- #1
chuckylefrek
- 1
- 0
I am creating a circuit building simulation using multimedia software 'Flash'.
Basically the user is presented with a circuit board onto which they can drag components such as batteries, resistors, bulbs, ammeters, voltmeters, switches, and of course lengths of wire.
I have been reading up on ohms law and kirchhoffs law and whilst I understand the principles, I am not sure how to go about resolving the values for the voltage and current at any point on the circuit.
I think I need to work this out based on the entire circuit that the user has built.
What I would like is to know the order of steps to resolve a circuit. The circuit board will have 5 pegs across and 4 down. So the user basically drops the elements (e.g bulbs) in between the pegs to create their custom circuit.
I have a feeling that some seriously difficult maths and physics may be involved like simultaneous equations and matrixes?
If there are any physics experts out there, the more detail you can give me about solving this, the better!
Many thanks in advance
Paul
Basically the user is presented with a circuit board onto which they can drag components such as batteries, resistors, bulbs, ammeters, voltmeters, switches, and of course lengths of wire.
I have been reading up on ohms law and kirchhoffs law and whilst I understand the principles, I am not sure how to go about resolving the values for the voltage and current at any point on the circuit.
I think I need to work this out based on the entire circuit that the user has built.
What I would like is to know the order of steps to resolve a circuit. The circuit board will have 5 pegs across and 4 down. So the user basically drops the elements (e.g bulbs) in between the pegs to create their custom circuit.
I have a feeling that some seriously difficult maths and physics may be involved like simultaneous equations and matrixes?
If there are any physics experts out there, the more detail you can give me about solving this, the better!
Many thanks in advance
Paul