Exploring Perpendicularity in 2D and 3D

In summary, The dot product of two vectors, n and v, is equal to a scalar value d. If this dot product is equal to 0, then n and v are perpendicular. A line passing through the origin and a given point in 3D can be represented by x= at+ b, y= ct+ d, z= et+ f. In 4 dimensions, the equation of a line passing through two points can be represented by n.(p-x)=0, where n is the normal vector, p is a point in the plane, and x is a point on the line. The dot product of two vectors is a scaler and two vectors are perpendicular if their dot product
  • #1
bezgin
22
0
Let
n = (a,b,c)
v = (x,y,z)

Whatever the dot product of these vectors equal to, let's call d, the vector n is perpendicular to v. Again, I cannot stay calm and ask WHY?

If we call n = (a,b); v= (x,y) ==> ax+by= d and the slope of this line is -a/b whereas the slope of the vector n is b/a. Yes, they are perpendicular since -a/b * b/a = -1 (tanx * tan(90+x) = -1)
I can visualize and experiment it in 2-D but in 3-D I can't.

Also, how do we define a line that passes through the origin and, for instance (1,1,1). I have trouble transforming my logic from x-y plane to space.
 
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  • #2
Whatever the dot product of these vectors equal to, let's call d, the vector n is perpendicular to v. Again, I cannot stay calm and ask WHY?

Where did you get this faulty statement from? n and v are perpendicular if and only if their dot product is 0 (i.e. d = 0).
 
  • #3
The line that passes throught (0,0,0) and (1,1,1) is given by:
x= t, y= t, z= t.

You know that the equations will be linear and taking t= 0 gives (0,0,0) while taking t= 1 gives (1,1,1).

In general: any straight line, in 3 dimensions, can be written x= at+ b, y= ct+ d, z= et+ f for some choice of a, b, c, d, e, f. If you are given two points, (x00,z0) and (x1,y1,z1), choose either one to be t= 0, the other t= 1 and plug the values into the equations. That gives 6 equations for the 6 letters.

If you understand that one, try this: what's the equation of the line passing through (0,0,0,0) and (1, 1, 1, 1) in 4 dimensions?
 
  • #4
Muzza said:
Where did you get this faulty statement from? n and v are perpendicular if and only if their dot product is 0 (i.e. d = 0).

What I meant was, the vector (a,b,c) is always perpendicular to the plane ax+by+cz = d for any value of d. WHY?
 
  • #5
What defines a plane? It is a point in the plane, p and the normal, n. Why? A point, x, is in the plane if and only if the displacement vector from p to x is zero, ie

n.(p-x)=0, or n.x=n.p

we set n.p = d.
 
  • #6
bezgin said:
Let
n = (a,b,c)
v = (x,y,z)

Whatever the dot product of these vectors equal to, let's call d, the vector n is perpendicular to v. Again, I cannot stay calm and ask WHY?
no.

First the dot product gives a scaler, not a vector
second, the two vectors are only perpendicular if their dot is 0


let u = n
let k = v - (<v,u>/||u||^2)*u

Where <> is the dot product, and ||u|| is u’s norm

u and k are perpendicular
 
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FAQ: Exploring Perpendicularity in 2D and 3D

1. What is perpendicularity in 2D and 3D?

Perpendicularity refers to the relationship between two lines or planes that intersect at a 90-degree angle. In 2D, this is commonly visualized as two lines forming an L-shape, while in 3D, it can be seen as two planes forming a corner.

2. How is perpendicularity measured and expressed?

Perpendicularity is typically measured using mathematical principles, such as the Pythagorean theorem in 2D or vector cross products in 3D. It is often expressed as an angle, with a perfect 90-degree angle being considered perfectly perpendicular.

3. What are some real-world applications of exploring perpendicularity?

Perpendicularity is a fundamental concept in geometry and is applicable in various fields, such as architecture, engineering, and construction. For example, understanding perpendicularity is crucial in building structures to ensure stability and balance. It is also essential in creating accurate and precise measurements for structures and objects.

4. Can perpendicularity exist in more than three dimensions?

Yes, perpendicularity can exist in any number of dimensions as long as there are two or more planes or lines intersecting at a 90-degree angle. In higher dimensions, perpendicularity is often referred to as orthogonality.

5. How does perpendicularity relate to other geometric concepts?

Perpendicularity is closely related to other geometric concepts, such as parallelism, symmetry, and symmetry groups. It is also a crucial aspect of Euclidean geometry, which is the foundation of many mathematical principles and concepts.

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