- #36
Jonnyb42
- 186
- 0
@Kynnath (#31)
Ok, I don't mean to pick at your post too much, but I think there are limitations to the examples.
I know those seem like trivial things to point out, but they affect the way we think about the problem. If you rotated the wire frame synchronously with something on the screen, you might come up with similar problems in trying to describe motion in terms of that rotating wire frame.
Just a thought in general, how can we know anything is an inertial reference? It requires us to assume another frame of reference is inertial. I know this was pointed out earlier, but it makes it hard for me to imagine a reference frame as inertial or non-inertial.
Also, an argument against seeing a fictitious force and then concluding that the frame of reference must be a non-inertial reference frame is that when you do that it becomes circular. The fictitious force is due to a non-inertial frame of reference, and now the frame of reference is non-inertial because of the fictitious force.
Here is a picture to show the original problem:
[PLAIN]http://mynqa.com/Cargo/FIG1.bmp
The shown coordinate system is rotating along with particles A and B as seen from particle C, some gravitationally negligible distance away.
In this coordinate system, A and B have a gravitational attraction towards each other, but their distance is unchanging. With no other forces acting on the system, (besides the negligible pull from particle C), how do they not collide?
After many posts, it is apparent to me that it is a problem of inertia and "What makes some coordinate systems inertial and others not?"
Ok, I don't mean to pick at your post too much, but I think there are limitations to the examples.
A play has a stage, which implies an absolute reference, andA way to see it is, imagine that the universe is a play.
same with the screen.Imagine you grab a wire frame, and put it in front of your screen.
I know those seem like trivial things to point out, but they affect the way we think about the problem. If you rotated the wire frame synchronously with something on the screen, you might come up with similar problems in trying to describe motion in terms of that rotating wire frame.
Just a thought in general, how can we know anything is an inertial reference? It requires us to assume another frame of reference is inertial. I know this was pointed out earlier, but it makes it hard for me to imagine a reference frame as inertial or non-inertial.
Also, an argument against seeing a fictitious force and then concluding that the frame of reference must be a non-inertial reference frame is that when you do that it becomes circular. The fictitious force is due to a non-inertial frame of reference, and now the frame of reference is non-inertial because of the fictitious force.
I have not studied relativity, but if that were really the case, I think it would become arguable that the same [total] event is taking place.In special relativity, for instance, the order of events may differ, but it’s difficult to find an example within special relativity where it does not apply.
Here is a picture to show the original problem:
[PLAIN]http://mynqa.com/Cargo/FIG1.bmp
The shown coordinate system is rotating along with particles A and B as seen from particle C, some gravitationally negligible distance away.
In this coordinate system, A and B have a gravitational attraction towards each other, but their distance is unchanging. With no other forces acting on the system, (besides the negligible pull from particle C), how do they not collide?
After many posts, it is apparent to me that it is a problem of inertia and "What makes some coordinate systems inertial and others not?"
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