How Do You Convert Cartesian Vectors to Cylindrical Coordinates?

In summary, the problem asks to convert a given vector in Cartesian coordinates to cylindrical polar coordinates and show that it has the same direction and magnitude in both forms. The direction can be found by using direction cosines, which are the components of a unit vector in the direction of the given vector. When converting to cylindrical coordinates, a conversion matrix can be used to find the unit vectors in the new coordinate system. To find the components of the vector in cylindrical form, the given vector's components in Cartesian form can be multiplied by the conversion matrix. The magnitude in cylindrical form can be found using the components of the vector in cylindrical form.
  • #1
roam
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Homework Statement


I am trying to convert the following vector at (1, 1, 0) to cylindrical polar coordinates, and show that in both forms it has the same direction and magnitude:

##4xy\hat{x}+2x^2\hat{y}+3z^2\hat{z}##

Homework Equations



##\rho^2=x^2+y^2##

##tan \phi = \frac{y}{x}##

##z=z##

The Attempt at a Solution


[/B]
So for the Cartesian we have:

##|V|=\sqrt{(4(1)(1))^2+(2(1)(1))^2+(3(0))^2} = \sqrt{20}##

But how can we find the direction? I know how to find the direction angle using trigonometry in the 2D case, but how does one do this in the 3D situation?

Now to convert to cylindrical I am using the above relationships we get:

At that point we have x=4(1)(1)=4, y=2(1)=2, and z=3(0)=0. So

##\rho=\sqrt{20}##

##z=0##

##\phi= tan^{-1} (1/2)## (##\phi## being the azimuth angle)

Do we use degrees here? :confused:

Now how do we find the magnitude in this polar form? Unfortunately my lecture notes does not explain this.

Any explanation or link is greatly appreciated.
 
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  • #2
You cannot give a direction in three dimensions as a single number. One thing you can do is give the "direction cosines". They are the cosines of the angles the vector makes with each of the coordinate axes in turn. And cosine is "near side divided by hypotenuse". The "hypotenuse" is, of course, the length of the vector and the "near side" is the component in the direction of the given axis. In other words, the three "direction cosines" for the vectors <a, b, c> are [itex]\frac{a}{\sqrt{a^2+ b^2+ c^2}}[/itex], [itex]\frac{b}{\sqrt{a^2+ b^2+ c^2}}[/itex], and [itex]\frac{c}{\sqrt{a^2+ b^2+ c^2}}[/itex].
In other words, the "direction cosines" of a vector are precisely the components of a unit vector in that direction.

Unless you are dealing with a problem that specifically gives angles in polar form, you should always use radians, not degrees. A for "what is the magnitude", whether you are writing a vector in Cartesian or Polar form, it is still the same vector and it length (magnitude) does not change.
 
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  • #3
Are you sure of what you're being asked to do? My interpretation of the problem is that you're being asked to express the vector in the form ##A_\rho\hat{\rho} + A_\phi\hat{\phi}+A_z\hat{z}## where ##\hat{\rho}##, ##\hat{\phi}##, and ##\hat{z}## are the cylindrical-coordinate unit vectors at the point (1, 1, 0).
 
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  • #4
HallsofIvy said:
You cannot give a direction in three dimensions as a single number. One thing you can do is give the "direction cosines". They are the cosines of the angles the vector makes with each of the coordinate axes in turn. And cosine is "near side divided by hypotenuse". The "hypotenuse" is, of course, the length of the vector and the "near side" is the component in the direction of the given axis. In other words, the three "direction cosines" for the vectors <a, b, c> are [itex]\frac{a}{\sqrt{a^2+ b^2+ c^2}}[/itex], [itex]\frac{b}{\sqrt{a^2+ b^2+ c^2}}[/itex], and [itex]\frac{c}{\sqrt{a^2+ b^2+ c^2}}[/itex].
In other words, the "direction cosines" of a vector are precisely the components of a unit vector in that direction.

Unless you are dealing with a problem that specifically gives angles in polar form, you should always use radians, not degrees. A for "what is the magnitude", whether you are writing a vector in Cartesian or Polar form, it is still the same vector and it length (magnitude) does not change.

Thank you so much.

So for the Cartesian case, the three direction cosines would be:

##cos a = \frac{A_x}{\sqrt{(A_x)^2+ (A_y)^2+ (A_z)^2}} = \frac{4}{\sqrt{20}} \implies a = 0.46 \ rad##

Here a is the angle the unit vector ##\hat{x}## makes with x-axis.

