How do you remember the order for the cross product in this surface integral?

In summary, the formula for the integral of a vector over an oriented surface is given by the equation \pm\iint_{(u,v)} \vec F \cdot \vec R_u \times \vec R_v\ dudv, where the sign must be chosen to match the orientation of the surface. The orientation of a surface is determined by the direction of its normal vector, and the two choices for sign in the cross product are determined by this orientation.
  • #1
flyingpig
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1

Homework Statement




[tex]\iint \mathbf{F} \cdot \mathbf{dS} = \iint \mathbf{F} \cdot |\mathbf{r_u} \times \mathbf{r_v} | \mathbf{dA} = \iint \mathbf{F} \cdot |\mathbf{r_u} \times \mathbf{r_v} | \mathbf{\hat{n}}dA = \iint \mathbf{F} \cdot |\mathbf{r_u} \times \mathbf{r_v} | \frac{\mathbf{r_u} \times \mathbf{r_v} }{|\mathbf{r_u} \times \mathbf{r_v} |} dA[/tex]

In the last equation, notice how we no longer have an absolute value bar up there? Like the bottom and top cancels out for the absolute value cross products because the order doesn't matter, but what happens if you accidentally you reverse the terms in the cross product? How do you know you are wrong?
 
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  • #2
You have to have more information. Specifically, you need to know how the surface is to be oriented. The orientation of a surface determines the direction of its normal vector. For example, if your surface is the paraboloid z= x^2+ y^2, then r= <x, y, x^2+ y^2> so r_x= <1, 0, 2x> and r_y= <0, 1, 2y>. The two orders for their cross product will give -2xi- 2yj+ k which is oriented upward and 2xi+ 2yj- k which is oriented downward (look at the sign on k). Similarly, if the surface were a sphere, the orientation would be "inward" or "outward".

You can think of the integral of a vector over an oriented surface as giving the total flow of the of a fluid having the vector field as velocity field through the surface. But that flow can be positive or negative depending upon whether the flow in the direction of or opposite the direction of the normal to the surface, which has to be given.
 
  • #3
I always taught my classes that the correct formula was

[tex]\pm\iint_{(u,v)} \vec F \cdot \vec R_u \times \vec R_v\ dudv[/tex]

where the sign must be chosen to make the direction of the cross product agree with the orientation of the surface.
 
  • #4
HallsofIvy said:
You have to have more information. Specifically, you need to know how the surface is to be oriented. The orientation of a surface determines the direction of its normal vector. For example, if your surface is the paraboloid z= x^2+ y^2, then r= <x, y, x^2+ y^2> so r_x= <1, 0, 2x> and r_y= <0, 1, 2y>. The two orders for their cross product will give -2xi- 2yj+ k which is oriented upward and 2xi+ 2yj- k which is oriented downward (look at the sign on k). Similarly, if the surface were a sphere, the orientation would be "inward" or "outward".

You can think of the integral of a vector over an oriented surface as giving the total flow of the of a fluid having the vector field as velocity field through the surface. But that flow can be positive or negative depending upon whether the flow in the direction of or opposite the direction of the normal to the surface, which has to be given.

What do you mean look at k? What if the surface was directed at the y-axs and you can't imagine what the surface looks like?
 
  • #5
flyingpig said:
What do you mean look at k? What if the surface was directed at the y-axs and you can't imagine what the surface looks like?
I said "The two orders for their cross product will give -2xi- 2yj+ k which is oriented upward and 2xi+ 2yj- k which is oriented downward (look at the sign on k)". The first is oriented "upward" because the k component is positive and the second is oriented downward because the k component is negative.

I not sure what you mean by "directed at the y axis" but (orientable) surface has two sides and so two orientations, depending upon which way the normal vector is pointed. Whatever you call the orientation- upward/downward, left/right, forward/backward, inward downward, the two choices for sign in the cross product (order of multiplication) is determined by the orientation.
 

FAQ: How do you remember the order for the cross product in this surface integral?

How is the order for the cross product determined in a surface integral?

The order for the cross product in a surface integral is determined by the right-hand rule. This rule states that the direction of the cross product is perpendicular to the two vectors being multiplied, with the direction determined by the curl of the fingers of your right hand.

Why is the order for the cross product important in a surface integral?

The order for the cross product is important in a surface integral because it determines the direction of the resulting vector. This direction is crucial in correctly calculating the flux or area of a surface, which is the main purpose of a surface integral.

What happens if the order for the cross product is reversed in a surface integral?

If the order for the cross product is reversed in a surface integral, the resulting vector will have the opposite direction. This can lead to incorrect calculations and should be avoided in order to accurately determine the flux or area of a surface.

How can I remember the order for the cross product in a surface integral?

A helpful way to remember the order for the cross product in a surface integral is to use the mnemonic "right-hand rule". This means that when you are multiplying two vectors, the resulting vector will be in the direction of your right hand's fingers when curling them from the first vector to the second one.

Is there a visual representation that can help me remember the order for the cross product in a surface integral?

Yes, there is a visual representation called the "right-hand grip rule" that can help you remember the order for the cross product in a surface integral. This involves using your right hand to grip the first vector, then rotating it towards the second vector. The direction your thumb points towards is the direction of the resulting vector.

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