Impulse and Momentum, 2 dimension

In summary, the conversation is about finding the impulse experienced by a baseball after being hit by a bat. The initial velocity of the ball is 32.0 m/s [E] with a mass of 0.152 kg, and after contact, the velocity is 52.0 m/s [W 20 N]. The formula used is Fnet Δt = m(v2-v1) and the question is how to use this formula to find the impulse. The individual has attempted to solve the problem but has not been successful and is seeking assistance.
  • #1
buttretler
8
0
Been stuck on this question for days and any help would be greatly appreciated

A baseball going horizontally at 32.0 m/s [E] with a mass of 0.152 kg is hit by a bat for 0.002 seconds. the velocity after the ball after contact is 52.0 m/s [W 20 N]

Find the impulse experienced by the ball. (I'm guessing total impulse, first vector and the other)

pretty much what i have to work with is F net Δt = m(v2-v1)


Tutors keep telling me I'm wrong without pointing me in the right direction just adding more confusion. here is what i did. ...

V1 being its initial vector

v1x = 32cos0 = 32
v1y = 32sin0 = 0

V2 being after collision

v2x = -52cos20 = -48.864
v2y = 52sin20 = 17.785

now applying Fnet Δt = m(v2-v1) for x and y components.

fnetx Δt = m(-80.864)
fnetx(0.002)=0.152(-80.864)
fnetx = -6145.664

then same stuff for y

fnety =1351.664

after that i use both values to plug into a triangle then Pythagorean to find unknown side which to me seems like it would be the impulse of the ball. which i got 6292.5 kg m/s.

I need help with this, I just can't seem to rack my brain around what is wrong. Things I'm pretty sure I need to use is the fnet Δt=m(v2-v1) and some kind of triangle.

Thanks a lot in advance guys.
 
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  • #2
heres what i did
 

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Related to Impulse and Momentum, 2 dimension

1. What is the difference between impulse and momentum?

Impulse and momentum are related but different concepts in physics. Momentum is a measure of an object's motion, while impulse is a measure of the change in an object's momentum over time.

2. How do you calculate impulse and momentum in 2 dimensions?

In two dimensions, impulse and momentum can be calculated using vector addition. This involves breaking down the forces and velocities into their x and y components, and then using the Pythagorean theorem to find the total magnitude and direction of the momentum or impulse.

3. What is the conservation of momentum in 2 dimensions?

The conservation of momentum states that in a closed system, the total momentum before an interaction is equal to the total momentum after the interaction. In two dimensions, this means that the total momentum in the x direction and the total momentum in the y direction must be equal before and after the interaction.

4. How does impulse affect an object's velocity in 2 dimensions?

In 2 dimensions, impulse can change an object's velocity in both the x and y directions. The change in velocity will depend on the magnitude and direction of the impulse, as well as the mass and initial velocity of the object.

5. What real-life applications use the principles of impulse and momentum in 2 dimensions?

Impulse and momentum are important concepts in many real-life applications, such as sports (e.g. a hockey player hitting a puck), car accidents (e.g. airbags deploying), and rocket launches (e.g. the force of the rocket pushing off the ground).

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