Finding Velocity for 2D Projectile Motion with Given Angle and Distance

In summary, the problem is to find the velocity at which a football player must throw a ball at 40 degrees in order to reach a stationary player 31.5m downfield. The correct answer is 17.7m/s. The attempt at a solution involves using the kinematic equations x=x_o + (V Cos(\theta)) t and y=y_o + (V Sin(\theta)) t-\frac{1}{2} g t^2, and setting Vy to zero at the peak of the trajectory. By solving for Voy and plugging it into Voy=Vo*sin(40), the final velocity is obtained.
  • #1
Tearsandrille
20
0

Homework Statement


A football player throws a football at 40 degrees. A stationary player 31.5m downfield is ready to catch the ball. At what velocity does the player have to throw the ball in order to reach the downfield player?

We were told the correct answer is 17.7m/s


Homework Equations


I've been trying to use this equation:
Vy^2 = Voy^2 + 2ad
Voy=Vo*sin(theta)

The Attempt at a Solution


Since, Vy is equal to zero at the peak of the trajectory (15.75m)
So, 0=Voy^2 + 2*9.8m/s^2*15.75m
Solve for Voy and plug it into Voy=Vo*sin(40). Than solve for Vo.

But, I can not seem to get 17.7m/s.
 
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  • #2
Hello Tearsandrille.

Start off with your kinematic equations:
[tex] x=x_o + (V Cos(\theta)) t[/tex]
[tex] y=y_o + (V Sin(\theta)) t-\frac{1}{2} g t^2[/tex]
What do you know? What don't you know?
You should be able to get it from here.
 

FAQ: Finding Velocity for 2D Projectile Motion with Given Angle and Distance

What is projectile motion?

Projectile motion is the motion of an object that is thrown or projected into the air and then moves under the force of gravity. It follows a curved path known as a parabola.

How is projectile motion different from regular motion?

The main difference between projectile motion and regular motion is that in projectile motion, the object is only affected by the force of gravity and moves in a curved path, while in regular motion, an object may be affected by other forces and move in a straight line.

What factors affect the trajectory of a projectile?

The trajectory of a projectile is affected by the initial velocity, the angle of projection, the force of gravity, and air resistance. These factors determine the shape and distance of the projectile's path.

Can you calculate the maximum height and range of a projectile?

Yes, the maximum height and range of a projectile can be calculated using the equations of projectile motion. The maximum height can be found by using the formula h = (v*sinθ)^2 / 2g, where v is the initial velocity, θ is the angle of projection, and g is the acceleration due to gravity. The range can be calculated using the formula R = (v^2*sin2θ)/g.

What are some real-life examples of projectile motion?

Some real-life examples of projectile motion include throwing a ball, shooting a basketball, or launching a rocket. These objects follow a curved path due to the force of gravity acting on them.

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