Interpolate between 2 impact points only given the throw angles

In summary, the conversation discusses a problem involving unknowns and the use of a linear function to solve it. The concept of horizontal and vertical angles is also mentioned, with horizontal referring to the tilt of a cannon and vertical referring to its rotation. P3 is related to P1 and P2 as it sits on the line drawn between them. The conversation ends with a request to write expressions for target coordinates using velocity and angles.
  • #1
Werther
3
0
Homework Statement
A cannon shoots at target P1 and P2 with the given vertical/horizontal angles (α/b). But there is a third target (P3) left that is between P1 and P2. Unfortunately the soldier that shoots the cannon only knows the vertical angle (a3=65°) and not the horizontal angle. Notice that the velocity of the projectile and the position of the impact points are unknown.

What is the horizontal angle for shooting at P3 (b3)?
Relevant Equations
projectile velocity:
Vx = cos b * Vc
Vy = sin b * Vc

impact location:
x = Vx*t
Top-Down-Perspective:
Pm (1).jpg


At first I am quite sure that the problem is not solvable since there are that many unknowns.
But my Approach would be to create a linear function with P1 and P2 and then set it equal to the function that gets me the impact location of P3 and then solve it by b3.

Thanks for the help in advance.
 
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  • #2
What are "horizontal" and "vertical" angles?
 
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  • #3
PeroK said:
What are "horizontal" and "vertical" angles?
horizontal = tilt of the cannon
vertical = rotating the cannon left or right
 
  • #4
Okay, and how is P3 related to P1 and P2?
 
  • #5
Werther said:
horizontal = tilt of the cannon
vertical = rotating the cannon left or right
Really? Sounds backwards to me, but from the values given that must be right.

"that is between P1 and P2"
Merely somewhere between, or on the straight line joining them?
 
Last edited:
  • #6
PeroK said:
Okay, and how is P3 related to P1 and P2?
P3 sits in the line If you would draw one through P1 and P2.
 
  • #7
Let the muzzle velocity be v.
Write expressions for the target coordinates in terms of v and the two angles.
 

FAQ: Interpolate between 2 impact points only given the throw angles

What is interpolation between two impact points?

Interpolation between two impact points involves estimating the trajectory or path between two known points of impact, using given parameters such as throw angles. This process helps in predicting the intermediate positions along the path.

How can throw angles be used to interpolate between impact points?

Throw angles can be used to determine the initial velocities and directions of the objects involved. By applying principles of physics, such as projectile motion equations, one can calculate the trajectory and interpolate the positions between the two impact points.

What mathematical methods are commonly used for interpolation in this context?

Common mathematical methods include linear interpolation, polynomial interpolation, and spline interpolation. For projectile motion, specific formulas derived from kinematic equations are often used to account for gravity and other forces.

Are there any software tools available for interpolating between impact points?

Yes, there are several software tools and programming libraries available for this purpose. Tools like MATLAB, Python libraries such as SciPy, and specialized physics simulation software can be used to perform interpolation and simulate trajectories.

What are the practical applications of interpolating between two impact points?

Practical applications include ballistics analysis, sports science (e.g., predicting the path of a thrown ball), robotics (e.g., calculating movement trajectories), and computer graphics (e.g., animating moving objects smoothly). It helps in understanding and predicting motion in various fields.

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