How Do You Calculate the Landing Point of a Projectile Thrown from a Height?

In summary: H}{v_0^2\sec^2\alpha}}-1\right) In summary, to calculate the x coordinate x_{1} of the point where the stone hits the ground when thrown with a velocity v_{0} at an angle \alpha to the horizontal from a step of height H, we can use the equations x(t) = u_{x}t + x_{0} and y(t) = u_{y}t + \frac{1}{2}at^{2} + y_{0}. However, there may be a discrepancy in the solution due to different
  • #1
Darth Frodo
212
1

Homework Statement



A stone is thrown with a velocity [itex]v_{0}[/itex] at an angle [itex]\alpha[/itex] to the horizontal (see image) from a step of height H. Calculate the x coordinate [itex]x_{1}[/itex] of the point where the stone hits the ground.

Homework Equations




[itex]x(t) = u_{x}t + x_{0}[/itex]
[itex]y(t) = u_{y}t + \frac{1}{2}at^{2} + y_{0}[/itex]

The Attempt at a Solution



[itex]u_{x} = v_{0}cos(\alpha)[/itex]
[itex]u_{y} = -v_{0}sin(\alpha)[/itex]

[itex]x_{1} = u_{x}t_{1}[/itex]
[itex]x_{1} = v_{0}cos(\alpha)t_{1}[/itex]
[itex]y(t) = 0 @ t_{1}[/itex]
[itex]0 = -v_{0}sin(\alpha)t_{1} - \frac{g}{2}(t_{1})^2 + H[/itex]


Here is where I have a discrepency with the provided (Bare Bones) Solution.

According to the solution; [itex]0 = v_{0}sin(\alpha)t_{1} - \frac{g}{2}(t_{1})^2 + H[/itex]

This seems to be missing the "-" in front of the 0 = [itex]v_{0}sin(\alpha)t_{1}[/itex] term.

My question is am I correct?
 

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  • #2
You could say that both your result and the solution are correct; they just make different assumptions about how the angle α is determined.

Your result assumes that α is a positive angle which lies between the positive x-axis and the initial velocity vector.

For the given solution to be correct, it is assumed that the angle α must be determined by rotating counter-clockwise from the positive x-axis for positive angles (or clockwise for negative angles).
 
  • #3
[tex]x(t)=v_0\cos\alpha t, y(t)=H+v_0\sin\alpha t-\frac{1}{2}gt^2[/tex]
combine those two parametric equations, we get
[tex]y=x\tan\alpha-\frac{g\sec^2\alpha}{2v_0^2}x^2+H[/tex]

let y=0 and solve for x
 

FAQ: How Do You Calculate the Landing Point of a Projectile Thrown from a Height?

1. What is projectile motion?

Projectile motion is the motion of an object through the air or space under the influence of gravity. It is a type of motion that is commonly observed in everyday life, such as when throwing a ball or shooting a projectile.

2. What is the difference between distance and displacement in projectile motion?

Distance is the total length of the path traveled by a projectile, while displacement is the straight-line distance between the initial and final positions of the projectile. In projectile motion, displacement is always less than or equal to the distance traveled.

3. How does the angle of projection affect the range of a projectile?

The angle of projection, also known as the angle of elevation, is the angle at which a projectile is launched. The range of a projectile is directly affected by the angle of projection - the higher the angle, the longer the range. The maximum range is achieved at a 45-degree angle.

4. What is the equation for calculating the maximum height of a projectile?

The equation for calculating the maximum height of a projectile is h = (v2sin2θ)/2g, where h is the maximum height, v is the initial velocity, θ is the angle of projection, and g is the acceleration due to gravity (9.8 m/s2).

5. How does air resistance affect the trajectory of a projectile?

Air resistance, also known as drag, can affect the trajectory of a projectile by slowing it down and altering its path. This is more significant for objects with a larger surface area and lower mass. In some cases, air resistance can cause the projectile to fall short of its predicted range.

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