Similarly, ##cos b = \frac{2}{\sqrt{20}} \implies b = 1.107 \ rad##, and ##c=0 \ rad##, with respect to y and z-axes respectively.

Is this the correct idea?

I think I need to apply this "direction cosines" method to the cylindrical polar form (the point of the exercise, I believe, is to show that in both coordinate systems the direction is the same).
 
  • #5
vela said:
Are you sure of what you're being asked to do? My interpretation of the problem is that you're being asked to express the vector in the form ##A_\rho\hat{\rho} + A_\phi\hat{\phi}+A_z\hat{z}## where ##\hat{\rho}##, ##\hat{\phi}##, and ##\hat{z}## are the cylindrical-coordinate unit vectors at the point (1, 1, 0).

Thank you for your response. The question only asks to find the magnitude and direction in Cartesian, then convert it to cylindrical form and show that it still has the same direction and magnitude as the other counterpart.

I think for the unit vectors I need to use the following conversion matrix:

##\begin{pmatrix}
cos \phi & sin \phi & 0\\
-sin \phi & cos \phi & 0\\
0 & 0 & 1
\end{pmatrix}##

Since at the point (1, 1, 0), ##x=4, \ y =2 \implies \phi = \tan^{-1} (y/x)= 0.46 \ rad##

So here's what I did:

##\begin{pmatrix} \hat{\rho} \\ \hat{\phi} \\ \hat{z} \end{pmatrix} = \begin{pmatrix} cos (0.46) & sin (0.46) & 0\\ -sin (0.46) & cos (0.46) & 0\\ 0 & 0 & 1 \end{pmatrix} \begin{pmatrix} \hat{x} \\ \hat{y} \\ \hat{z} \end{pmatrix}##

This yields the following:

##\hat{\rho} = 0.89 \hat{x} + 0.44 \hat{y}##

##\hat{\phi} = 0.89 \hat{x} - 0.44 \hat{y}##

##\hat{z}=\hat{z}##

Is this what we need?

And to transform x, y, z, do I need to use these relations:

##x = \rho \ cos \phi \implies 4xy = \rho (0.89)##

##y = \rho \ sin \phi \implies 2x^2 = \rho (0.44)##

##z=z =3z^2##

I'm confused here, I'm not sure how to work out ##A_\rho, A_\phi, A_z## in ##A_\rho\hat{\rho} + A_\phi\hat{\phi}+A_z\hat{z}##. :confused:
 
  • #6
Finally, I've managed to get the correct cylindrical form. But I've encountered another problem. Here is what I did:

##\begin{pmatrix} \hat{\rho} \\ \hat{\phi} \\ \hat{z} \end{pmatrix}\begin{pmatrix}
cos \phi & sin \phi & 0\\
-sin \phi & cos \phi & 0\\
0 & 0 & 1
\end{pmatrix} \begin{pmatrix} 4xy \\ 2x^2 \\ 3z^2 \end{pmatrix} ##

Using the relations in my first post above we get:

##A_\rho = 4 \rho^2 cos^2 \phi sin \phi + 2 \rho^2 cos^2 \phi sin \phi##

##A_\phi = -4 \rho^2 cos \phi sin^2\phi + 2 \rho^2 cos^3 \phi##

##A_z = 3z^2##

I've been told that this is the correct cylindrical polar form. I then substituted ##\rho=\sqrt{20}, \ \phi=0.463, z=0## (as found above) into this to find the magnitude of the Cylindrical vector field at (1, 1, 0). Here is what I did:

##|A|= \sqrt{A_\rho^2 +A_\phi^2 +A_z^2}= \sqrt{42.9^2+14.37^2+0^2} = 45.24##

But this answer is clearly wrong, because for the Cartesian case we had ##|A|=\sqrt{20}##. So why is this wrong, and how can I get the correct magnitude? (I need to confirm that in both cases the magnitudes equal)
 
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  • #7
Shouldn't the magnitude be the same in both coordinate systems? :confused:
 
  • #8
roam said:
Shouldn't the magnitude be the same in both coordinate systems? :confused:
Yes, it should.

You are confusing components of the vector, Aρ, Aφ, and Az with the direction of the cylindrical-coordinate unit vectors at (x, y, z) = (1, 1, 0).
 
