- #1
JamieShumJr said:Can someone tell me how to obtain the figure in red circle? I've trying out on my own but can't get that.
tiny-tim said:Hi JamieShumJr! Welcome to PF!
You're asking why is ∫ (0.8t + A)-1/2 dt = (2/0.8)(0.8t + A)1/2 …
apply the https://www.physicsforums.com/library.php?do=view_item&itemid=353" twice …
if you differentiate the RHS, you get an extra 0.8 from the t, and an extra 1/2 from the power, = (0.8/2)
mintz said:may i know from same question as above shown, how to get the -1/60 at the end there?
tiny-tim said:hi mintz! welcome to pf!
the ##|^t_0## at the end of the previous line means you have to evaluate it at t and at 0, and subtract
Dynamics Continuous Motion refers to the study and analysis of objects in motion, specifically in relation to forces acting upon them. It is a branch of physics that focuses on understanding and predicting the behavior of moving objects.
Understanding Dynamics Continuous Motion is important because it helps us explain and predict the motion of objects in our everyday lives, from the movement of cars and planes to the orbit of planets. It also allows us to design and build machines and structures that can withstand various forces and movements.
Some real-world applications of Dynamics Continuous Motion include building bridges, designing roller coasters, creating efficient transportation systems, and understanding the behavior of projectiles in sports like baseball and basketball.
The main principles of Dynamics Continuous Motion include Newton's Laws of Motion, which describe the relationship between an object's motion and the forces acting upon it, as well as concepts such as friction, inertia, and momentum.
To apply Dynamics Continuous Motion in your own experiments or projects, you can start by identifying the forces acting upon an object and analyzing how they affect its motion. You can also use mathematical equations and models to predict the behavior of the object. Additionally, you can use various tools and technologies, such as motion sensors and computer simulations, to gather data and visualize the motion of objects.