Hypersphere to Hypercube volume ratio

In summary, the conversation discusses the relationship between the area of a square and the area of a circle with the same dimensions as the circle's diameter. The speaker has noticed a pattern in the ratios of the areas for different dimensions and wants to confirm if their formula is correct. However, it is pointed out that the formula is not accurate for higher dimensions and a different formula is provided for calculating the n-dimensional volume of an n-sphere.
  • #1
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I have a problem and i would like some expert advise. I want proof is to whether i am correct or wrong...not just 'You're wrong'. Please either paste your proof or send me an email...at edited to remove e-mail address

i will explain the problem...i wanted to see if there was a relationship between the area of a square with the same dimensions as a circles diametre. and the area of a circle. for this example let's say that r = 2. then the square would be (2r)^2 and the circle would be PI*r^2.

i divided the area of the square by the area of the circle and i received 1.273239545. It is always the same no matter what the radius...i then multiplied this number by PI. It returned 4. No excess decimals just 4. This intrigued me so i then did the same for 3D sphere and cube with same diametre as measurements. This returned 1.909859317. once again i multiplied it against Pi and it returned 6 without any decimals. This intrigued me once again. So i decided to do it for a 1D version. It gave me 0.6366197724 which when multiplied against Pi gave me 2. so i saw a pattern. for each dimension increased it also increased by 2. So i guessed that it would be 8 for a 4D version. 8/Pi = 2.546479089. When i knew the number i decided that i would use some basic algebra and figure out the equation for a 4d hypersphere. I didn't know the equation so i had to figure it out. I then continued to do step by step and i came up with an equation which recently i noticed that it was different then the one that is well known. But the one that is publicized doesn't work with the relationship of the sphere and cube. I tested the way and it managed to get the correct equations for 1D, 2D, and 3D so i think that it works for 4D. I want someone or some people to help me find any errors in the forumal...please state if it doesn't work but once again please have proof. here is a file with the formula in it attached to this article. i would just ;like to know if i am wrong...plus if anyone knows where i went wrong or if it is just a weird coincidence but nothing bigger or better.

thanks:

LOck-doWN(Kyle Derby MacInnis)
 

Attachments

  • Formula worksheet.doc
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  • #2
If the .doc files doesn't work i will send you the original file...i used open office and i don't know if it exported properly...so if it doesn't work just ask me for it and i will give you the .odf file
 
  • #3
The attachment is "pending approval", but while it comes out, I have a question: how did you figured the number 2/Pi for the 1-D case? It looks to me that, in 1-D, the 'volumes' are line segments; and both the 'square' and 'circle' would coincide, both being the locus of all points not farther than r from the center. Thus the 1-D ratio should have been 1. With no Pi factor. What was your reasoning for the 1-D case?

P.S.: On this page,
http://mathworld.wolfram.com/Ball.html
the authors compare the volumes of hyper-balls to hyper-cubes; there is a table in mid-page doing so. On that table, the radius is fixed as =1 (no problem, if you are interested in the ratio), and the center column gives a ratio, using a inverted definition with respect to yours (i.e. ball/cube instead of cube/ball, showing Pi/4 or Pi/6 instead of 4/Pi or 6/Pi).
 
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  • #4
for the 1-d it would be just 2r or d for the length of the 1d square and for the circle it would be just Pi*r should you turn a circle on its side...and i will check on the Pi/4 thing thanks for t he link.
 
  • #5
i noticed why...for the 4/Pi Pi/4 accurence is because on the site they are dividing a sphere by a cube...i was dividing a cube by a sphere that is the difference.

also if it is a serious mistake on any of my stuff i am sorry...i have yet to take calculus...i am only 15.
 
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  • #6
This is not surprising.

The area of your square is (2r)^2 = 4r^2 no matter what radius you choose. The area of your cricle is pi*r^2.

When you divide the two numbers you are dividing (4r^2) / (pi*r^2) The r^2 cancels out and you are left with 4/pi... With 3-d you are doing the same thing, dividing the formulas of volume of a cube and volume of a sphere.

Vcuber = (2r)^3 = 8r^3
Vsphere = (4/3)pi*r^3

when you divide the two you the r^3 cancel out and you get 8/((4/3)pi) = 6/pi

it appears what you are looking for is that Vcube(n)/VSphere (n), call it R(n), where the side of your cube is 2* radius of a sphere(or the equivalent of a cube or sphere in n dimension), and n is the dimension. Your conjecture is that R(n) = 2n/pi. This is not true, and the counter example is d4. where the volumne of the 4-d sphere is calculated by .5*pi^2*r^4 and the cube or Tesseract would have "volume" (2r)^4 = 16r^4.

In this case, when you divide you would be left with 32/p^2. So when you multiply by pi you would not get 8/pi, you would get 32/pi^2.
 