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  • #9
SammyS said:
Yes, it should.

You are confusing components of the vector, Aρ, Aφ, and Az with the direction of the cylindrical-coordinate unit vectors at (x, y, z) = (1, 1, 0).

Yes, thank you.

So:

##\begin{pmatrix} A_\rho \\ A_\phi \\ A_z \end{pmatrix}\begin{pmatrix}
cos \phi & sin \phi & 0\\
-sin \phi & cos \phi & 0\\
0 & 0 & 1
\end{pmatrix} \begin{pmatrix} 4xy \\ 2x^2 \\ 3z^2 \end{pmatrix}##

##4xy cos \phi + 2x^2 sin \phi##
##-4xy sin \phi + 2x^2 cos \phi##
##3z^2 \end{pmatrix}##

Using the relationships ##x=\rho cos \phi, \ y= \rho sin \phi, \ z=z## we get:

##A_\rho = 6 \rho^2 cps^2 \phi sin \phi##
##A_\phi = -4\rho^2 cos \phi sin^2 \phi + 2 \rho^2 cos^3 \phi##
##A_z =3z^2##

Substituting values for (1, 1, 0) we get the correct answer of ##||A||=\sqrt{20}##. Correct answer!

But now now I still have trouble finding the direction of the cylindrical form (to confirm it has the same direction as the Cartesian one)...
 
  • #10
In the Cartesian case we had with respect to x-axis: ##A(1,1,0)=4(1)(1) \hat{x} + 2(1)^2 \hat{y} + 3 (0)^2 \hat{z} = 4 \hat{x} + 2 \hat{y}##

And the angle with respect to x-axis was ##\phi= tan^{-1} (A_y/A_x)=0.46 \ rad##

I even worked out the "direction cosines", as suggested by HallsofIvy.

In cylindrical form we have ##A(1,1,0)=(4 cos (0.46)+2 sin(0.46)) \hat{\rho} + (2 cos (0.46) - 4 sin (0.46))\hat{\phi}##

##=4.4721 \hat{\rho} + 0.0163 \hat{\phi}##

How can I use this to show that it has the same direction as the Cartesian counterpart?

(P.S. I'm also not sure how the "direction cosines" apply to the cylindrical case)
 
  • #11
roam said:
In the Cartesian case we had with respect to x-axis: ##A(1,1,0)=4(1)(1) \hat{x} + 2(1)^2 \hat{y} + 3 (0)^2 \hat{z} = 4 \hat{x} + 2 \hat{y}##

And the angle with respect to x-axis was ##\phi= tan^{-1} (A_y/A_x)=0.46 \ rad##

I even worked out the "direction cosines", as suggested by HallsofIvy.

In cylindrical form we have ##A(1,1,0)=(4 cos (0.46)+2 sin(0.46)) \hat{\rho} + (2 cos (0.46) - 4 sin (0.46))\hat{\phi}##

##=4.4721 \hat{\rho} + 0.0163 \hat{\phi}##

How can I use this to show that it has the same direction as the Cartesian counterpart?

(P.S. I'm also not sure how the "direction cosines" apply to the cylindrical case)
You need to find the direction of each of ## \hat{\rho} ## and ## \hat{\phi} ## at the point (x,y,z)=(1,1,0).

Also, I'm pretty sure that to find the cylindrical components of A, the values of ##\rho\text{ and } {\phi} ## you should use are based on the point (x,y,z)=(1,1,0) .
 
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  • #12
SammyS said:
You need to find the direction of each of ## \hat{\rho} ## and ## \hat{\phi} ## at the point (x,y,z)=(1,1,0).

Also, I'm pretty sure that to find the cylindrical components of A, the values of ##\rho\text{ and } {\phi} ## you should use are based on the point (x,y,z)=(1,1,0) .

But how do I do that?

I mean, using (1,1,0) I worked out ##\rho = \sqrt{x^2+y^2}=\sqrt{2}## and ##\phi=tan^{-1}(y/x)=0.46 \ rad##. But how do I find their direction?

I know that ##\hat{\rho}= cos \phi \hat{x} + sin \phi \hat{y}## and ##\hat{\phi}= -sin \phi \hat{x} + cos \phi \hat{y}## but I'm not sure if that helps...
 
  • #13
roam said:
But how do I do that?

