Initial velocity required for object to have x ke at y height

In summary, the conversation discusses the factors that need to be considered in determining an object's kinetic energy at a given height, including fluid dynamics and drag coefficient. The relevant equations for this calculation are also mentioned, but the person speaking is struggling to derive a differential equation for the problem. They make a request for help, but are reminded that effort must be shown in order to receive assistance.
  • #1
fisiks
15
0
... factoring in fluid dynamics, not just Newtonian physics...

At a given height, the object will possesses 75% of the kinetic energy of when it initially began moving.
Mass is irrelevant.

Given variables:

-Drag coefficient
-Fluid density
-Cross-sectioned area
-Displacement
-Initial and final kinetic energy (sort of; there's not exact value, but I'm just using 1 for initial and 0.75 for final)
-Acceleration/deceleration due to gravity
-etc

Missing variables:

Time and initial velocity.

Relevant equations would be the kinetic energy equation, drag equation, and deceleration from force, as well as some basic kinematics ones.

I'm trying to create a differential equation where time is isolated on one side while velocity is removed, but I'm having trouble.

If anyone could post the differential equation, with proper steps for derivation, I'd appreciate it :smile:
 
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  • #2
Would you like fries with that?

I'm sorry, PF rules require you to show some effort in order to receive help. We don't take requests to provide solutions.
 
  • #3
SteamKing said:
Would you like fries with that?

I'm sorry, PF rules require you to show some effort in order to receive help. We don't take requests to provide solutions.

Yes, fries would be good.

Anyways, I've tried deriving it myself, but *cough* I'm embarrassed to admit it, but I got stuck deriving the kinematics part >.>

[itex]2Vi*t+\sqrt{3}*Vi*t-\sqrt{3}*a*t^2-d=0[/itex]
 
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  • #4
Tried to calculate what's required to reach that height first, but I don't know how to work with when a variable depends on itself.

[itex]V=V_i-((\rho*C_d*A*V^2)/2M - G)T[/itex]

[itex]D=\int_0 (V_i-((\rho*C_d*A*V^2)/2M - G)T)dT[/itex]
 
  • #5


I would like to clarify that the initial velocity required for an object to have a certain amount of kinetic energy at a certain height is not solely dependent on fluid dynamics or Newtonian physics. It is a combination of both, as well as other factors such as the object's mass, shape, and the medium it is moving through.

To derive the differential equation for this scenario, we can start with the basic equation for kinetic energy:

KE = 1/2 * mv^2

Where KE is the kinetic energy, m is the mass of the object, and v is the velocity.

Next, we need to consider the impact of fluid dynamics on the object's motion. This can be described by the drag equation:

F = 1/2 * ρ * v^2 * Cd * A

Where F is the drag force, ρ is the fluid density, Cd is the drag coefficient, and A is the cross-sectional area of the object.

We can rewrite this equation as:

F = 1/2 * ρ * v^2 * (Cd * A)

Since force is equal to mass times acceleration (F = ma), we can equate the drag force to the deceleration of the object due to fluid dynamics:

ma = 1/2 * ρ * v^2 * (Cd * A)

Solving for acceleration, we get:

a = 1/2 * ρ * (Cd * A) * v^2 / m

Now, we can use the kinematics equation:

v^2 = u^2 + 2as

Where u is the initial velocity, and s is the displacement (in this case, the height).

We can rearrange this equation to isolate the initial velocity:

u = √(v^2 - 2as)

Substituting this into the acceleration equation, we get:

a = 1/2 * ρ * (Cd * A) * [√(v^2 - 2as)]^2 / m

Simplifying, we get:

a = 1/2 * ρ * (Cd * A) * (v^2 - 2as) / m

And finally, we can rearrange this equation to isolate time (t):

t = [2m / ρ * (Cd * A)] * ∫v^2 / (v^2 - 2as) * dv
 

FAQ: Initial velocity required for object to have x ke at y height

What is the formula for calculating initial velocity required for an object to have a certain amount of kinetic energy at a given height?

The formula for calculating initial velocity (vi) required for an object to have a certain amount of kinetic energy (KE) at a given height (y) is: vi = √(2*KE/m) + √(2*g*y), where m is the mass of the object and g is the acceleration due to gravity (9.8 m/s2).

How does the height of the object affect the initial velocity required for a certain amount of kinetic energy?

The higher the object is, the greater the initial velocity required to achieve a certain amount of kinetic energy. This is because the object has to overcome the force of gravity as it falls from a greater height, thus requiring more kinetic energy.

What happens if the object has more kinetic energy than the initial velocity required at a given height?

If the object has more kinetic energy than the initial velocity required at a given height, it will have a greater velocity when it reaches that height. This is because the extra kinetic energy will be converted into additional speed as the object falls.

Is the initial velocity required for an object to have a certain amount of kinetic energy at a given height affected by the mass of the object?

Yes, the mass of the object does affect the initial velocity required for a certain amount of kinetic energy at a given height. The greater the mass of the object, the more initial velocity is needed to achieve the same amount of kinetic energy at a given height. This is because a heavier object requires more force to overcome the force of gravity.

Can you use the same formula to calculate the initial velocity required for an object to have a certain amount of kinetic energy at different heights?

Yes, the formula for calculating initial velocity required for an object to have a certain amount of kinetic energy at a given height can be used for different heights. However, the value of y (height) must be adjusted accordingly to reflect the new starting point of the object.

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