Identifying Free Variables in a Homogeneous Matrix

  • Thread starter lom
  • Start date
  • Tags
    Matrix
In summary, a homogenous matrix is a square matrix used to represent linear transformations with constant values along the main diagonal and zeros in other positions. It differs from a regular matrix in structure and is commonly used in computer graphics, computer vision, and robotics. In computer graphics, homogenous matrices are used for position, orientation, and scaling of objects in 3D space and can be inverted for reverse transformations.
  • #1
lom
29
0
[tex]
\begin{pmatrix}
3 &0 &0 &-1 &0 &0 \\
2& 0& 0 & 0 & 0 &-4 \\
8&2 &0 &-3 &-1 &0 \\
0& 1& 0& -1& 0& 0\\
0& 0 &1 &0 &-1 &0
\end{pmatrix}
[/tex]
i got here 5 equations
and 6 variables

how to know who is the free variable
without making a triangle of zeros
on the bottom
?
 
Physics news on Phys.org
  • #2
You can't. And there may be more than one free variable. Which variables are free may depend on how your do your row reduction. And the completed row reduction might not come out "triangular".
 

FAQ: Identifying Free Variables in a Homogeneous Matrix

What is a homogenous matrix?

A homogenous matrix is a square matrix with constant values along its main diagonal and zeros in all other positions. This type of matrix is used to represent linear transformations in mathematics and computer graphics.

How is a homogenous matrix different from a regular matrix?

A homogenous matrix is different from a regular matrix in that it has a fixed structure and is used specifically for representing linear transformations. Regular matrices can have varying values and can be used for a variety of mathematical operations.

What are some real-world applications of homogenous matrices?

Homogenous matrices are commonly used in computer graphics and computer vision, particularly in 3D graphics and animation. They are also used in robotics and control systems to represent the position and orientation of objects in space.

How are homogenous matrices used in computer graphics?

In computer graphics, homogenous matrices are used to represent the position, orientation, and scaling of objects in 3D space. They are also used to perform transformations such as translation, rotation, and scaling on these objects.

Can a homogenous matrix be inverted?

Yes, a homogenous matrix can be inverted as long as it is a square matrix and has a determinant not equal to zero. Inverting a homogenous matrix allows for the reverse transformation to be performed, which is useful in applications such as computer graphics and robotics.

Similar threads

Back
Top