How to Solve a Vector Equation Using Scalar and Vector Products?

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In summary, the student is trying to solve an equation involving three vectors, but does not know how to do it in terms of only scalar and vector products. They are told to solve it using matrices, then eliminate the matrix afterward. They are also told that there is no need to eliminate the components of the vectors, and can solve it any way they like.
  • #1
Lucy Yeats
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Homework Statement



Four 3-vectors a, b, c, and d are related by the equation ax + by + cz = d; where x, y, and z are real parameters. Using a suitable combination of scalar and vector products, find x, y, and z in terms of the vectors.

Homework Equations





The Attempt at a Solution



I can solve the equations in component form, but have no idea how to solve in terms of scalar and vector products only.
 
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  • #2
What if you multiply your equation with, say, ##\mathbf{a}##?
 
  • #3
So I'd have a.ax+b.ay+c.az=d.a, but I can't see the next step.
 
  • #4
You can do the same thing with the other 2 vectors.
This gives you 3 regular equations in x,y,z that you can solve.
 
  • #5
Thanks! So I then get a long complicated formula by solving those equations by eliminating variables in the normal way?
 
  • #6
Lucy Yeats said:
Thanks! So I then get a long complicated formula by solving those equations by eliminating variables in the normal way?

This is correct.
 
  • #7
This is 4 mark question that's meant to take 4 minutes in an exam, but there's quite a lot of algebra for that...
 
  • #8
Thanks! So I then get a long complicated formula by solving those equations by eliminating variables in the normal way?
Yep.
Actuallly, I would typically solve it using matrices.

Component-wise, you can write it as: Ax=d.
The regular solution is x=A-1d.
I believe this was your first approach?Since you're apparently not supposed to use the components, the logical follow up is to do:
ATAx=ATd
This is basically, what you just did, multiplying the equation with each vector,
The solution is:
x=(ATA)-1ATd

The advantage of this method is that you do not have to know the components of the vectors, only their dot products.

Incidentally, this is also the method to solve a set of equations that is over determined (more equations than variables).
This is what you would use if a,b,c,d were n-vectors instead of 3-vectors.
Same method applies.
 
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  • #9
Lucy Yeats said:
This is 4 mark question that's meant to take 4 minutes in an exam, but there's quite a lot of algebra for that...

4 minutes is not much.
Perhaps too little to do the matrix inverse.

Perhaps you can get away by simply setting up the set of equations and say x,y,z is the solution of the set of equations, without actually doing the algebraic solution?
Or perhaps just use Cramer's[/PLAIN] rule?
 
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  • #10
Lucy Yeats said:
This is 4 mark question that's meant to take 4 minutes in an exam, but there's quite a lot of algebra for that...

Well it's not an incredible amount of algebra, it's only three equations :)
 
  • #11
So is there any way to put that formula back into vector form?

I know the elements of the matrix A^TA are all dot products, but not how to get rid of the matrix.
 
  • #12
Lucy Yeats said:
So is there any way to put that formula back into vector form?

I know the elements of the matrix A^TA are all dot products, but not how to get rid of the matrix.

You get a 3x3 matrix with dot products.
A matrix is just a handy shorthand notation to write it down.

You can work it out without matrix, or eliminate the matrix afterward.
But that will give you a set of 3 equations that is rather long to write down.
 
  • #13
How will I get rid of the components of A^T when I multiply out that expression?
 
  • #14
I'm not sure what you mean.Let's see:

AT d = (a.d, b.d, c.d)

ATA = ([a.a, a.b, a.c], [b.a, b.b, b.c], [c.a, c.b, c.c])

As you can see, this vector and matrix contain only the dot products.
So what you have, is a regular system of equations:
Mx=y​
with M=ATA and y=AT d.You can solve it any way you like (matrix-inverse, Cramer's rule, or regular equation solving with substitution).
How do you mean that you need to get rid of the components of A^T?
 
  • #15
Ah, that makes sense now. Thank you very very much! :-)
 

FAQ: How to Solve a Vector Equation Using Scalar and Vector Products?

What is a vector equation?

A vector equation is a mathematical representation that uses vectors to describe the relationship between two or more variables. It is often used in physics and engineering to model the motion and forces of objects in space.

How is a vector equation different from a scalar equation?

A scalar equation only involves quantities that have magnitude, such as a single number or variable. A vector equation, on the other hand, includes quantities that have both magnitude and direction, represented by arrows.

What are the components of a vector equation?

A vector equation typically includes a vector on the left side of the equals sign, representing the sum of its components, and a vector on the right side, representing its result. The components of a vector include magnitude, direction, and position.

How do you solve a vector equation?

To solve a vector equation, you must first identify the components of each vector, including its magnitude and direction. Then, you can use mathematical operations such as addition, subtraction, and multiplication to manipulate the vectors and find the resulting vector.

What are some real-world applications of vector equations?

Vector equations are commonly used in physics and engineering to model the motion and forces of objects in space. They are also used in computer graphics to represent the movement of objects in video games and animations. Additionally, vector equations are used in navigation systems to calculate the position and movement of objects, such as airplanes and ships.

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