- #1
krikker
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Does anyone have a broader perspective on Game Theory with inperfect information?
At the moment I'm working on a self defined subject, using only the basic tools in the original work by von Neumann. Basically I just generalized his one-round, fixed limit poker with continuous variables so that it can handle any decision tree.
But now I'm considering using some variant of Gaming theory for my master, probably in an evolutionary context since that would go well with my department. But I'm really just curious about the current research being done within the field in general.
Could someone explain me some basic directions, or supply some ideas for books or articles I could read to get an overview.
Thank you
At the moment I'm working on a self defined subject, using only the basic tools in the original work by von Neumann. Basically I just generalized his one-round, fixed limit poker with continuous variables so that it can handle any decision tree.
But now I'm considering using some variant of Gaming theory for my master, probably in an evolutionary context since that would go well with my department. But I'm really just curious about the current research being done within the field in general.
Could someone explain me some basic directions, or supply some ideas for books or articles I could read to get an overview.
Thank you