I mean, using (1,1,0) I worked out ##\rho = \sqrt{x^2+y^2}=\sqrt{2}## and ##\phi=tan^{-1}(y/x)=0.46 \ rad##. But how do I find their direction?

I know that ##\hat{\rho}= cos \phi \hat{x} + sin \phi \hat{y}## and ##\hat{\phi}= -sin \phi \hat{x} + cos \phi \hat{y}## but I'm not sure if that helps...
OK.

I see you did use that angle. Of course, tan-1(1) is better known as 45° = π/4 radians. (I didn't recognize 0.46 rad as being approx = π/4 rad .)

The z-component of vector A is zero, so verifying the angle can be simplified. Right?

What angle does A make with ##\hat{\rho}## and what angle does ##\hat{\rho}## make with the x-axis?
 
  • #14
SammyS said:
OK.

I see you did use that angle. Of course, tan-1(1) is better known as 45° = π/4 radians. (I didn't recognize 0.46 rad as being approx = π/4 rad .)

The z-component of vector A is zero, so verifying the angle can be simplified. Right?

What angle does A make with ##\hat{\rho}## and what angle does ##\hat{\rho}## make with the x-axis?

It was actually ##tan^{-1}(1/2)=0.46 \ rad##.

When we have the expression for ##\hat{\rho}## and A (in cylindrical), how do we calculate the angle between the two vectors? (That's my question)
 
  • #15
roam said:
It was actually ##tan^{-1}(1/2)=0.46 \ rad##.
That's ##\hat{\phi}## for the x & y components of vector A so that's not π/4. (I didn't use a calculator, but should have recognized that.)

So, back to what I said in post #11. Use ##{\phi}## based on (1, 1, 0) .
 
  • #16
SammyS said:
That's ##\hat{\phi}## for the x & y components of vector A so that's not π/4. (I didn't use a calculator, but should have recognized that.)

So, back to what I said in post #11. Use ##{\phi}## based on (1, 1, 0) .

Following your advice in post #11, at point (x,y,z)=(1,1,0) and by substituting ##\phi=0.46## we have:

##\hat{\phi}=-4 sin \phi + 2 cos \phi = 0.0163##

##\hat{\rho}=4 cos \phi + 2 sin \phi = 4.4721##

How does this establish that the vector now in its cylindrical form, has the same direction as the Cartesian counterpart?
 
  • #17
roam said:
Following your advice in post #11, at point (x,y,z)=(1,1,0) and by substituting ##\phi=0.46## we have:

##\hat{\phi}=-4 sin \phi + 2 cos \phi = 0.0163##

##\hat{\rho}=4 cos \phi + 2 sin \phi = 4.4721##

How does this establish that the vector now in its cylindrical form, has the same direction as the Cartesian counterpart?
First of all, ##\phi\ne 0.46\ ## . At (1, 1, 0), ##\phi=\pi/4\approx 0.785398\ ## .

Beyond that, what you have above are not unit vectors.

Added in Edit:

Using the correct ##\ \phi## ,

##A_{\phi}=-4 \sin \phi + 2 \cos \phi ##

##A_{\rho}=4 \cos \phi + 2 \sin \phi ##
 
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FAQ: How Do You Convert Cartesian Vectors to Cylindrical Coordinates?

What are polar coordinates?

Polar coordinates are a system of coordinates used to represent points in a two-dimensional space. They use a distance from the origin and an angle from a fixed reference direction to specify a point.

How are polar coordinates converted to Cartesian coordinates?

To convert polar coordinates to Cartesian coordinates, you can use the following formulas:x = r * cos(theta)y = r * sin(theta)where r is the distance from the origin and theta is the angle from the reference direction.

How are Cartesian coordinates converted to polar coordinates?

To convert Cartesian coordinates to polar coordinates, you can use the following formulas:r = sqrt(x^2 + y^2)theta = arctan(y/x)where x and y are the coordinates of the point in the Cartesian system.

What is the difference between polar and Cartesian coordinates?

The main difference between polar and Cartesian coordinates is the way they represent points in a two-dimensional space. While Cartesian coordinates use two perpendicular axes (x and y) to specify a point, polar coordinates use a distance from the origin and an angle from a fixed reference direction.

What are some real-world applications of polar coordinates conversion?

Polar coordinates conversion is commonly used in physics, engineering, and navigation. For example, it is used to describe the location of objects in circular motion, the direction and distance of a plane or ship, and the positioning of antennas in telecommunication systems.

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