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  • #7
This gives formulas for the n-volume of an n-sphere:
http://en.wikipedia.org/wiki/Hypersphere#n-spherical_volume
In general, the ratio you are seeking is, for dimension n,
[tex]\frac{2^n\Gamma (\frac{n}{2}+1)}{\pi^\frac{n}{2}}[/tex]

That reduces to the values you give: [itex]4/\pi[/itex] for n= 2 and [itex]6/\pi[/itex] for n= 3. It also reduces to the [itex]32/\pi^2[/itex] Diffy gives for n= 4.
The reason why both n= 2 and n= 3 have only [itex]\pi[/itex] while the higher dimensions have higher powers of [itex]\pi[/itex] is that "gamma function" in the denominator. For n= 3, that will give a [itex]\sqrt{\pi}[/itex] in the denominator which cancels part of the [itex]\pi^{3/2}[/itex] in the numerator.
 
  • #8
Lock-down,
part of your question was, if the formulas in the document are wrong, please explain why. I gave a look, but it is hard to point a reason as for why they are wrong, when in the document there was given no reason as for why they are right. In the document, the volume of a 4-D sphere is given as 2 * Pi * r^4, with no explanation. Unfortunately, you'll need to wait until you learn calculus, in order to be able to deduce the right formula yourself.

In the meantime, if you can write computer programs, there is an experiment that you can try. (This experiment proves nothing, but it can serve as an illustration.) I will describe it for the 2-D case, but it is easy to do the same for any dimension (although, the higher the dimension, the longer the calculation time will be).

For 2-D, suppose you pick 2 random numbers between 0 and 1 (such as X1=0.2548623537 and X2=0.8776532642). These two numbers represent the coordinates of a point inside the 2-D "cube" (square), which has a side of length 1 and is centered at coordinates (0.5, 0.5). Now suppose you also have a 2-D sphere (a circle) centered at (0.5, 0.5), with radius 0.5. Your random point will be inside the sphere if X1^2 + X2^2 <= 1, and outside the sphere if > 1.

So generate a million random points, and count how many fall inside the sphere. The ratio (total_points/points_inside) gives you an approximation of your magic number. You can try for higher dimensions and see if it goes close or far from your predictions.
 
  • #9
thanks i will do that dodo and i will check to see if it is near my numbers.
 
  • #10
Dodo said:
Your random point will be inside the sphere if X1^2 + X2^2 <= 1, and outside the sphere if > 1.
Sorry, there is a mistake here - the proper test is
(X1 - 0.5)^2 + (X1 - 0.5)^2 <= 1 ... or > 1,
since the 'sphere' is centered at (0.5, 0.5).
 
  • #11
HallsofIvy said:
This gives formulas for the n-volume of an n-sphere:
http://en.wikipedia.org/wiki/Hypersphere#n-spherical_volume
In general, the ratio you are seeking is, for dimension n,
[tex]\frac{2^n\Gamma (\frac{n}{2}+1)}{\pi^\frac{n}{2}}[/tex]

I remember how much fun it was for me to derive that equation for the first time. It was hard! I'm not very geometrically inclined.
 

FAQ: Hypersphere to Hypercube volume ratio

What is the "Hypersphere to Hypercube volume ratio"?

The "Hypersphere to Hypercube volume ratio" refers to the ratio between the volume of a hypersphere (a higher-dimensional analogue of a sphere) and the volume of a hypercube (a higher-dimensional analogue of a cube) with the same radius/dimension.

Why is the "Hypersphere to Hypercube volume ratio" important?

This ratio is important because it is a fundamental property of higher-dimensional shapes and can help us better understand the geometry of higher dimensions.

How is the "Hypersphere to Hypercube volume ratio" calculated?

The formula for calculating the volume of a hypersphere is V = (π^n/2 * r^n) / Γ (n/2 + 1), where n is the number of dimensions and r is the radius. The volume of a hypercube is simply s^n, where s is the length of one side and n is the number of dimensions. The ratio is then V_hypersphere / V_hypercube.

What is the value of the "Hypersphere to Hypercube volume ratio" in different dimensions?

In 2 dimensions, the ratio is π/4, in 3 dimensions it is π/6, and in 4 dimensions it is π^2/32. As the number of dimensions increases, the ratio approaches 0, meaning that the volume of a hypersphere becomes increasingly smaller compared to the volume of a hypercube with the same radius.

How does the "Hypersphere to Hypercube volume ratio" relate to the "Surface area to Volume ratio"?

The "Hypersphere to Hypercube volume ratio" and the "Surface area to Volume ratio" are related in that they both measure the relationship between the size of a shape and its dimensions. However, the "Surface area to Volume ratio" specifically refers to the ratio between the surface area and the volume of a shape, while the "Hypersphere to Hypercube volume ratio" compares the volumes of two different shapes with the same radius/dimension.

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