- #1
RodionGork
- 6
- 2
- TL;DR Summary
- spacecraft won't fall onto star or planet unless aimed very accurately - I'm curious about calculating effect of space gas and dust.
In the "Andromeda Nebula" novel the author (Yefremov, 1957) describes dramatic story of a starship being inadvertently directed into the neighborhood of the "Infrared (Iron) Star" - so it was not discovered by navigators until too late. The ship is on the return route and doesn't have enough fuel to both speed-up from the danger and complete the route later.
As a child I was impressed by the fragment, but even then I soon become suspicious - if starship isn't directed into the star itself, it should be "fly-by" even with very high speed when close to the star. Author was paleontologist so it is not about criticizing his great work.
But now I wonder - perhaps "the issue" could be solved by suggestion that there is some rarefied space matter - either gas or dust. I would like to create a school exercise about calculating the effect (probably not in analytical form but as a simulation, numeric integration).
For this I need to come up with some feasible model about how this rarefied matter affects the ship's speed.
My first guess would be that, say, these are hydrogen atoms, certain amount N of them per cubic meter of the space. We can calculate the
"column" of space swept by starship per second (given area of its "front profile" and speed) - and this gives us amount of atoms disturbed. If we further suggest they all get some average speed V (directed perhaps sideways though it probably is not important) we get the energy the ship
lost to them - and hence ship's speed reduction.
What points I may be missing here?
- probably we need to suggest atoms are still or relatively slow before collision
- they collide in "perfectly-elastic" manner
- this intergalactic matter has equal density over the region.
Which of those requirements may be too severe? Any other suggestions or corrections?
As a child I was impressed by the fragment, but even then I soon become suspicious - if starship isn't directed into the star itself, it should be "fly-by" even with very high speed when close to the star. Author was paleontologist so it is not about criticizing his great work.
But now I wonder - perhaps "the issue" could be solved by suggestion that there is some rarefied space matter - either gas or dust. I would like to create a school exercise about calculating the effect (probably not in analytical form but as a simulation, numeric integration).
For this I need to come up with some feasible model about how this rarefied matter affects the ship's speed.
My first guess would be that, say, these are hydrogen atoms, certain amount N of them per cubic meter of the space. We can calculate the
"column" of space swept by starship per second (given area of its "front profile" and speed) - and this gives us amount of atoms disturbed. If we further suggest they all get some average speed V (directed perhaps sideways though it probably is not important) we get the energy the ship
lost to them - and hence ship's speed reduction.
What points I may be missing here?
- probably we need to suggest atoms are still or relatively slow before collision
- they collide in "perfectly-elastic" manner
- this intergalactic matter has equal density over the region.
Which of those requirements may be too severe? Any other suggestions or corrections?