some real-life examples of collisions and momentum include car crashes, billiard balls colliding, and a baseball being hit by a bat. In each of these scenarios, the momentum of the objects involved is transferred and conserved according to the laws of physics.

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